For some reason the notification sometimes does not disappear after a while, you can check it by simply calling the notification many times and some of them will simply stay on the screen.
This is noticeable in my server side mod or Steam Workshop mod with the name “Community-Online-Tools”.
Description
Description
Details
Details
- Severity
- None
- Resolution
- Open
- Reproducibility
- Random
- Operating System
- Windows 10
- Category
- Ingame UI
Event Timeline
Comment Actions
for example:
message = string.Format("Доступные авто: ada, olga, gunter, sarka, m1025, m3s"); NotificationSystem.SendNotificationToPlayerExtended(player, 5.0, "Сервер", message, "set:dayz_inventory image:wheel");
Comment Actions
Hello fylhttxrf.
If this is related to modded content then there is nothing we can do as the mod creator has to fix the issue on their end.
Regards,
Geez
Comment Actions
I have a Server Side mod made using only the functions built into DayZ. No mods, frameworks or libraries are used.
It just happens that when using the built-in function NotificationSystem.SendNotificationToPlayerExtended notifications remain and do not disappear. Perhaps it worked properly before or no problems were found in it, and now I find it and it creates discomfort. I have to restart the game to make the notifications disappear.