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Mar 6 2024

dedmen closed T179631: setUnitLoadout can't set UAV terminal in the editor as Resolved.
Mar 6 2024, 11:01 AM · Arma 3

Mar 5 2024

WillKMJ created T179682: [Feature] Handanim support for Binoculars.
Mar 5 2024, 6:03 PM · Arma 3
dedmen added a comment to T179631: setUnitLoadout can't set UAV terminal in the editor.

can it be documented in a bit more detail than what is currently there?

I'll let Lou decide that

Mar 5 2024, 10:04 AM · Arma 3

Mar 4 2024

johnb43 added a comment to T179631: setUnitLoadout can't set UAV terminal in the editor.

There is no designed support for nils or other missing params, the fact that it worked is a coïncidence. I will have a look if this could be turned into feature.

Mar 4 2024, 8:12 PM · Arma 3
Leopard20 placed T179654: Broken? object reference. up for grabs.
Mar 4 2024, 8:02 PM · Arma 3
Leopard20 added a comment to T179654: Broken? object reference..

@Leopard20
Do you think the original issue is caused by that or did you only look at the last comment?

Mar 4 2024, 7:55 PM · Arma 3
dedmen added a comment to T179631: setUnitLoadout can't set UAV terminal in the editor.

This bug currently breaks ACE' ability to set terminals in the editor.

Mar 4 2024, 5:54 PM · Arma 3
BIS_fnc_KK added a comment to T179631: setUnitLoadout can't set UAV terminal in the editor.

There is no designed support for nils or other missing params, the fact that it worked is a coïncidence. I will have a look if this could be turned into feature.

Mar 4 2024, 4:54 PM · Arma 3
BIS_fnc_KK claimed T179631: setUnitLoadout can't set UAV terminal in the editor.
Mar 4 2024, 4:52 PM · Arma 3
mrzorn added a comment to T179654: Broken? object reference..

@Leopard20
Do you think the original issue is caused by that or did you only look at the last comment?

Mar 4 2024, 4:48 PM · Arma 3
Leopard20 changed Resolution from resolution:open to resolution:notabug on T179654: Broken? object reference..
Mar 4 2024, 4:24 PM · Arma 3
Leopard20 closed T179654: Broken? object reference. as Resolved.

I think i was able to isolate the issue:

testArray = [];
_obj = createVehicleLocal ["#particlesource", [0,0,0]];
testArray pushback [_obj, "somedata1", "someOtherData1"];

_obj = createVehicleLocal ["#particlesource", [0,0,0]];
testArray pushback [_obj, "somedata2", "someOtherData3"];

_obj = createVehicleLocal ["#particlesource", [0,0,0]];
testArray pushback [_obj, "somedata2", "someOtherData3"];

testArray // [[164337: <no shape>,"somedata1","someOtherData1"],[164338: <no shape>,"somedata2","someOtherData3"],[164339: <no shape>,"somedata2","someOtherData3"]]

When i take the Value of the array and try to use the raw data and select the first entry, ill recieve the following error message: (like above)
When I reference the globalVar assosiated with it, it works, though.

Mar 4 2024, 4:23 PM · Arma 3
mrzorn added a comment to T179654: Broken? object reference..

I think i was able to isolate the issue:

Mar 4 2024, 4:16 PM · Arma 3
mrzorn added a comment to T179654: Broken? object reference..
16:03:02 Error in expression <#line 1 "new_1.sqf"
[[1bf183f0100# 163978: sign_arrow_large_f.p>
16:03:02   Error position: <bf183f0100# 163978: sign_arrow_large_f.p>
16:03:02   Error Missing ]
16:03:02 File new_1.sqf..., line 1
16:03:02  ➥ Context: 	[] L81 (DBUG\functions\console\exec\fn_exec.sqf)
	[] L81 (DBUG\functions\console\exec\fn_exec.sqf)
 <- 	[] L24 (/DEV_TOOLS/functions/general/fn_addSchd.sqf)
	[] L61 (DBUG\functions\general\EHs\fn_eachFrame.sqf)
	[] L55 (DBUG\functions\general\EHs\fn_eachFrame.sqf)
	[] L57 (DBUG\functions\general\EHs\fn_eachFrame.sqf)
	[] L77 (DBUG\functions\console\exec\fn_exec.sqf)
	[] L80 (DBUG\functions\console\exec\fn_exec.sqf)
Mar 4 2024, 4:04 PM · Arma 3
Wulf closed T127838: Mission Event Handler PlayerViewChanged does not run for non-server players sometimes. as Resolved.

Fixed in Dev build 2.17.151464.

Mar 4 2024, 11:41 AM · Arma 3
falagor closed T179348: «Flip the quad bike» incorrectly translated into RU as Resolved.

Thank you, we'll fix it soon.

Mar 4 2024, 10:51 AM · Arma 3
falagor claimed T179348: «Flip the quad bike» incorrectly translated into RU.
Mar 4 2024, 10:49 AM · Arma 3
mrzorn added a comment to T179654: Broken? object reference..

I just started my PC and a script code that did not work before is now working.

Mar 4 2024, 3:08 AM · Arma 3
mrzorn added a comment to T179654: Broken? object reference..

If there is something unclear please feel free to ask for clarification - apologies if the report is a bit messy, its late night but i wanted to get the issue out there while i have everything at hand.

Mar 4 2024, 2:31 AM · Arma 3
mrzorn updated the task description for T179654: Broken? object reference..
Mar 4 2024, 2:28 AM · Arma 3
mrzorn updated the task description for T179654: Broken? object reference..
Mar 4 2024, 2:27 AM · Arma 3
mrzorn added a comment to T179654: Broken? object reference..

TestMission i was running: Get in the vehicle & activate the first waypoint.

Mar 4 2024, 2:21 AM · Arma 3
mrzorn added a comment to T179654: Broken? object reference..

the line i changed that might have stopped the error from happening. (same line as error message)
https://github.com/PulsarNeutronStar/CVO-Sandstorm/blob/52b6813e7b1d86838c34a031adab3f4c9f517bb7/addons/storm/functions/fn_particle_remote.sqf#L73

Mar 4 2024, 2:19 AM · Arma 3
mrzorn created T179654: Broken? object reference..
Mar 4 2024, 2:17 AM · Arma 3

Mar 3 2024

AlexSeen added a comment to T179311: не включается игра .
Mar 3 2024, 10:35 PM · Arma Reforger
mlgprorektm8 created T179643: Helicopter pilots fail to use the helicopter(?).
Mar 3 2024, 6:22 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
TRAGER renamed T175392: Placed(Spawned) animals work bad if mission launched on Dedicated Server (+ tweak request) from BIS_fnc_animalBehaviour: tweak request - dog and sheep sound support to Placed(Spawned) animals work bad if mission launched on Dedicated Server (+ tweak request).
Mar 3 2024, 1:34 PM · Arma 3
johnb43 created T179631: setUnitLoadout can't set UAV terminal in the editor.
Mar 3 2024, 12:03 PM · Arma 3

Mar 2 2024

LouMontana closed T70124: IF female civilians are included in A3 as they were in A2 then they should be able to operate weapons and vehicles. as Resolved.
Mar 2 2024, 6:23 PM · Arma 3
mrzorn added a comment to T179442: negative value with limitSpeed makes helicopter reverse.

As said before, i think its a cool feature that can find application, but an alternative reset of the speed limit is needed, like:

vehicle this limitSpeed false;
vehicle this limitSpeed "Reset";
vehicle this limitSpeed -999;
Mar 2 2024, 6:04 PM · Arma 3
LouMontana added a comment to T179442: negative value with limitSpeed makes helicopter reverse.

not present in A1/A2/A2OA, introduced in TKOH - should be "reverted" back to normal?

Mar 2 2024, 6:01 PM · Arma 3
honger created T179604: USS Freedom and USS Liberty stay in editor between Phases even if deleted.
Mar 2 2024, 4:42 PM · Arma 3
Larrow created T179599: Localization of Description and Title of tasks in the Task Framework.
Mar 2 2024, 2:27 PM · Arma 3
ManuelWarner825 created T179588: Navigating Financial Regulation Compliance: A Comprehensive Guide.
Mar 2 2024, 12:16 PM · Arma 3 Creator DLC - Global Mobilization
Loganperham77 created T179578: OS Error 4294956635.
Mar 2 2024, 5:25 AM · Arma 3

Mar 1 2024

Wulf closed T178690: HRotor of helicopters ignores HandleDamage for rotor collisions as Resolved.

Fixed in Dev. build 151464.

Mar 1 2024, 12:02 PM · Arma 3

Feb 29 2024

mrzorn added a comment to T179442: negative value with limitSpeed makes helicopter reverse.

Same issue is present in TKOH

Feb 29 2024, 11:35 PM · Arma 3
mickeymen renamed T169320: AI-subordinate with launcher will ignore of player commanding, unmask the player and his squad from AI-subordinate with launcher will ignore of player commanding to AI-subordinate with launcher will ignore of player commanding, unmask the player and his squad.
Feb 29 2024, 6:53 PM · Arma 3
mrzorn added a comment to T179442: negative value with limitSpeed makes helicopter reverse.

Tested with cars. (that SF Nato Buggy) For Vehicles, it seems to actually reset the speed limit.

Feb 29 2024, 4:24 PM · Arma 3
Extricated added a comment to T179212: 0xC0000005 - STATUS_ACCESS_VIOLATION.

@2BoCoo Does this continue happening if you disable hardware antialiasing?

Feb 29 2024, 2:12 PM · DayZ
Extricated added a comment to T179459: 0xC0000005 - STATUS_ACCESS_VIOLATION.

This is also happening on DayZ at the moment. Do you run into the same issue if you disable hardware antialiasing?

Feb 29 2024, 2:01 PM · Arma 3
Crowdedlight created T179469: Crashed during laser range finder usage and switch to weapon.
Feb 29 2024, 12:27 AM · Arma 3

Feb 28 2024

BIS_fnc_KK claimed T179442: negative value with limitSpeed makes helicopter reverse.
Feb 28 2024, 6:45 PM · Arma 3
BIS_fnc_KK closed T179412: Feature request as Resolved.
Feb 28 2024, 6:42 PM · Arma 3
tradecraft1 updated the task description for T179459: 0xC0000005 - STATUS_ACCESS_VIOLATION.
Feb 28 2024, 6:26 PM · Arma 3
tradecraft1 created T179459: 0xC0000005 - STATUS_ACCESS_VIOLATION.
Feb 28 2024, 6:25 PM · Arma 3
edwise added a comment to T179158: Unable to play.
Feb 28 2024, 2:14 PM · Arma 3
edwise added a comment to T179183: Custom chat position does not change its placement in intro/outro.
Feb 28 2024, 2:12 PM · Arma 3
JerseyD911 added a comment to T179412: Feature request.

my bad, wrong thread

Feb 28 2024, 5:26 AM · Arma 3
mrzorn updated the task description for T179442: negative value with limitSpeed makes helicopter reverse.
Feb 28 2024, 5:02 AM · Arma 3
mrzorn added a comment to T179442: negative value with limitSpeed makes helicopter reverse.

Feb 28 2024, 5:00 AM · Arma 3
mrzorn created T179442: negative value with limitSpeed makes helicopter reverse.
Feb 28 2024, 4:55 AM · Arma 3
BIS_fnc_KK added a comment to T179412: Feature request.

Is this post meant to be for Arma3?

Feb 28 2024, 1:05 AM · Arma 3

Feb 27 2024

hdr43333 added a comment to T179172: Eastwind Campaign - MacKinnons Hunter has an alive driver.
Feb 27 2024, 11:06 PM · Arma 3
Schatten added a comment to T179311: не включается игра .

что то можно с этим сделать?

Купить видеоплату, поддерживающую feature level 12_0 DirectX.

Feb 27 2024, 6:51 PM · Arma Reforger
IGORAMIK added a comment to T179311: не включается игра .

Во-первых, какое отношение билет имеет к Arma 3?
Во-вторых, в console.log есть такая строка:

Adapter 'NVIDIA GeForce GTX 780 Ti' does not support feature level 12_0

Feb 27 2024, 6:04 PM · Arma Reforger
IGORAMIK added a comment to T179311: не включается игра .

что то можно с этим сделать?

Feb 27 2024, 6:03 PM · Arma Reforger
danielkyler added a comment to T70389: Aiming Crosshairs Problems .
Feb 27 2024, 3:37 AM · Arma 3
JerseyD911 created T179412: Feature request.
Feb 27 2024, 2:54 AM · Arma 3

Feb 26 2024

honger edited Additional Information on T179398: Localization strings not displayed in menu.
Feb 26 2024, 7:21 PM · Arma 3
BIS_fnc_KK claimed T179398: Localization strings not displayed in menu.
Feb 26 2024, 7:19 PM · Arma 3
honger created T179398: Localization strings not displayed in menu.
Feb 26 2024, 4:25 PM · Arma 3
Leopard20 changed the status of T164731: [Feature Request] New syntax for switchMove from New to Feedback.

Added new syntax to:
https://community.bistudio.com/wiki/switchGesture
https://community.bistudio.com/wiki/switchMove

Feb 26 2024, 12:28 PM · Arma 3
Leopard20 placed T177447: An instant alternative to execute entity actions up for grabs.
Feb 26 2024, 11:52 AM · Arma 3
Leopard20 changed the status of T177447: An instant alternative to execute entity actions from Assigned to Feedback.

Should be fixed with the next dev branch update

Feb 26 2024, 11:52 AM · Arma 3

Feb 25 2024

BIS_fnc_KK closed T79026: Attempt to reproduce lag №2 (100k desync, related to remains collector) as Resolved.
Feb 25 2024, 4:22 PM · Arma 3

Feb 24 2024

TRAGER created T179348: «Flip the quad bike» incorrectly translated into RU.
Feb 24 2024, 1:45 PM · Arma 3
gc8 created T179341: Crash on joining server.
Feb 24 2024, 10:36 AM · Arma 3

Feb 23 2024

BIS_fnc_KK changed the status of T124694: Mortar gunner animation desync from New to Feedback.
Feb 23 2024, 8:38 PM · Arma 3
BIS_fnc_KK added a comment to T124694: Mortar gunner animation desync.

Revision: 151464

Feb 23 2024, 8:38 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56264 on T124694: Mortar gunner animation desync.
Feb 23 2024, 5:30 PM · Arma 3
Alaa renamed T179303: Vehicles being deleted while players/AI inside from Vehicles deletion while players/AI inside to Vehicles being deleted while players/AI inside.
Feb 23 2024, 12:16 PM · Arma 3
Schatten added a comment to T179311: не включается игра .

Во-первых, какое отношение билет имеет к Arma 3?
Во-вторых, в console.log есть такая строка:

Adapter 'NVIDIA GeForce GTX 780 Ti' does not support feature level 12_0

Feb 23 2024, 11:40 AM · Arma Reforger
IGORAMIK created T179311: не включается игра .
Feb 23 2024, 9:57 AM · Arma Reforger
neiljiohu added a comment to T178906: [HashMapObject] Chaining #create ctor strategy.
Feb 23 2024, 6:42 AM · Arma 3
neiljiohu added a comment to T178986: BIS_fnc_liveFeed function is broken in the current version. (Close please!).
Feb 23 2024, 6:41 AM · Arma 3
neiljiohu added a comment to T179183: Custom chat position does not change its placement in intro/outro.
Feb 23 2024, 6:38 AM · Arma 3
neiljiohu added a comment to T179189: Remote Control breaks AI aiming after release..
Feb 23 2024, 6:37 AM · Arma 3
neiljiohu added a comment to T179212: 0xC0000005 - STATUS_ACCESS_VIOLATION.
Feb 23 2024, 6:36 AM · DayZ
neiljiohu added a comment to T179257: Switching to UAV gunner camera breaks controls.
Feb 23 2024, 6:35 AM · Arma 3
neiljiohu added a comment to T179295: Logs are saved in the wrong folder.
Feb 23 2024, 6:34 AM · Arma 3

Feb 22 2024

Alaa created T179303: Vehicles being deleted while players/AI inside.
Feb 22 2024, 9:59 PM · Arma 3
BIS_fnc_KK added a comment to T124694: Mortar gunner animation desync.

it also doesnt happen every time

Feb 22 2024, 8:50 PM · Arma 3
Schatten created T179295: Logs are saved in the wrong folder.
Feb 22 2024, 5:04 PM · Arma 3
BIS_fnc_KK claimed T124694: Mortar gunner animation desync.
Feb 22 2024, 4:51 PM · Arma 3
BIS_fnc_KK added a comment to T124694: Mortar gunner animation desync.

looks like gunner animation is not synced immediately. Jip wil see correct animation

Feb 22 2024, 4:51 PM · Arma 3
dedmen closed T179265: crew cursorObject returns nothing in performance binary / profiling branch as Resolved.
Feb 22 2024, 3:29 PM · Arma 3

Feb 21 2024

sienihemmo added a comment to T179257: Switching to UAV gunner camera breaks controls.

Does this happen on dev version?

Feb 21 2024, 10:27 PM · Arma 3
BIS_fnc_KK added a comment to T171307: Stackable JIP queue for entities with remoteExec.

This will require whole new JIP system, current system cannot do what is proposed in this ticket. So for now is won't fix

Feb 21 2024, 10:00 PM
BIS_fnc_KK changed the status of T171357: Missing UAV terminal scripting commands from New to Feedback.
Feb 21 2024, 9:50 PM · Arma 3
BIS_fnc_KK changed the status of T171320: Rearm icon doesn't disappear on locked inventories from New to Feedback.
Feb 21 2024, 8:03 PM · Arma 3
BIS_fnc_KK added a comment to T171320: Rearm icon doesn't disappear on locked inventories.

rev 151453

Feb 21 2024, 8:03 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56262 on T171320: Rearm icon doesn't disappear on locked inventories.
Feb 21 2024, 7:58 PM · Arma 3
RickOShay added a comment to T173506: Unable to Import Preset.

You are correct there is more than one issue here. FYI I also cleared the Appdata A3 Launcher folder. (first backed up the presets and other settings.) to force reacquisition/repair of these Launcher files. I also cleared the Steam Apps Common Redistributables folder to force reacquire (C:\Program Files (x86)\Steam\steamapps\common\Steamworks Shared\_CommonRedist). This seemed to also resolve a C++ lib problem in C:\Program Files (x86)\Steam\steamapps\common\Steamworks Shared\_CommonRedist\vcredist. Once I had cleared these files - I got Steam to revalidate the local file cache of Steamworks Common Redistributables - Steam then reacquired the above files.

Feb 21 2024, 4:33 PM · Arma 3
kidcash211 added a comment to T173506: Unable to Import Preset.

Seems like there's multiple causes then, because the only way I got my launcher to successfully load presets and mods was by doing a factory reset and selecting the keep my files option. It worked, and I haven't had the issue since. My issue likely wasn't that the HTMLs were formatted wrong since everyone I knew could load the same HTMLs perfectly fine.

Feb 21 2024, 4:14 PM · Arma 3
PlayerBot added a comment to T179265: crew cursorObject returns nothing in performance binary / profiling branch.

if you replace dev arma3_x64.exe with performance binary arma3_x64.exe, this happens on dev build

Feb 21 2024, 4:12 PM · Arma 3
RickOShay added a comment to T173506: Unable to Import Preset.

I had the same problem when trying to import a preset from an html file I was sent. I have found the error - the output html file is formatted incorrectly - I edited the html and file now imports!

Feb 21 2024, 4:05 PM · Arma 3
BIS_fnc_KK added a comment to T179265: crew cursorObject returns nothing in performance binary / profiling branch.

Does this happen on dev?

Feb 21 2024, 3:32 PM · Arma 3
BIS_fnc_KK added a comment to T179257: Switching to UAV gunner camera breaks controls.

Does this happen on dev version?

Feb 21 2024, 3:30 PM · Arma 3
PlayerBot created T179265: crew cursorObject returns nothing in performance binary / profiling branch.
Feb 21 2024, 1:46 PM · Arma 3