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Apr 29 2022

RogoRogo edited Additional Information on T164530: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base variant in driver compartment.
Apr 29 2022, 7:45 AM · Arma 3
pcc renamed T161678: AI tanks rolling backwards after order to move to new location. from AI tanks rolling backwards during pathfinding to AI tanks rolling backwards after order to move to new location..
Apr 29 2022, 6:12 AM · Arma 3
pcc edited Steps To Reproduce on T161678: AI tanks rolling backwards after order to move to new location..
Apr 29 2022, 6:11 AM · Arma 3

Apr 28 2022

Ulfgaar added a comment to T164530: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base variant in driver compartment.

Can confirm, reverse camera needs fixing. Currently shows "mirrored" image.

Apr 28 2022, 11:21 PM · Arma 3
BIS_fnc_KK changed the status of T163398: [Feature Request] near(est)Mines command from New to Feedback.
Apr 28 2022, 10:44 PM · Arma 3
BIS_fnc_KK added a comment to T163398: [Feature Request] near(est)Mines command.

nearestMines rev.149282

Apr 28 2022, 10:44 PM · Arma 3
nicholasgretzgmailcom created T164594: stealth balance issues.
Apr 28 2022, 8:23 PM · Arma 3
dedmen closed T84796: Random crash as Resolved.
Apr 28 2022, 4:01 PM · Arma 3
Leopard20 added a comment to T164570: setUnitRank is not JIP compatible for players that respawn.

Mission is unavailable

Sorry. Uploaded the mission on FT.

Apr 28 2022, 1:55 PM · Arma 3
Leopard20 edited Steps To Reproduce on T164570: setUnitRank is not JIP compatible for players that respawn.
Apr 28 2022, 1:54 PM · Arma 3
pcc edited Additional Information on T164497: emptyPositions "" return value is wrong on some vehicles..
Apr 28 2022, 1:31 PM · Arma 3
reyhard closed T163192: LDF mine specialist spawns with woodland backpack rather than their geometric one as Resolved.

Issue should be resolved in next update. It can be tested with 2.09.149201 + build of the game already (Devbranch)

Apr 28 2022, 9:37 AM · Arma 3
reyhard closed T163190: LDF Weapons Crate spawns with incorrect .45 Magazine as Resolved.

Issue should be resolved in next update. It can be tested with 2.09.149201 + build of the game already (Devbranch)

Apr 28 2022, 9:37 AM · Arma 3
reyhard closed T163946: Bearing Mismatch in Rhino MGS Commander Sight as Resolved.

Issue should be resolved in next update. It can be tested with 2.09.149201 + build of the game already (Devbranch)

Apr 28 2022, 9:36 AM · Arma 3
reyhard closed T163263: Units hitbox in underwater warfare broken as Resolved.

Issue should be resolved in next update. It can be tested with 2.09.149201 + build of the game already (Devbranch)

Apr 28 2022, 9:36 AM · Arma 3
reyhard closed T163395: 30MM RCWS from Gorgon and Kamysh has specular mapping set higher than the body's, causing massive shine on the gun as Resolved.

Issue should be resolved in next update. It can be tested with 2.09.149201 + build of the game already (Devbranch)

Apr 28 2022, 9:36 AM · Arma 3
reyhard closed T163134: NATO Speedboat Minigun have wrong rear gunner perspective as Resolved.

Issue should be resolved in next update. It can be tested with 2.09.149201 + build of the game already (Devbranch)

Apr 28 2022, 9:36 AM · Arma 3
reyhard closed T163748: artifacts Land_i_Stone_HouseSmall_V2_F as Resolved.

Issue should be resolved in next update. It can be tested with 2.09.149201 + build of the game already (Devbranch)

Apr 28 2022, 9:36 AM · Arma 3
reyhard closed T71386: Titan WFOV and NFOV indicators not correct as Resolved.

Issue should be resolved in next update. It can be tested with 2.09.149201 + build of the game already (Devbranch)

Apr 28 2022, 9:35 AM · Arma 3

Apr 27 2022

BIS_fnc_KK changed the status of T164475: Return value of setAutonomous is wrong from New to Feedback.
Apr 27 2022, 10:02 PM · Arma 3
BIS_fnc_KK added a comment to T164475: Return value of setAutonomous is wrong.

should be fixed in 149279

Apr 27 2022, 10:02 PM · Arma 3
penza created T164577: 0x0000135-STATUS_DLL_NOT_FOUND.
Apr 27 2022, 8:53 PM · Arma 3
Lukyy changed the status of T164545: Steel helmets and cloth caps have more ballistic protection than 2035 helmets from New to Acknowledged.

Thank you for the report, we'll look into it.

Apr 27 2022, 7:57 PM · Arma 3 Creator DLC - CSLA Iron Curtain
BIS_fnc_KK assigned T164497: emptyPositions "" return value is wrong on some vehicles. to reyhard.
Apr 27 2022, 7:48 PM · Arma 3
BIS_fnc_KK added a comment to T164570: setUnitRank is not JIP compatible for players that respawn.

Mission is unavailable

Apr 27 2022, 7:29 PM · Arma 3
BIS_fnc_KK changed the status of T164570: setUnitRank is not JIP compatible for players that respawn from New to Need More Info.
Apr 27 2022, 7:28 PM · Arma 3
Leopard20 renamed T164570: setUnitRank is not JIP compatible for players that respawn from setUnitRank is not JIP compatible to setUnitRank is not JIP compatible for players that respawn.
Apr 27 2022, 2:01 PM · Arma 3
Leopard20 created T164570: setUnitRank is not JIP compatible for players that respawn.
Apr 27 2022, 1:00 PM · Arma 3
TRAGER created T164568: Overwrting the Turret Elevation and Rotation limits.
Apr 27 2022, 11:50 AM · Arma 3
Wally4Real created T164560: Ground Clutter LODs and Shadows.
Apr 27 2022, 6:18 AM · Arma 3

Apr 26 2022

TommKirkk created T164553: Command request: displayAddEventHandler [eventName, code, args];.
Apr 26 2022, 10:19 PM · Arma 3
NikkoJT updated the task description for T164545: Steel helmets and cloth caps have more ballistic protection than 2035 helmets.
Apr 26 2022, 4:23 PM · Arma 3 Creator DLC - CSLA Iron Curtain
NikkoJT created T164545: Steel helmets and cloth caps have more ballistic protection than 2035 helmets.
Apr 26 2022, 4:05 PM · Arma 3 Creator DLC - CSLA Iron Curtain
mimiyang added a comment to T164530: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base variant in driver compartment.
Apr 26 2022, 8:44 AM · Arma 3
josephsls added a comment to T164530: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base variant in driver compartment.
Apr 26 2022, 7:57 AM · Arma 3
meganfox19 added a comment to T164530: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base variant in driver compartment.
Apr 26 2022, 7:02 AM · Arma 3
aryahammon added a comment to T164530: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base variant in driver compartment.
Apr 26 2022, 6:24 AM · Arma 3
RogoRogo renamed T164530: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base variant in driver compartment from AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base l variants in driver compartment to AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base variant in driver compartment.
Apr 26 2022, 1:22 AM · Arma 3
RogoRogo created T164530: AM 7 MARSHALL / BADGER BACKUP camera is mirrored in vanilla base variant in driver compartment.
Apr 26 2022, 1:22 AM · Arma 3

Apr 25 2022

R3vo created T164521: Command request: groups <side>.
Apr 25 2022, 4:34 PM · Arma 3
priyapandeyy added a comment to T164449: 7.62 & 6.5 Miniguns and Coaxial machine guns tail Sound Sets are glitchy.
Apr 25 2022, 7:04 AM · Arma 3
priyapandeyy added a comment to T164449: 7.62 & 6.5 Miniguns and Coaxial machine guns tail Sound Sets are glitchy.
Apr 25 2022, 7:04 AM · Arma 3

Apr 24 2022

animemarketi added a comment to T164497: emptyPositions "" return value is wrong on some vehicles..
Apr 24 2022, 4:19 PM · Arma 3
animemarketi added a comment to T164497: emptyPositions "" return value is wrong on some vehicles..
Apr 24 2022, 4:18 PM · Arma 3
pcc created T164497: emptyPositions "" return value is wrong on some vehicles..
Apr 24 2022, 4:16 PM · Arma 3
Darkbelg created T164496: Key bindings overriding other key bindings.
Apr 24 2022, 3:54 PM · Arma 3
maxyit created T164494: perdo i salvataggi quando esco da arma.
Apr 24 2022, 12:56 PM · Arma 3
BIS_fnc_KK claimed T163398: [Feature Request] near(est)Mines command.
Apr 24 2022, 9:19 AM · Arma 3

Apr 23 2022

BIS_fnc_KK claimed T164475: Return value of setAutonomous is wrong.
Apr 23 2022, 7:18 PM · Arma 3
Leopard20 created T164475: Return value of setAutonomous is wrong.
Apr 23 2022, 5:08 PM · Arma 3
StanleyWyllie added a comment to T163398: [Feature Request] near(est)Mines command.
Apr 23 2022, 1:25 PM · Arma 3
BIS_fnc_KK changed the status of T156738: Bug: Zeus interface does not correctly restore previously selected side from New to Feedback.
Apr 23 2022, 11:29 AM · Arma 3
BIS_fnc_KK added a comment to T156738: Bug: Zeus interface does not correctly restore previously selected side.

Should be fixed in future update

Apr 23 2022, 11:29 AM · Arma 3
BIS_fnc_KK placed T71744: Cicadas (tree crickets) should be audible only in summer months up for grabs.
Apr 23 2022, 10:44 AM · Arma 3
BIS_fnc_KK placed T81652: Visibility Of "Backpack" Spawn To All Sides up for grabs.
Apr 23 2022, 10:43 AM · Arma 3

Apr 22 2022

AMark added a comment to T164321: Cant start game since upgrade to new PC.

Thanks again. Here are my results.

Apr 22 2022, 11:32 PM · Arma 3
BIS_fnc_KK changed the status of T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active from Acknowledged to Feedback.
Apr 22 2022, 10:28 PM · Arma 3
BIS_fnc_KK added a comment to T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active.

Added in 149272 https://community.bistudio.com/wiki/activeTitleEffectParams

Apr 22 2022, 10:28 PM · Arma 3
TRAGER created T164449: 7.62 & 6.5 Miniguns and Coaxial machine guns tail Sound Sets are glitchy.
Apr 22 2022, 1:24 PM · Arma 3
Khalifa123 added a comment to T164440: [Request] SQF command to return current AI visibility.
Apr 22 2022, 12:32 PM · Arma 3
kju-PvPscene edited Steps To Reproduce on T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active.
Apr 22 2022, 10:35 AM · Arma 3
kju-PvPscene updated the task description for T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active.
Apr 22 2022, 10:34 AM · Arma 3
kju-PvPscene renamed T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active from [Request] isTitleEffectActive SQF command to determine if there is a black/white title effect active to [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active.
Apr 22 2022, 10:31 AM · Arma 3
Leopard20 updated the task description for T151907: [Feature Request] New scripting command: getTerrainInfo.
Apr 22 2022, 10:24 AM · Arma 3
Leopard20 updated the task description for T164260: [Feature Request] Command to return water level offset for maps that use tides.
Apr 22 2022, 10:23 AM · Arma 3
BIS_fnc_KK changed the status of T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active from Need More Info to Acknowledged.
Apr 22 2022, 10:12 AM · Arma 3
kju-PvPscene created T164440: [Request] SQF command to return current AI visibility.
Apr 22 2022, 9:18 AM · Arma 3
kju-PvPscene created T164439: [Request] SQF command to return current AI audability.
Apr 22 2022, 9:17 AM · Arma 3
kju-PvPscene edited Steps To Reproduce on T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active.
Apr 22 2022, 9:11 AM · Arma 3
kju-PvPscene renamed T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active from [Request] isTitleEffectActive SQF command to determine if there is a black/white title screen to [Request] isTitleEffectActive SQF command to determine if there is a black/white title effect active.
Apr 22 2022, 8:38 AM · Arma 3

Apr 21 2022

SusanBones added a comment to T150733: USS Freedom take off problems.
Apr 21 2022, 7:41 PM · Arma 3
Leopard20 added a comment to T164321: Cant start game since upgrade to new PC.

I didn't see anything on that page that can help.

So did you make sure you have installed DirectX 11 and VC++ 2013 Redist packages, and verified the game data via Steam?

Where could I find a list of all the required drivers?

You just need the normal drivers needed for running a game. The GPU and Audio drivers are probably all you need.

Apr 21 2022, 6:26 PM · Arma 3
AMark added a comment to T164321: Cant start game since upgrade to new PC.

Thanks.
But I didn't see anything on that page that can help.
The launcher does not even start.
Where could I find a list of all the required drivers?

Apr 21 2022, 5:09 PM · Arma 3
Leopard20 added a comment to T164321: Cant start game since upgrade to new PC.

Your new Windows is probably missing some software needed to launch the game.
Make sure you have installed all drivers (GPU, etc.), DirectX and VC++ 2013 Redist package.

Apr 21 2022, 4:05 PM · Arma 3
Walthzer added a comment to T155116: Add support for custom Eden Editor connections.

expression runs on the server only (just like all other Eden expression) and after other Entity Attributes.
Arma seems to foricbly add quotes around the expression if it has no quotes:

Apr 21 2022, 3:42 PM · Arma 3
BIS_fnc_KK added a comment to T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active.

Could you please make a more coherent request?

Apr 21 2022, 1:17 PM · Arma 3
BIS_fnc_KK changed the status of T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active from New to Need More Info.
Apr 21 2022, 1:16 PM · Arma 3
BIS_fnc_KK added a comment to T164353: [Dev branch] A3\functions_f\HoldActions\fn_holdAction_showIcon.sqf lacks #include "defines.inc".

Should be fixed in next updates

Apr 21 2022, 1:13 PM · Arma 3
BIS_fnc_KK changed the status of T164353: [Dev branch] A3\functions_f\HoldActions\fn_holdAction_showIcon.sqf lacks #include "defines.inc" from New to Feedback.
Apr 21 2022, 1:13 PM · Arma 3
kju-PvPscene renamed T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active from [Request] isTitleEffect SQF command to determine if there is a black/white title screen to [Request] isTitleEffectActive SQF command to determine if there is a black/white title screen.
Apr 21 2022, 1:06 PM · Arma 3
BIS_fnc_KK claimed T164353: [Dev branch] A3\functions_f\HoldActions\fn_holdAction_showIcon.sqf lacks #include "defines.inc".
Apr 21 2022, 12:59 PM · Arma 3
Dillie created T164391: Bugged area at Altis Stadium.
Apr 21 2022, 12:45 PM · Arma 3
dedmen changed the status of T163473: [Feature Request] Return selection name and surf properties in lineIntersectsSurfaces from Assigned to Feedback.

Dev branch next week, please ping on discord if there are problems

Apr 21 2022, 12:28 PM · Arma 3
dedmen changed the status of T163473: [Feature Request] Return selection name and surf properties in lineIntersectsSurfaces from New to Assigned.
Apr 21 2022, 10:44 AM · Arma 3
dedmen added a comment to T155116: Add support for custom Eden Editor connections.

And expression is run on clients? Not just the server like all other expression from Eden?

Apr 21 2022, 10:09 AM · Arma 3
kju-PvPscene renamed T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active from [Request] SQF command to determine if there is a black/white title screen to [Request] isTitleEffect SQF command to determine if there is a black/white title screen.
Apr 21 2022, 6:57 AM · Arma 3
kju-PvPscene created T164385: [Request] getTitleEffectName SQF command to be able to determine if there is a black/white title effect active.
Apr 21 2022, 6:55 AM · Arma 3
nighttop added a comment to T149294: Ambient Animal System: Inconsistent config values on Tanoa and Enoch compared to Altis, Stratis and Malden 2035. .
Apr 21 2022, 6:02 AM · Arma 3

Apr 20 2022

Walthzer added a comment to T155116: Add support for custom Eden Editor connections.

If the fix with resolving them on mission start also fixes the copy/paste and composition related limitations, then yes that should be all.

Apr 20 2022, 2:52 PM · Arma 3
kju-PvPscene edited Additional Information on T164353: [Dev branch] A3\functions_f\HoldActions\fn_holdAction_showIcon.sqf lacks #include "defines.inc".
Apr 20 2022, 12:43 PM · Arma 3
kju-PvPscene created T164353: [Dev branch] A3\functions_f\HoldActions\fn_holdAction_showIcon.sqf lacks #include "defines.inc".
Apr 20 2022, 12:43 PM · Arma 3
dedmen added a comment to T155116: Add support for custom Eden Editor connections.
class Cfg3DEN {	
	class Connections {
		class CustomTest
		{
			displayName="Custom Connection";
			data="TestConnection";
			color[]={0,0,1,1};
			cursor="3DENConnectSync";
			expression = "systemChat str [_type, _entity0, _entity1]; diag_log [_type, _entity0, _entity1];"
			condition0 = "Object";
		};
	};
}
Apr 20 2022, 11:36 AM · Arma 3
dedmen added a comment to T155116: Add support for custom Eden Editor connections.

Ah there is a bug, custom connections are restored when you load a mission in editor. but it was forgotten to do the restoring on mission start.
So at mission start the expression doesn't run, but except that one line of code, everything was already set up for custom connections.

Apr 20 2022, 11:21 AM · Arma 3
dedmen added a comment to T155116: Add support for custom Eden Editor connections.

You said you needed "expression" and "condition"
but both these things already exist.
expression specifies SQF script that runs at mission start.
condition0/condition1 (I don't understand why there are two) are simpleExpression with variables Object,ObjectBrain,ObjectVehicle,ObjectAgent,Group,Trigger,Waypoint,Logic,Marker which are all boolean 0 or 1.
so you don't have the hoverObject condition in your example, do you actually need that?

Apr 20 2022, 11:00 AM · Arma 3
honger created T164350: M151 passenger is set as effective commander.
Apr 20 2022, 10:41 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Annataylor added a comment to T164321: Cant start game since upgrade to new PC.
Apr 20 2022, 6:40 AM · Arma 3

Apr 19 2022

AMark created T164321: Cant start game since upgrade to new PC.
Apr 19 2022, 7:49 PM · Arma 3
Dom_Hinic added a comment to T163899: C0000005 ACCESS_VIOLATION.

Nothing helps, I removed the restarted file and 10' crash .... I'm devastated.

Apr 19 2022, 6:42 PM · Arma 3
Dom_Hinic added a comment to T163899: C0000005 ACCESS_VIOLATION.

Yes, I bought a headset with jack plug!

Apr 19 2022, 5:57 PM · Arma 3
dedmen added a comment to T163899: C0000005 ACCESS_VIOLATION.

Did you fully unplug your USB headset?

Apr 19 2022, 5:09 PM · Arma 3