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Jun 24 2024

PR9INICHEK updated subscribers of T177151: [1.0.0.47] AIs respawn at Living Quarters too quickly.

@Geez hi :)

Jun 24 2024, 6:53 PM · Arma Reforger
PR9INICHEK added a comment to T181065: Unloading supplies from a vehicles puts it right on top of it.

Trolls use this to ruin the gaming experience

Jun 24 2024, 6:53 PM · Arma Reforger
tateshigh added a comment to T182162: disconnecting, group disappears, can't use deployed radio.

heres a video on an official server showing this happening, if you need ANY more information let me know[[ https://www.youtube.com/watch?v=hSJuEC42eUc | video ]]

Jun 24 2024, 6:40 PM · Arma Reforger
Kurbstomp4 added a comment to T182295: [Feedback/Exploit] Enemy players (or griefing friendlies) can falsely empty base supplies and block all defender respawns.

I think we just shouldn't be able to drag supplies into the vicinity anyway? It always looks tacky with pallets of supplies stacked on top of a tent. Require them to be moved into another storage location like a vehicle or another composition. If the enemy is going to come and steal supplies let them, but yes they should have to leave the base with those supplies to prevent respawns.
Overall I think it's best to just not allow spawning on bases that are under attack/ being captured. Make the defending team have to regroup at another base and come back for the attack. Or maybe they have a command truck or Radio deployed near by.

Jun 24 2024, 6:27 PM · Arma Reforger
Geez changed the status of T182162: disconnecting, group disappears, can't use deployed radio from Need More Info to Awaiting internal Testing.
Jun 24 2024, 6:20 PM · Arma Reforger
Kurbstomp4 added a comment to T182335: Montignac - urgent change needed!.

Monti and Entre Duex are important bases to hold, so naturally fighting will be prevalent there. Whomever has control over these bases has the best chance to also take and hold Coastal base Chotain.
I watch how this plays out all the time on W.C.S Everon Server with 128 players. Creates a hot zone near the center of the map that allows for constant action.
The real issue in my opinion is the location of certain dynamically spawning main bases. I see issues with having MOB less than 500 meters from a main victory point.
Just something to keep an eye on.

Jun 24 2024, 6:20 PM · Arma Reforger
tateshigh added a comment to T182162: disconnecting, group disappears, can't use deployed radio.

This is for the deployable radio backpacks by the way, not the radio antennas

Jun 24 2024, 6:05 PM · Arma Reforger
tateshigh added a comment to T182162: disconnecting, group disappears, can't use deployed radio.

Game version number: current/ 1.1.0.42
Modded?: happens on official servers and modded,

Jun 24 2024, 6:02 PM · Arma Reforger
Geez changed the status of T182360: [1.2.0.102] Pressing a button in first person in a vehicle automatically returns the button to its original position from New to Awaiting internal Testing.
Jun 24 2024, 4:56 PM · Arma Reforger
Mischkov edited Additional Information on T182360: [1.2.0.102] Pressing a button in first person in a vehicle automatically returns the button to its original position.
Jun 24 2024, 4:32 PM · Arma Reforger
Mischkov created T182360: [1.2.0.102] Pressing a button in first person in a vehicle automatically returns the button to its original position.
Jun 24 2024, 4:29 PM · Arma Reforger
Geez changed the status of T182280: RenderTargetWidget.SetRefresh() - divide by zero crash from New to Assigned.
Jun 24 2024, 3:22 PM · Arma Reforger Modding
Geez changed the status of T182312: Callqueue is not cleared on Scenario Restart from New to Assigned.
Jun 24 2024, 3:19 PM · Arma Reforger Modding
Geez changed the status of T182319: [1.2.0.66] Auto Hover action prompt broken in all helicopters from New to Awaiting internal Testing.
Jun 24 2024, 1:44 PM · Arma Reforger
Geez changed the status of T182310: Typo in SRC_AIDeploySmoke.c from New to Awaiting internal Testing.
Jun 24 2024, 1:44 PM · Arma Reforger
Geez changed the status of T182302: [1.2.0.92] State inconsistency with vehicles / synchronization issues from New to Awaiting internal Testing.
Jun 24 2024, 1:44 PM · Arma Reforger
Geez changed the status of T182293: Building on pier on Conflict servers from New to Awaiting internal Testing.
Jun 24 2024, 1:40 PM · Arma Reforger
Geez changed the status of T182335: Montignac - urgent change needed! from New to Feedback.
Jun 24 2024, 1:40 PM · Arma Reforger
Geez changed the status of T182323: New game mode from New to Feedback.
Jun 24 2024, 1:37 PM · Arma Reforger
Geez changed the status of T182321: [Feature Request] Some tools from New to Feedback.
Jun 24 2024, 1:37 PM · Arma Reforger
Geez changed the status of T182350: [Feedback] Mods Unintentionally and Unknowingly Activated from New to Feedback.
Jun 24 2024, 1:37 PM · Arma Reforger
Geez changed the status of T182295: [Feedback/Exploit] Enemy players (or griefing friendlies) can falsely empty base supplies and block all defender respawns from New to Feedback.
Jun 24 2024, 1:34 PM · Arma Reforger
Geez changed the status of T182287: Organisation system for contest idea from New to Feedback.
Jun 24 2024, 1:30 PM · Arma Reforger
Aethyrial_Legend edited Steps To Reproduce on T182350: [Feedback] Mods Unintentionally and Unknowingly Activated.
Jun 24 2024, 1:06 PM · Arma Reforger
Aethyrial_Legend created T182350: [Feedback] Mods Unintentionally and Unknowingly Activated.
Jun 24 2024, 1:03 PM · Arma Reforger
Geez changed the status of T181198: [EXP] Car collision object sound when explosion is attached to the car from Awaiting internal Testing to Reviewed.

Hello pLo.
We have tested this on our end but we are unable to reproduce the issue.
Regards,
Geez

Jun 24 2024, 11:25 AM · Arma Reforger
Geez closed T182182: AI Driving leaves squad member behind after opening gate as Resolved.

Fixed for 1.2.0.66 and higher.

Jun 24 2024, 10:34 AM · Arma Reforger
Geez closed T181199: Game Master Radial Menu disappears after using Commanding Radial Menu as Resolved.

Resolved for 1.2.0.70 and higher

Jun 24 2024, 10:32 AM · Arma Reforger Xbox
alexbelov11 added a comment to T177415: Supplies in Game Master Mode.

I completely agree with you. The toggle supply consumption feature at arsenals is definitely broken. Even when it's turned off, supplies are still being consumed. The inconsistency with resupply packs in GM is frustrating too, especially when they don’t recognize supplies off base. Additionally, the rank system in GM is flawed. You can't build certain structures because reaching the rank of sergeant is impossible in this mode .

Jun 24 2024, 10:21 AM · Arma Reforger
alexbelov11 added a comment to T177415: Supplies in Game Master Mode.

Hello CW5-Player.
Those are two separate issues

1)The option to disable supply consumption is under Support Structure > Enable supplies and needs to be set to No to make the items not cost supplies.

    • There is a known issue that sometimes the arsenal needs to have the supplies available but won't consume them
  1. The rank restrictions issue is known to us and the fix is being worked on

From what I’ve experienced, even after turning off consumption it will still sometimes consume supplies. And for the resupply pack is that connected to the arsenals supply consumption? I haven’t had much luck using the resupply pack in Gm

Jun 24 2024, 10:21 AM · Arma Reforger
Geez changed the status of T181950: S105 Front Passenger Door Lacks Bullet Collision When Opened from Awaiting internal Testing to Confirmed Internally.
Jun 24 2024, 10:14 AM · Arma Reforger
Yamachinu added a comment to T182335: Montignac - urgent change needed!.

I agree the Monti - Entre battle is half the game for many players. I like the idea of making it a mil base or giving it some importance. I toyed with the idea of slapping the power plant where the barns are, as the power plant building would at least have more interesting cqb than the 3 story, plus it would hold value when (if?) power grid becomes a thing.
I do think it's part of a bigger issue of the south getting no action past Tower Ragina and mostly being a pve area and the same with the North to a lesser degree and both north and south have cool unique places that just don't see players ever. But i won't digress any further.

Jun 24 2024, 5:52 AM · Arma Reforger
kawalec created T182335: Montignac - urgent change needed!.
Jun 24 2024, 1:38 AM · Arma Reforger

Jun 23 2024

Kiggysoldier79 created T182323: New game mode .
Jun 23 2024, 12:58 PM · Arma Reforger
Kiggysoldier79 added a comment to T182319: [1.2.0.66] Auto Hover action prompt broken in all helicopters.

Yeah I had the same problem on Xbox and had to manually land which ended in me crashing however I believe you had to push down on the left stick to auto hover

Jun 23 2024, 12:55 PM · Arma Reforger
71thVasily updated the task description for T182321: [Feature Request] Some tools.
Jun 23 2024, 10:51 AM · Arma Reforger
71thVasily created T182321: [Feature Request] Some tools.
Jun 23 2024, 10:14 AM · Arma Reforger
Cyborgmatt created T182319: [1.2.0.66] Auto Hover action prompt broken in all helicopters.
Jun 23 2024, 8:59 AM · Arma Reforger
Yamachinu added a comment to T180169: Vote Kick + Ban Trolls.

Reviving this.
Experimental these days at least on NY conflict Everon is almost nothing but vote kicks constantly throughout the match. We even figured out certain players were doing it and would watch the kicks start again after they rejoined. I invite anyone to please come play around peak hours and watch the mess in person.

Jun 23 2024, 7:46 AM · Arma Reforger
Yamachinu added a comment to T182302: [1.2.0.92] State inconsistency with vehicles / synchronization issues.

A few pics from tonight on NY conflict Exp. Was lucky enough to find the matching gun from the BTR that was missing, as well as it's entire contents.

Jun 23 2024, 7:39 AM · Arma Reforger
HER0 added a comment to T182295: [Feedback/Exploit] Enemy players (or griefing friendlies) can falsely empty base supplies and block all defender respawns.

Yeah, definitely think this is starting to catch on. Today I had matches that I consider ruined from players exploiting this (throwing all of the base supplies on the ground.

Jun 23 2024, 5:42 AM · Arma Reforger
Yamachinu added a comment to T182302: [1.2.0.92] State inconsistency with vehicles / synchronization issues.

Performance today on NY conflict exp was especially bad. Gear state was inconsistent between my whole squad. To the point where i had lost first and could only use reverse. The second my bud jumped in he could drive and shifting was fine, but when he then grabbed a command truck he would lose first and would be stuck until someone else jumped in the drivers seat. Getting back in i still did not have the ability to go forward. The laggy supply that had been fixed also appears to be back and often you will have to sit a good 10 seconds waiting for the supply in the vic, supply point, or the Command post to update to what it actually is. Getting in and out and opening doors is wildly inconsistent. lag spikes and low server frames were also creeping in and requires drivers to be extra careful. Trying to pull bodies out of vehicles is often impossible.

Jun 23 2024, 4:15 AM · Arma Reforger

Jun 22 2024

TilW edited Additional Information on T182312: Callqueue is not cleared on Scenario Restart.
Jun 22 2024, 8:15 PM · Arma Reforger Modding
TilW renamed T182312: Callqueue is not cleared on Scenario Restart from Callqueue is not cleared on Scenario Change Transition to Callqueue is not cleared on Scenario Restart.
Jun 22 2024, 8:15 PM · Arma Reforger Modding
TilW created T182312: Callqueue is not cleared on Scenario Restart.
Jun 22 2024, 7:27 PM · Arma Reforger Modding
Socrates created T182310: Typo in SRC_AIDeploySmoke.c.
Jun 22 2024, 5:58 PM · Arma Reforger
EricTViking added a comment to T182178: Ability to spawn additional AI at bases appears broken?.

Playing Conflict PvE still an issue in 1.2.0.66

Jun 22 2024, 4:42 PM · Arma Reforger
OTXDRAKO added a comment to T181284: Xbox blur.

hi i have the same issue going on with me

Jun 22 2024, 1:24 PM · Arma Reforger Xbox
Aethyrial_Legend added a comment to T182295: [Feedback/Exploit] Enemy players (or griefing friendlies) can falsely empty base supplies and block all defender respawns.

Glad this was brought up. It has grown in popularity. It actually works better with a truck as the loading and unloading is quicker and you can try to drive off with the haul. I know of players on both sides that use it but the "strat" is getting more popular.

Jun 22 2024, 10:38 AM · Arma Reforger
Yamachinu added a comment to T182302: [1.2.0.92] State inconsistency with vehicles / synchronization issues.

Desync is one of the biggest issues in the game for me. It's just frustrating as a player to have to constantly second guess if what I'm seeing is the same as what the server sees, or what my homie sees.
I know it's not a easy thing to track down, but it is something that players experience all the time.

Jun 22 2024, 7:20 AM · Arma Reforger
Mischkov created T182302: [1.2.0.92] State inconsistency with vehicles / synchronization issues.
Jun 22 2024, 5:22 AM · Arma Reforger

Jun 21 2024

Yamachinu added a comment to T182295: [Feedback/Exploit] Enemy players (or griefing friendlies) can falsely empty base supplies and block all defender respawns.

Glad this was brought up. It has grown in popularity. It actually works better with a truck as the loading and unloading is quicker and you can try to drive off with the haul. I know of players on both sides that use it but the "strat" is getting more popular.

Jun 21 2024, 10:13 PM · Arma Reforger
Aethyrial_Legend changed Category from category:general to category:multiplayer on T182295: [Feedback/Exploit] Enemy players (or griefing friendlies) can falsely empty base supplies and block all defender respawns.
Jun 21 2024, 8:14 PM · Arma Reforger
Aethyrial_Legend created T182295: [Feedback/Exploit] Enemy players (or griefing friendlies) can falsely empty base supplies and block all defender respawns.
Jun 21 2024, 8:10 PM · Arma Reforger
Mischkov created T182293: Building on pier on Conflict servers.
Jun 21 2024, 5:57 PM · Arma Reforger
EricTViking added a comment to T181943: [1.2 exp] crash while driving in combat ops everon.

Re-tested my scenario in 1.2.0.66 in the same location and it didn't CTD.

Jun 21 2024, 4:50 PM · Arma Reforger
EricTViking added a comment to T182097: Constant crashing to desktop every 5-30 minutes.

Still a problem in 1.2.0.66 - crash GUID bf577ca7-99ab-43ae-8837-563efc23b557

Jun 21 2024, 4:30 PM · Arma Reforger
Ricks created T182287: Organisation system for contest idea.
Jun 21 2024, 10:17 AM · Arma Reforger
im_an_engineer created T182280: RenderTargetWidget.SetRefresh() - divide by zero crash.
Jun 21 2024, 5:13 AM · Arma Reforger Modding

Jun 20 2024

PR9INICHEK added a comment to T176698: [1.0.0.29] |Conflict| (Arland) {Military training base} There is antenna without functionality at it.

1.2.0.66:

Removed: Conflict - Pre-built but unusable antenna installation on Arland

Jun 20 2024, 10:08 PM · Arma Reforger
Commander_Falcon added a comment to T181796: [Experimental 1.2.1.76] Arsenal boxes don't show a preview when selected in Game Master.

Additionally, here is a video showing off how the arsenal preview mesh should look like, and how it currently works in the stable version of the game (1.1.0.42):

Jun 20 2024, 7:42 PM · Arma Reforger
PR9INICHEK renamed T171409: [Feature Request] (Inventory UI) There is no difference between Lifchik and Lifchik - Grenadier, because they have same icon from [0.9.7.106] (Inventory UI) There is no difference between Lifchik and Lifchik - Grenadier, because they have same icon to [Feature Request] (Inventory UI) There is no difference between Lifchik and Lifchik - Grenadier, because they have same icon.
Jun 20 2024, 7:38 PM · Arma Reforger
PR9INICHEK added a comment to T171409: [Feature Request] (Inventory UI) There is no difference between Lifchik and Lifchik - Grenadier, because they have same icon.

Workaround:
Now it can only be distinguished by cost, it is more expensive per supply

Jun 20 2024, 7:38 PM · Arma Reforger
PR9INICHEK added a comment to T171409: [Feature Request] (Inventory UI) There is no difference between Lifchik and Lifchik - Grenadier, because they have same icon.

1.2.0.66:
There is no changes in this direction

Jun 20 2024, 7:38 PM · Arma Reforger
Commander_Falcon renamed T181865: [1.2.0.76] Spawning certain vehicles with AI causes the game to crash from [1.2.0.52] Sometimes the game crashes when spawning in armed vehicles with AI crew and/ or passengers to [1.2.0.66] Sometimes the game crashes when spawning in armed vehicles with AI crew and/ or passengers.
Jun 20 2024, 7:20 PM · Arma Reforger
Commander_Falcon renamed T181927: [Experimental 1.2.1.76] Most gestures from the gestures menu have been removed from [1.2.0.52] Most gestures from the gestures menu have been removed to [1.2.0.66] Most gestures from the gestures menu have been removed.
Jun 20 2024, 7:13 PM · Arma Reforger
Commander_Falcon updated the task description for T181905: [Feedback] Tweaks to the M65 uniform.
Jun 20 2024, 7:10 PM · Arma Reforger
Commander_Falcon updated the task description for T181903: [Feedback] Tweaks to the M1 helmets.
Jun 20 2024, 7:10 PM · Arma Reforger
Commander_Falcon updated the task description for T181868: [Feedback] Global AI vehicle spawner and improved location for the spawner icons after the simulation begins.
Jun 20 2024, 7:10 PM · Arma Reforger
Commander_Falcon renamed T181863: [Experimental 1.2.1.76] Incorrect characters spawn in certain vehicles or no characters spawn at all from [1.2.0.52] Incorrect characters spawn in certain vehicles or no characters spawn at all to [1.2.0.66] Incorrect characters spawn in certain vehicles or no characters spawn at all.
Jun 20 2024, 7:06 PM · Arma Reforger
Commander_Falcon renamed T181801: [1.2.0.76] Low ready action does not work after crouching or going prone from [1.2.0.52] Low ready action does not work after crouching or going prone to [1.2.0.66] Low ready action does not work after crouching or going prone.
Jun 20 2024, 6:46 PM · Arma Reforger
Commander_Falcon renamed T181860: [Experimental 1.2.1.76] Pilot survival vests don’t come off from the pilot and crew characters from [1.2.0.52] Pilot survival vests don’t come off from the pilot and crew characters to [1.2.0.66] Pilot survival vests don’t come off from the pilot and crew characters.
Jun 20 2024, 6:46 PM · Arma Reforger
Commander_Falcon added a comment to T181796: [Experimental 1.2.1.76] Arsenal boxes don't show a preview when selected in Game Master.

@Geez
I tested to see if this issue is still present, and I can confirm that it is still present in the latest experimental update (1.2.0.66). Here is also a more detailed explanation of the issue just in case there was a misunderstanding of what the issue is: when you select an arsenal box (the ones listed from the main post), they lack the transparent preview mesh to show the orientation of the asset before it is placed. In the original video, I showed that the preview mesh was absent for the arsenal boxes. However, I also showed off the weapon rack at the end to illustrate what the preview mesh should typically resemble. Additionally, here is video proof showing off that the issue is still present in the current experimental build of the game:

Jun 20 2024, 6:42 PM · Arma Reforger
Commander_Falcon renamed T181796: [Experimental 1.2.1.76] Arsenal boxes don't show a preview when selected in Game Master from [1.2.0.52] Arsenal boxes don't show a preview when selected in Game Master to [1.2.0.66] Arsenal boxes don't show a preview when selected in Game Master.
Jun 20 2024, 6:24 PM · Arma Reforger
Cyborgmatt added a comment to T181801: [1.2.0.76] Low ready action does not work after crouching or going prone.

I can confirm that this issue still exists in 1.2.0.66

Jun 20 2024, 5:49 PM · Arma Reforger
Geez changed the status of T181873: Local Host: Host Screen shakes when connected players crash with a car from Awaiting internal Testing to Reviewed.

Thank you, despite all the information provided, we were unable to reproduce the issue on our end.
Tested on locally hosted server with two clients based on the provided video. It is possible that the issue has been fixed for the upcoming updates.
Regards,
Geez

Jun 20 2024, 3:43 PM · Arma Reforger
Geez closed T181723: AI Drivers leave their teammates behind due to impatience as Resolved.
Jun 20 2024, 2:46 PM · Arma Reforger
lankercool added a comment to T181723: AI Drivers leave their teammates behind due to impatience.

This appears to have been solved of 1.2.0.66 (Steam), AI has successfully been educated on being more kind to their vehicle passengers.

Jun 20 2024, 2:43 PM · Arma Reforger
lankercool added a comment to T181435: Forced Move orders cause AI to silently protest about opening gates.

Still occurring as of version 1.2.0.66 (Steam)

Jun 20 2024, 2:36 PM · Arma Reforger
lankercool added a comment to T181434: AI gets road rage upon having to deal with specific gates.

Re-checking this on update 1.2.0.66 (Steam), it seems that these are still an issue, though in regard to Regina's Sawmill Entrance (025072) the road-rage specifically happens with large vehicles(M923A1 specifically), though the rest happen with all vehicles.

Jun 20 2024, 2:36 PM · Arma Reforger
Geez changed the status of T182270: Structure Duplication from New to Need More Info.

Hello Echo4609.
Please include the following information:

Jun 20 2024, 2:29 PM · Arma Reforger Xbox
Echo4609 created T182270: Structure Duplication.
Jun 20 2024, 2:26 PM · Arma Reforger Xbox
Geez changed the status of T182248: TXO to XOB conversion has very bad runtime complexity from New to Awaiting internal Testing.
Jun 20 2024, 11:39 AM · Arma Reforger Modding
Geez changed the status of T182256: FIA expansion of gear/weapons/vehicles from New to Feedback.
Jun 20 2024, 11:36 AM · Arma Reforger
Geez changed the status of T182258: Supply in relation to vehicles/radio from New to Need More Info.
Jun 20 2024, 11:36 AM · Arma Reforger
Geez changed the status of T182258: Supply in relation to vehicles/radio from Need More Info to Awaiting internal Testing.
Jun 20 2024, 11:36 AM · Arma Reforger
Geez merged task T182257: Mic not working into Restricted Maniphest Task.
Jun 20 2024, 10:06 AM · Arma Reforger Xbox
mrCurry added a comment to T165233: Large Framerate Drop When Using Map.

Alright after 2 weeks of playing without issues I think I've found the source and workaround for at least my problems.
Previously I have also updated my gfx-card drivers to the latest but that did not fix the issue though it could factor in.

Jun 20 2024, 9:24 AM · Arma Reforger
Yamachinu created T182258: Supply in relation to vehicles/radio.
Jun 20 2024, 2:00 AM · Arma Reforger
IvoryViperAZ created T182257: Mic not working.
Jun 20 2024, 12:58 AM · Arma Reforger Xbox
Yamachinu created T182256: FIA expansion of gear/weapons/vehicles.
Jun 20 2024, 12:48 AM · Arma Reforger
Yamachinu added a comment to T182202: AI and Player breakdancing when dismounting static MGs.

Jun 20 2024, 12:14 AM · Arma Reforger

Jun 19 2024

TilW edited Steps To Reproduce on T182248: TXO to XOB conversion has very bad runtime complexity.
Jun 19 2024, 9:53 PM · Arma Reforger Modding
ErikFehrenic added a comment to T181873: Local Host: Host Screen shakes when connected players crash with a car.

okay, we've tested it again and its only happening when both host and connected player are sitting in a car. in a video were both sitting in the same S105, but weve also done another test where he crashes a Willis Jeep while I'm still sitting in the S105.

Jun 19 2024, 6:50 PM · Arma Reforger
Geez added a comment to T181873: Local Host: Host Screen shakes when connected players crash with a car.

Hello ErikFehrenic.
We are unable to reproduce the issue on our end.
Was the hosting player in GM mode or in-game when the screen was shaking?
Do you have any video of the issue happening?
Can you provide any more details on the issue?
Regards,
Geez

Jun 19 2024, 5:56 PM · Arma Reforger
TilW created T182248: TXO to XOB conversion has very bad runtime complexity.
Jun 19 2024, 5:45 PM · Arma Reforger Modding
EricTViking added a comment to T182178: Ability to spawn additional AI at bases appears broken?.

Thanks. Can I ask, if AI players are killed or transported away from their home base is the percentage of AI supposed to reduce at the home base so I can spawn more AI?

Jun 19 2024, 1:56 PM · Arma Reforger
Geez changed the status of T182178: Ability to spawn additional AI at bases appears broken? from Awaiting internal Testing to Reviewed.

Hello EricTViking.
We have tested this on our end but we are unable to reproduce the issue.
Regards,
Geez

Jun 19 2024, 1:45 PM · Arma Reforger
Geez changed the status of T181957: S105 Driver and Front Passenger Are Ejected Onto Vehicle Roof When Killed from Awaiting internal Testing to Confirmed Internally.
Jun 19 2024, 10:46 AM · Arma Reforger
Geez closed T181963: Manpack radio bug as Resolved.

Hello everyone.
We have tested this based on the provided information but we were unable to reproduce the issue.
Regards,
Geez

Jun 19 2024, 10:46 AM · Arma Reforger