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FIA expansion of gear/weapons/vehicles
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Description

Game Version number: 1.2.0.52
Modded?:** (No)

Missing FIA content in Conflict since a few patches ago. These guns and vics never seemed to make it into Conflict.
The UK59 UAZ as well as the Machine gun kit that features the same weapon, both were added in the last content patch. It's not a huge deal that these are not featured, but they would make for decent opportunity pick ups if they were more prevalent.
I also included the FIA BTR which is not in Conflict but would be cool to see albeit very rare.
Sniper kits are not featured for AI on any faction.


Reviving with some additional pics showing a variety in uniform and gear. I Went for a more "Red Dawn" look to give the FIA a less organized and more "militia" look. Civilian gear is not featured in Conflict and while i don't know if that is planned at all, as it sits currently i would feel like it's a shame to not utilize the content we do have in game. I'm not specifically endorsing these mock ups as i did go for style primarily, but i would like to see more variety in FIA in both gear and appearance. They are the most common combat encounter after all.

Group photo of our boys right before they get domed by players on a checkpoint.
UK59 featuring captured American gear
FIA recruit using anything he can... and hoping his team doesn't TK him.

Close up showing off a collection of different faction equipment.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General

Event Timeline

Geez changed the task status from New to Feedback.Jun 20 2024, 11:33 AM
Yamachinu renamed this task from Missing content in Conflict - Feedback to FIA expansion of gear/weapons/vehicles.Aug 12 2024, 4:50 AM
Yamachinu updated the task description. (Show Details)

To compliment variety in FIA appearance i would also like to see some changes in tactics. FIA tactically are a mild threat. They are very predictable, vocal, stationary they are in the same places on the map every single round and often the only question is whether you kill the rocket man before or after he gets the shot off.

Personally i want to see FIA become a bigger factor in the game not just at the start but through the whole round. I want to see them mobile. I want to see them patrolling with and without vehicles along common roads, routes, and paths. Even delivering supplies or reinforcing bases under attack that get called in over the radio. I want to see the FIA more alive and to gain some of these new AI skills that the US and SU are getting like driving.
I want to see FIA set up in more effective ambushes, i wanna see hit and run tactics, i want to see FIA fleeing to regroup on another point when presented with a overwhelming force, or pushing offensively when given an advantage.
As a player i want to see and observe patrols. Encouraged to take new routes in order to avoid contact. Engage in my own set up ambushes. Steal supply from convoys. I think it would be awesome to engage a FIA position take out the majority of forces, only to find a radio man had called for reinforcement. That reinforcement would come from a FIA base and travel in real time to try and support or recapture.

FIA could add a lot to the feeling of Everon being alive. That the conflict is beyond just direct actions of either player team by capturing bases and progressing to the next base. Where the local inhabitant's are still a threat and pursuing their own goals while attempting to slow the progression against impossible odds.

Civilians would be cool too, but I'll leave it with FIA for now.