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Jul 7 2019

sanguine00 updated the task description for T142044: [1.04 Stable] Melee strikes that register as "Brain" hits do not apply any damage..
Jul 7 2019, 1:32 AM · DayZ

Jul 6 2019

sanguine00 updated the task description for T142044: [1.04 Stable] Melee strikes that register as "Brain" hits do not apply any damage..
Jul 6 2019, 11:52 PM · DayZ
sanguine00 created T142044: [1.04 Stable] Melee strikes that register as "Brain" hits do not apply any damage..
Jul 6 2019, 11:13 PM · DayZ

Jul 2 2019

sanguine00 added a comment to T141632: (1.04151979) View Distance very low/bugged?.

I've found that these init.c settings not only start the server with a clear day, but prevent the weather from rolling in later on (if you're into that):

Jul 2 2019, 3:45 AM · DayZ

Jun 27 2019

sanguine00 added a comment to T141511: Trying to get into my friends server NArobz Oldgits and get an error.

@markyc2005 If he's not sure which mods don't need to be running on the client, it's probably safest just to set them all to be client-side, rather than server-only.

Jun 27 2019, 1:25 AM · DayZ

Jun 26 2019

sanguine00 added a comment to T141511: Trying to get into my friends server NArobz Oldgits and get an error.

@markyc2005 Does your friend use OmegaManager to deploy his server? If so he needs to pull an update for OmegaManager then verify his server files.

Jun 26 2019, 10:14 PM · DayZ

Jun 24 2019

sanguine00 added a comment to T141334: [1.03 Stable] Bug when wearing hat over NVG Head Strap.

@Geez I tried with several different types of head wear on 1.04 Experimental, and can confirm the issue is fixed. Thank you!

Jun 24 2019, 3:03 PM · DayZ

Jun 23 2019

sanguine00 created T141334: [1.03 Stable] Bug when wearing hat over NVG Head Strap.
Jun 23 2019, 11:19 PM · DayZ

Jun 8 2019

sanguine00 added a comment to T140415: After 1.03 Server FPS Has been hit hard and server freezes with 0.5 FPS.

@ChawDinky Many other servers had this issue at 1.03's release (Including DayZ Underground and Usonia). They found it to be related to opening base gates that had been built prior to 1.03.

Jun 8 2019, 11:21 PM · DayZ

Feb 25 2019

sanguine00 renamed T137249: FPS is good but "looks" like bad FPS. from FPS is good but the "looks" like bad FPS. to FPS is good but "looks" like bad FPS..
Feb 25 2019, 12:47 AM · DayZ
sanguine00 renamed T137249: FPS is good but "looks" like bad FPS. from FPS is good but the "looks" like it has bad FPS. to FPS is good but the "looks" like bad FPS..
Feb 25 2019, 12:06 AM · DayZ
sanguine00 created T137249: FPS is good but "looks" like bad FPS..
Feb 25 2019, 12:06 AM · DayZ

Dec 18 2018

sanguine00 added a comment to T135461: STEAM AUTHENTICATION FAILED: TICKET INVALID (after queueing into full server - official and community).

Was seeing this repeatedly on ExecCS's stream last night as well. This only happened after waiting in a long queue, so we speculated that by the time the queue system tries to join the server, perhaps the auth ticket had timed out. Maybe the queue system needs to take steps to refresh or keep alive the auth ticket?

Dec 18 2018, 9:14 PM · DayZ

Dec 7 2018

sanguine00 created T134789: [Experimental - 12/6 Build] Server Crash.
Dec 7 2018, 1:19 AM · DayZ
sanguine00 updated the task description for T134789: [Experimental - 12/6 Build] Server Crash.
Dec 7 2018, 1:19 AM · DayZ

Nov 18 2018

sanguine00 added a comment to T133865: left side menu screen is not showing anything.

There is a bug that can result in the Vicinity screen scrolling down even though there's nothing to scroll down to.

Nov 18 2018, 7:18 PM · DayZ

Nov 5 2018

sanguine00 updated subscribers of T133112: [0.63 Experimental] SVD Bullet Velocity is Off.

Please disregard this report and see @Gews much more scientific report here:

Nov 5 2018, 4:26 PM · DayZ

Oct 13 2018

sanguine00 renamed T133112: [0.63 Experimental] SVD Bullet Velocity is Off from SVD Bullet Velocity is Off to [0.63 Experimental] SVD Bullet Velocity is Off.
Oct 13 2018, 4:09 AM · DayZ
sanguine00 created T133112: [0.63 Experimental] SVD Bullet Velocity is Off.
Oct 13 2018, 4:06 AM · DayZ

Jul 8 2018

sanguine00 added a comment to T131205: I have a magazine in my AKM but i cant us it i have 0 bullet i don't know why.

I've seen behavior resembling this, as well. It is reproduced by dragging a magazine into your inventory when your gun has no mag installed and there is no room in the inventory for the magazine to go.

Jul 8 2018, 7:41 PM · DayZ

May 8 2018

sanguine00 updated the task description for T128611: [0.63 Stress Test Offline] Ladder not climb-able.
May 8 2018, 5:12 AM · DayZ
sanguine00 created T128611: [0.63 Stress Test Offline] Ladder not climb-able.
May 8 2018, 5:12 AM · DayZ

May 1 2018

sanguine00 created T128465: [0.63 Stress Test Offline] Reload animation bug with improvised suppressor attached.
May 1 2018, 5:08 PM · DayZ
sanguine00 updated the task description for T128447: [Stress Test Offline] Can bypass mag loading animation under certain conditions.
May 1 2018, 5:21 AM · DayZ
sanguine00 edited Steps To Reproduce on T128447: [Stress Test Offline] Can bypass mag loading animation under certain conditions.
May 1 2018, 5:20 AM · DayZ
sanguine00 edited Steps To Reproduce on T128447: [Stress Test Offline] Can bypass mag loading animation under certain conditions.
May 1 2018, 5:19 AM · DayZ
sanguine00 created T128447: [Stress Test Offline] Can bypass mag loading animation under certain conditions.
May 1 2018, 5:18 AM · DayZ

Apr 30 2018

sanguine00 updated the task description for T128403: [Stress-Test Offline] Cannot place fireplace in certain building..
Apr 30 2018, 10:52 PM · DayZ
sanguine00 edited Additional Information on T128441: [0.63 Stress Test Offline] Unable to use hand slot for ~5 seconds after eating an apple..
Apr 30 2018, 10:44 PM · DayZ
sanguine00 created T128441: [0.63 Stress Test Offline] Unable to use hand slot for ~5 seconds after eating an apple..
Apr 30 2018, 10:44 PM · DayZ

Apr 29 2018

sanguine00 created T128403: [Stress-Test Offline] Cannot place fireplace in certain building..
Apr 29 2018, 6:42 AM · DayZ

Apr 25 2018

sanguine00 renamed T128275: [Stress-Test] Crafting improvised backpack from [Stress-Test] "Duped to [Stress-Test] Crafting improvised backpack.
Apr 25 2018, 2:34 AM · DayZ
sanguine00 created T128275: [Stress-Test] Crafting improvised backpack.
Apr 25 2018, 2:29 AM · DayZ

Jan 9 2018

sanguine00 added a comment to T127450: Fireplace in a house.

This also happens if you use stick+rag to make a fireplace (the rag disappears).

Jan 9 2018, 9:09 PM · DayZ

Nov 23 2017

sanguine00 added a comment to T124982: 0,62 background sound way too loud.

@avix are you talking about the low-frequency rumble that begins as you approach an area with buildings?

Nov 23 2017, 5:32 PM · DayZ

Jul 21 2017

sanguine00 added a comment to T126259: Game in the window.

Thanks @Geez . I did some testing myself and found I could only recreate the issue with a window that is set to "Always on top". So if an "Always on top" window (like a messenger app or TeamSpeak) is bleeding into the primary display, it should trigger this behavior 100% of the time.

Jul 21 2017, 8:39 PM · DayZ
sanguine00 added a comment to T126259: Game in the window.

I've also experienced this issue but not just when clicking in on a window or the desktop while the game is launching. It can also happen in multi-monitor setups if you have a window from a non-primary display touching or spanning the border of your primary display at the time you launch the game.

Jul 21 2017, 4:19 PM · DayZ

Jun 24 2017

sanguine00 updated the task description for T125856: Stable 0.62.140099 - No indication if you're on Direct or Radio.
Jun 24 2017, 8:38 PM · DayZ
sanguine00 created T125856: Stable 0.62.140099 - No indication if you're on Direct or Radio.
Jun 24 2017, 8:38 PM · DayZ

Jun 22 2017

sanguine00 added a comment to T125759:      .

Noticed this since the introduction of the new renderer. It seems like mouse sensitivity spikes up with the FPS in some ways, and is most evident when you are standing up against an interior wall.

Jun 22 2017, 10:06 PM · DayZ

Jun 20 2017

sanguine00 added a comment to T125123: In EXP, after binding Turbo to 2xW, can only run by tapping "W" twice slowly instead of quickly compared to stable.

Thanks Geez.

Jun 20 2017, 9:15 AM · DayZ

Jun 9 2017

sanguine00 added a watcher for DayZ: sanguine00.
Jun 9 2017, 9:29 AM
sanguine00 removed a watcher for DayZ: sanguine00.
Jun 9 2017, 9:29 AM

Jun 6 2017

sanguine00 added a comment to T125123: In EXP, after binding Turbo to 2xW, can only run by tapping "W" twice slowly instead of quickly compared to stable.

Throwing in my 2 cents as I'm a dedicated 2xW'er:

Jun 6 2017, 5:51 PM · DayZ

Mar 10 2017

sanguine00 added a comment to T123692: Sliding around a corner.

This happens to me when I approach our base. I slide around a bit and cannot turn (only strafe). It eventually subsides.

Mar 10 2017, 4:06 PM · DayZ

Mar 8 2017

sanguine00 added a comment to T120643: Primary ticket - Conical glitches produced by environment/objects.

Found one in front of the church at Pustoshka:

Mar 8 2017, 7:22 AM · DayZ

Feb 20 2017

sanguine00 added a comment to T123412: fullscreen bug.

Do you have a multi-monitor setup?

Feb 20 2017, 5:38 PM · DayZ

Feb 17 2017

sanguine00 added a comment to T123398: Invisible infected.

Same exact issue here multiple times while playing on the Experimental build that was pushed to Stable today. Like you said, dealing another blow to the infected's corpse is the workaround.

Feb 17 2017, 10:47 PM · DayZ

Feb 5 2017

sanguine00 added a comment to T121010: Infected changing targeted character without reason.

I know the devs are aware of the issue, but I wanted to add a clip I saw from a streamer today, as I think it's a perfect example of the issue. Maybe it'll help, maybe it won't.

Feb 5 2017, 3:03 AM · DayZ

Feb 4 2017

sanguine00 added a comment to T123173: .61 stable after 2/3/17 patch- Close Quarter Combat huge lag drops and desync.

I've seen the lag in close quarters combat happen to multiple streamers over the last couple days. It just chunks up like the old days when a game was loading textures off your 5400 rpm hard drive. (obviously not the same issue but that's what it looks like).

Feb 4 2017, 6:17 AM · DayZ

Jan 8 2017

sanguine00 added a comment to T122699: Lada 4x4.

Noticed this on Experimental, as well. All tires and parts pristine. The vehicle controls fine on the pavement, but once you take it off-road, it's like you're on ice.

Jan 8 2017, 3:01 AM · DayZ

Dec 8 2016

sanguine00 added a comment to T121958: 64bit 1FPS Bug & Video Card Bug.

I had this same problem with the December 7 build as I was approaching NWAF. My buddy and I were running together and both our games slowed to 1 FPS, his for roughly 1-2 minutes and mine for about 4 minutes.

Dec 8 2016, 7:09 PM · DayZ

Dec 6 2016

sanguine00 added a comment to T117992: Nvidia Shadowplay records DayZ gameplay very dark.

I doubt there will be a fix anytime soon for this since it has been since July and they still have not even said they are looking into it

Dec 6 2016, 5:13 AM · DayZ

Dec 5 2016

sanguine00 added a comment to T121830: Magazines show wrong capacity.

I've had something similar happen with ammo stacks. I'm not positive it's the same bug. I picked up a "pristine" stack of 20 SKS rounds in Kamishovo of all places. The server crashed a few minutes later as I was headed to Staroye. When I logged back in, it was now 7 rounds of "damaged" SKS ammo.

Dec 5 2016, 4:53 AM · DayZ

Dec 4 2016

sanguine00 added a comment to T121805: OBS recording software not working with DayZ.

The current workaround to get game capture to work in OBS is to disable antialiasing.

Dec 4 2016, 10:44 AM · DayZ
sanguine00 added a comment to T121615: [.61 EXP] Clothing makes face texture weird.

For me anyway, I'm able to get my face back by removing my gloves. Putting them back on does not immediately trigger the bug, but sometimes it returns later on.

Dec 4 2016, 2:50 AM · DayZ

Dec 2 2016

sanguine00 added a comment to T121711: Experimental 0.61 character wipe.

Character wipes are part of the deal with Experimental. You should expect a character wipe with every new build, and if your character survives then you should consider yourself lucky.

Dec 2 2016, 2:49 AM · DayZ

Nov 25 2016

sanguine00 created T121577: Odd Grapics Issue Near Devil's Castle.
Nov 25 2016, 9:29 PM · DayZ

Nov 3 2016

sanguine00 added a comment to T120707: Bad FPS.

Definitely still noticeable in Test #4, but improved.

Nov 3 2016, 7:17 PM · DayZ

Nov 2 2016

sanguine00 added a comment to T120789: Crashing while shooting rapidly. Possible due to shooting through fence.

If the problem is related to players hearing (certain) gunshots, that would explain why the servers crash more frequently after an hour or so, as it would coincide with more and more players picking up weapons and shooting them.

Nov 2 2016, 7:17 PM · DayZ

Nov 1 2016

sanguine00 added a comment to T120707: Bad FPS.

I was having this issue in Exp Test #1, as well (didn't get to jump on Test #2). Apparently an emerging common denominator is 144Hz monitors (I have one as well). Would be curious if other people contributing to this report also have 144Hz monitors.

Nov 1 2016, 6:12 PM · DayZ

Sep 4 2016

sanguine00 added a comment to T120152: OBS Studio not supported.

Gonna jump in and comment that with the release of 0.60, I was getting a black screen in OBS Studio when using Game Capture (Windowed mode worked, though).

Sep 4 2016, 8:39 PM · DayZ

Sep 1 2016

sanguine00 created T120141: Modifications to car reset after running away..
Sep 1 2016, 5:26 AM · DayZ

Aug 1 2016

sanguine00 created T119713: Feature Request - Paper Note Cleanup.
Aug 1 2016, 5:48 PM · DayZ

Jul 28 2016

sanguine00 added a comment to T119638: MRDS, RV1 weapon attachments will not show reticle.

I've seen this happen, but only while inside some structures. Try panning around with a red dot while inside a military tent and you'll see the red dot disappear.

Jul 28 2016, 2:32 PM · DayZ

Jun 15 2016

sanguine00 added a comment to T117958: Dayz doesn't Start after Update 0.60.133516.

DayZ .60 requires a Directx 11-capable card. The GTX 285 only supports up to Directx 10. :(

Jun 15 2016, 9:46 PM · DayZ

Jun 13 2016

sanguine00 added a comment to T117692: Items Spawn.

Friend has a full Smersh setup. He found the vest at a Russian heli and got the Smersh backback from a corpse. We later found another backpack in a ("old") barracks.

Jun 13 2016, 4:16 AM · DayZ

Jun 10 2016

sanguine00 added a comment to T117503: Action menu on items disappears.

Hello harrisoncassidy and thank you for the report.
Is it possible that the menu disappears due to you moving your mouse slightly out of borders of the action menu? As currently the menu stays up only when the mouse is on top of it and slight movement couple pixels away from the menu will close it.
Regards,
Geez

Jun 10 2016, 5:14 PM · DayZ

Jun 6 2016

sanguine00 added a comment to T117324: Loosing all gear at server change.

This also happened to a friend of mine on June 5. He logged out with all of his gear, and logged back into the same server several hours later (US CentralEast 0-2) and was completely naked except for his bare M4.

Jun 6 2016, 9:01 PM · DayZ

Jun 5 2016

sanguine00 added a comment to T117290: Players able to fire weapons while having their hands up. .

Confirmed this with a friend just now.

Jun 5 2016, 9:29 PM · DayZ
sanguine00 added a comment to T117230: Cannot Loot Players On Kill.
In T117230#1451621, @frankenstone3d wrote:

I haven't seen the "loot body" option in .60 so far BUT if you're close enough to the body and press your tab key you will see all the items on the body under "vicinity".

Jun 5 2016, 3:11 AM · DayZ

Jun 1 2016

sanguine00 added a comment to T117068: AKM Mag Bug (Not accepting mag variant) .

I ran into this bug as well. Painting the aftermarket mag black (which doesn't change the texture) allowed me to attach it to the gun.

Jun 1 2016, 7:21 PM · DayZ
sanguine00 created T117059: [0.60] Doors not working inside TEC Building.
Jun 1 2016, 5:25 PM · DayZ

May 30 2016

sanguine00 added a comment to T116828: Why walk up hills?.

I would be surprised if this isn't improved upon around the time the new player controller is introduced. I don't think we'll ever be able to sprint up steep hills (which would be silly), but perhaps the transitions from one speed to another will be smoother and more gradual so we don't have the frustrating fast-slow-fast-slow transitions when trying to move up a hill.

May 30 2016, 12:05 AM · DayZ

May 29 2016

sanguine00 created T116826: Integrate Gestures into the UI Somehow.
May 29 2016, 1:04 AM · DayZ

May 20 2016

sanguine00 added a watcher for DayZ: sanguine00.
May 20 2016, 9:09 AM