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After 1.03 Server FPS Has been hit hard and server freezes with 0.5 FPS
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Description

Server performance is bad. 60 Players, you get anywhere from 85 Server FPS to 0.5. Players and server begain to lock up and freeze and sometimes for 5 minutes.

We only run 1 DayZ Server On our dedicated Machine located in New York.
Ethernet

name

CPU

Intel(R) Xeon(R) CPU E3-1270 v5 @ 3.60GHz

Maximum speed: 3.60 GHz
Sockets: 1
Cores: 4
Logical processors: 8
Virtualization: Enabled
L1 cache: 256 KB
L2 cache: 1.0 MB
L3 cache: 8.0 MB

Utilization 43%
Speed 3.67 GHz
Up time 0:17:31:50
Processes 67
Threads 1197
Handles 97867

Memory

32.0 GB

Speed: 2133 MHz
Slots used: 2 of 4
Form factor: DIMM
Hardware reserved: 66.8 MB

Available 23.6 GB
Cached 13.4 GB
Committed 8.5/36.7 GB
Paged pool 1014 MB
Non-paged pool 262 MB
In use (Compressed) 7.8 GB (0 MB)

Intel(R) I210 Gigabit Network Connection

Adapter name: Ethernet 2
Connection type: Ethernet
Receive 888 Kbps
Send 7.1 Mbps

That's how its running. The server before 1.03 ran Beautifully. I'm not sure what was done but man did it kill performance what ever it was. Thank you for your time.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Operating System Version
2019-05 Cumulative Update for Windows Server 2016 for x64-based Systems (KB4494440).
Category
Server
Steps To Reproduce

Max a 60 slot server 3x loot | Have people mass connect at once |

Event Timeline

ChawDinky created this task.Jun 7 2019, 6:07 PM
ChawDinky edited Steps To Reproduce. (Show Details)

@ChawDinky Many other servers had this issue at 1.03's release (Including DayZ Underground and Usonia). They found it to be related to opening base gates that had been built prior to 1.03.

DUG tried to fix it but ended up doing a persistence wipe to fix the problem. Not saying the is the exact issue you are having, but it may be worth looking into.