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Sep 19 2023

dedmen closed T175587: Add command for value addition as Resolved.

Not possible

Sep 19 2023, 10:03 AM · Arma 3
gc8 created T175587: Add command for value addition.
Sep 19 2023, 9:39 AM · Arma 3

Sep 18 2023

SeaCow-52 created T175576: VLS has no lock on laser.
Sep 18 2023, 3:16 PM · Arma 3
lalcg added a comment to T175334: Lobby UI broken on Linux after latest update.
Sep 18 2023, 1:52 PM · Arma 3
LouMontana closed T169148: [Feature Request] A Tree View control EH for when a search performed as Resolved.
Sep 18 2023, 11:35 AM · Arma 3
Elektro860 created T175564: Command waypoints doesn't return anything in 3DEN editor.
Sep 18 2023, 9:30 AM · Arma 3
KercKasha updated the task description for T175562: Add weapon animation sources for aiming and optics mode.
Sep 18 2023, 8:58 AM · Arma 3
KercKasha created T175562: Add weapon animation sources for aiming and optics mode.
Sep 18 2023, 8:55 AM · Arma 3

Sep 17 2023

LoboArdiente added a comment to T175537: Load mission from any profile.

add a new option to that list like "Shared" or idk and have there all the missions of all the profiles

Sep 17 2023, 7:15 PM · Arma 3
LoboArdiente created T175537: Load mission from any profile.
Sep 17 2023, 7:08 PM · Arma 3
STyx2909 added a comment to T175163: Incorrect kinetic transfer from vehicles to pedestrians.

Closing this.

Sep 17 2023, 5:53 PM · Arma 3
BertLloyd added a comment to T175519: Mission Editor: combination of placement radius and completion radius blocks waypoint after recent releases.
Sep 17 2023, 2:54 PM · Arma 3
vlad333000 added a comment to T175509: Long shadow distance = low gpu utilization in forest area.

Set shadow distance to any large number (500m, 1km or above)

Shadows were never meant to be set above 200m

But we are here - last update allows it without scripting. also, this does not negate the fact that this happens at 200 meters, just further increases intensify it more and this becomes noticeable even on powerful hardware.
it would be great to fix this since the A3 really lacks shadows at long distances

Sep 17 2023, 1:57 PM · Arma 3

Sep 16 2023

Leopard20 added a comment to T175509: Long shadow distance = low gpu utilization in forest area.

Set shadow distance to any large number (500m, 1km or above)

Shadows were never meant to be set above 200m

Sep 16 2023, 8:53 PM · Arma 3
Leopard20 added a comment to T175519: Mission Editor: combination of placement radius and completion radius blocks waypoint after recent releases.

completion radius was being ignored before, but now it is in some way having an effect on the waypoint

Yep exactly.
BTW I said Notepad++ not Notepad. Don't use notepad...

Sep 16 2023, 8:45 PM · Arma 3
iceman1990 added a comment to T175519: Mission Editor: combination of placement radius and completion radius blocks waypoint after recent releases.

thanks for your feedback and tip on how to edit it via notepad. I am 100% sure anyway the issue came after a 2023 game update, because I didn't edit this campaign since 2022 and every waypoint with such radius settings were working fine. Perhaps, completion radius was being ignored before, but now it is in some way having an effect on the waypoint and cancelling it

Sep 16 2023, 7:33 PM · Arma 3
Leopard20 changed the status of T175519: Mission Editor: combination of placement radius and completion radius blocks waypoint after recent releases from New to Need More Info.

Cannot confirm. You're probably setting the waypoint too close to the unit. Try setting it a bit further.

Sep 16 2023, 6:21 PM · Arma 3
hazeljones added a comment to T173277: players list in the "Team" diary page is not updated on new player join during a briefing.
Sep 16 2023, 3:45 PM · Arma 3
hazeljones added a comment to T173277: players list in the "Team" diary page is not updated on new player join during a briefing.
Sep 16 2023, 3:44 PM · Arma 3
iceman1990 added a comment to T166737: ArmA 3 Tools [Found Solution].

is any official fix provided for this issue?

Sep 16 2023, 3:09 PM · Arma 3
iceman1990 created T175519: Mission Editor: combination of placement radius and completion radius blocks waypoint after recent releases.
Sep 16 2023, 12:36 PM · Arma 3
NikkoJT created T175511: M249 reflector sight doesn't allow switching to iron sights, while 4x20 scope does.
Sep 16 2023, 7:17 AM · Arma 3 Creator DLC - CSLA Iron Curtain
vlad333000 added a comment to T175509: Long shadow distance = low gpu utilization in forest area.

diag_captureFrame results:
on - shadows at extreme preset
off - shadows disabled
*m - shadow distance
other settings: maxed out, 1440p (100%), 3km total + objects view distance




Sep 16 2023, 1:02 AM · Arma 3
vlad333000 created T175509: Long shadow distance = low gpu utilization in forest area.
Sep 16 2023, 12:27 AM · Arma 3

Sep 15 2023

Vestarr created T175507: Laser attachment parameters (beam width and dot size) not working on IR lasers.
Sep 15 2023, 10:56 PM · Arma 3
johnb43 added a comment to T175447: Empty UAV vehicle left behind when UAV is disassembled.

I understand it's how the game works, however when disassembled a drone should be hidden from the zeus interface, to prevent issues.

Sep 15 2023, 5:34 PM · Arma 3
WillKMJ added a comment to T175455: [Feature Request] _burstIndex parameter for Fired EH.

Perhaps a scripting command to pull burst counter out of the soldier\weapon\mag instead?

Sep 15 2023, 4:03 PM · Arma 3
Leopard20 changed the status of T160321: [Feature Request] Scripting Command: setAngularVelocity from New to Feedback.

Revision: 151018

Sep 15 2023, 1:56 PM · Arma 3
SaMatra added a comment to T175455: [Feature Request] _burstIndex parameter for Fired EH.

Perhaps a scripting command to pull burst counter out of the soldier\weapon\mag instead?

Sep 15 2023, 10:58 AM · Arma 3
SaMatra added a comment to T175447: Empty UAV vehicle left behind when UAV is disassembled.

This is just how the game works under the hood. When you disassemble a drone into a backpack, it gets hidden (moves out) so vehicle retains all of its properties - weapons, ammo, fuel, damage, variable space, variables keep pointing to it, etc.

Sep 15 2023, 9:08 AM · Arma 3

Sep 14 2023

artemoz added a comment to T170073: [Logging] Fresnel k must be >0, given n=1,k=0.

quick search finds instances of fresnel with k=0 in following files on P-drive:

\a3\animals_f\Snakes\Data\Snake_Dice.rvmat
\a3\armor_f_gamma\MBT_01\Data\decals_glass.rvmat
\a3\structures_f_enoch\civilian\Houses\data\Village_pub_MLOD.rvmat
\a3\armor_f_tank\AFV_Wheeled_01\Data\decals_glass.rvmat
\a3\structures_f_exp\industrial\Port\Data\MobilCrane_01_F_super.rvmat

and 0.0 in

\a3\structures_f_exp\infrastructure\Airports\Data\Airport_02_hangar_Alfa.rvmat
\a3\weapons_f\acc\Data\fake_optics2.rvmat
\a3\structures_f_exp\industrial\Port\Data\MobilCrane_01_F_super.rvmat
Sep 14 2023, 8:28 AM · Arma 3
artemoz added a comment to T174830: [Feature Request] removeMagazineCargo.

Just chiming in to mention that addMagazineAmmoCargo supports negative magazine quantities with 2.14. It doesn't work with magazine ids, but can remove the magazine with specific round count from the container, which seems usable enough for "magazine repack stuff".

Sep 14 2023, 8:01 AM · Arma 3
gtgt40 created T175465: Spearhead 1944 dlc.
Sep 14 2023, 1:11 AM · Arma 3 Creator DLC - Spearhead 1944
G00golplexian created T175464: No visible Mission Download Progress when skipLobby = 1.
Sep 14 2023, 12:44 AM · Arma 3

Sep 13 2023

alex_p created T175461: ctAddRow can create crash ?.
Sep 13 2023, 11:03 PM · Arma 3
WillKMJ added a comment to T175455: [Feature Request] _burstIndex parameter for Fired EH.

Alternatively a reverse for if the firemode is burst could be useful. For example, first shot could be index of 2 if it is a 3 round burst.

Sep 13 2023, 7:53 PM · Arma 3
WillKMJ created T175455: [Feature Request] _burstIndex parameter for Fired EH.
Sep 13 2023, 4:31 PM · Arma 3
SaMatra created T175454: selectRandomWeightedIndex version of selectRandomWeighted that only takes weights.
Sep 13 2023, 4:20 PM · Arma 3
johnb43 created T175447: Empty UAV vehicle left behind when UAV is disassembled.
Sep 13 2023, 9:58 AM · Arma 3
2maks780 created T175442: произошла ошибка в игре и это не в первый раз меня выкидывает с игры то арма завершила игру не коректным способом то просто вас выгнали из игры .
Sep 13 2023, 5:46 AM · Arma 3

Sep 12 2023

LouMontana renamed T175398: Cannot play 2.14 on Mac from mac無法遊玩 to Cannot play 2.14 on Mac.
Sep 12 2023, 5:41 PM · Arma 3
dedmen changed the status of T173677: [Feature Request] Server.CFG expression like onHackedData from New to Feedback.

Profiling v1

Sep 12 2023, 4:42 PM · Arma 3
Ansible2 created T175428: "Put" Eventhandler Does Not Fire For Containers.
Sep 12 2023, 4:19 PM · Arma 3
OperatorBearDan added a comment to T175269: Cannot join any server after launcher crash fix - Verifying PBO failed.

Yeah, I'm having the same issues as well, would love to know a fix

Sep 12 2023, 3:19 PM · Arma 3
reyhard closed T175344: T-100X Doesn't fire on MP Server as Resolved.

Issue was fixed internally.

Sep 12 2023, 2:51 PM · Arma 3
NikkoJT added a comment to T175344: T-100X Doesn't fire on MP Server.

Full repro (DS and multiple players required to be certain, but may also happen in P2P MP):

Sep 12 2023, 1:34 PM · Arma 3
SilverSaor created T175424: Can't launch Arma 3 with BattleEye.
Sep 12 2023, 1:23 PM · Arma 3
marwanbd83487 added a comment to T175273: Game crash while playing in MP.

logs of another crash shortly after joining server

Sep 12 2023, 7:34 AM · Arma 3

Sep 11 2023

Grave updated the task description for T175401: Qilin RVMAT makes it very dark..
Sep 11 2023, 5:35 PM · Arma 3
Grave created T175401: Qilin RVMAT makes it very dark..
Sep 11 2023, 5:34 PM · Arma 3
YU760628 added a comment to T175398: Cannot play 2.14 on Mac.
Sep 11 2023, 3:04 PM · Arma 3
YU760628 created T175398: Cannot play 2.14 on Mac.
Sep 11 2023, 2:56 PM · Arma 3
Leopard20 closed T172526: getShotParents returns empty array for non-shot parameter instead of array of two nulls as Resolved.
Sep 11 2023, 1:47 PM · Arma 3
Leopard20 closed T171322: Extend "WeaponAssembled" to include UAV group and units as Resolved.
Sep 11 2023, 1:47 PM · Arma 3
Leopard20 closed T171744: Extend inAreaArray\inAreaArrayIndexes to take center as entity as Resolved.
Sep 11 2023, 1:46 PM · Arma 3
Leopard20 closed T171699: Alternative syntax for inPolygon command as Resolved.
Sep 11 2023, 1:46 PM · Arma 3
Leopard20 closed T171264: Disassembled UAV groups aren't cleaned up as Resolved.
Sep 11 2023, 1:45 PM · Arma 3
Leopard20 closed T171207: remoteControl issues: no getter and stuck remote control as Resolved.
Sep 11 2023, 1:44 PM · Arma 3
SaMatra added a comment to T175313: Forgotten van (request) .

This wreck has been in the game since beta and I remember people asking to bring this van back a lot of times. I guess it was just not up to A3 quality and wasn't included in the final game. Now that T-100X was dug out of pre-alpha content stash, maybe somebody could shed some light on this van too.

Sep 11 2023, 12:48 PM · Arma 3
TRAGER created T175392: Placed(Spawned) animals work bad if mission launched on Dedicated Server (+ tweak request).
Sep 11 2023, 11:55 AM · Arma 3
mickeymen updated the task description for T175232: Wheeled vehicles, with destroyed wheels, will always spawn the corpses of its crews underground only.
Sep 11 2023, 11:54 AM · Arma 3
mickeymen updated the task description for T175232: Wheeled vehicles, with destroyed wheels, will always spawn the corpses of its crews underground only.
Sep 11 2023, 11:52 AM · Arma 3
SaMatra added a comment to T170480: An option to allow swapping seats with "live" dead players.

Still need this feature.

Sep 11 2023, 11:32 AM · Arma 3
SaMatra added a comment to T171318: Commands to return default hidden selection textures and materials.

Still very much needed.

Sep 11 2023, 11:26 AM · Arma 3
SaMatra added a comment to T171335: moveInDriver doesn't work with UAVs.

Still an issue.

Sep 11 2023, 11:25 AM · Arma 3
SaMatra added a comment to T171207: remoteControl issues: no getter and stuck remote control.

Looks like everything is fixed, can be closed as resolved.

Sep 11 2023, 11:23 AM · Arma 3
SaMatra added a comment to T171264: Disassembled UAV groups aren't cleaned up.

Fixed, can be closed as resolved.

Sep 11 2023, 11:13 AM · Arma 3
SaMatra added a comment to T171699: Alternative syntax for inPolygon command.

Tested, works good. Can be closed as resolved.

Sep 11 2023, 10:38 AM · Arma 3
SaMatra added a comment to T171744: Extend inAreaArray\inAreaArrayIndexes to take center as entity.

Tested, works good. Can be closed as resolved.

Sep 11 2023, 10:38 AM · Arma 3
LouMontana renamed T175360: investigation-related rant from !!! to investigation-related rant.
Sep 11 2023, 10:28 AM · Arma 3
SaMatra added a comment to T76756: Flares are useless (launcher).

This still needs attention. Make flares bright again!

Sep 11 2023, 10:26 AM · Arma 3
SaMatra added a comment to T171322: Extend "WeaponAssembled" to include UAV group and units.

Can be closed as resolved.

Sep 11 2023, 10:25 AM · Arma 3
SaMatra added a comment to T172526: getShotParents returns empty array for non-shot parameter instead of array of two nulls.

Can be closed as resolved.

Sep 11 2023, 10:23 AM · Arma 3
Sodenver added a comment to T175338: No entry ".model" on static turrets..
Sep 11 2023, 3:45 AM · Arma 3

Sep 10 2023

vlad333000 added a comment to T175336: [Feature Request] Extension for new HashMapObject.

To make it clearer and more useful I rewritten this part of proposal with more explanations.

Sep 10 2023, 9:09 PM · Arma 3
vlad333000 added a comment to T175336: [Feature Request] Extension for new HashMapObject.

To avoid braking of backward compatibility
we can introduce new commands with slightly
different name, but same behaviour as normal
counterparts, except for hasmaps:

Sep 10 2023, 7:58 PM · Arma 3
morgorth36 created T175360: investigation-related rant.
Sep 10 2023, 9:18 AM · Arma 3
demicanadian added a comment to T175344: T-100X Doesn't fire on MP Server.

Yeah. Did some tests tonight. It appears that the gun stops working as soon as there's another player in the vehicle. If there's only one player+ai, first shot is wasted but then it works without problems

Sep 10 2023, 12:20 AM · Arma 3

Sep 9 2023

LouMontana closed T174867: Game crashed after computer reboot. as Resolved.
Sep 9 2023, 11:08 PM · Arma 3
Aleexjon added a comment to T175344: T-100X Doesn't fire on MP Server.
Sep 9 2023, 9:30 PM · Arma 3
Aleexjon added a comment to T175344: T-100X Doesn't fire on MP Server.
Sep 9 2023, 9:29 PM · Arma 3
Aleexjon added a comment to T174060: M40 Sniper Rifle 3-9x optic inaccurate zero, probably uses PVS-2 offset zero..
Sep 9 2023, 9:24 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
NikkoJT added a comment to T175344: T-100X Doesn't fire on MP Server.

There's some kind of locality issue when there are multiple players in the vehicle. It seems like the railgun functionality requires the vehicle to be local, but locality isn't changing or the change isn't being detected by the railgun functionality.

Sep 9 2023, 8:30 PM · Arma 3
Nerexis created T175345: Add the Name of Disabled Function to RemoteExec Log Messages.
Sep 9 2023, 3:26 PM · Arma 3
wjbond created T175344: T-100X Doesn't fire on MP Server.
Sep 9 2023, 12:20 PM · Arma 3
Elektro860 added a comment to T175342: Game crashing after ungrouping units synced to a trigger in zeus.

it happens without any mods installed

Sep 9 2023, 9:52 AM · Arma 3
Elektro860 created T175342: Game crashing after ungrouping units synced to a trigger in zeus.
Sep 9 2023, 9:52 AM · Arma 3
Noah101 added a comment to T174565: Game will crash during MP on spearhead DLC.
Sep 9 2023, 3:42 AM · Arma 3 Creator DLC - Spearhead 1944, Arma 3
LegionP1 updated the task description for T175338: No entry ".model" on static turrets..
Sep 9 2023, 12:16 AM · Arma 3
LegionP1 created T175338: No entry ".model" on static turrets..
Sep 9 2023, 12:05 AM · Arma 3
LegionP1 created T175338: No entry ".model" on static turrets..
Sep 9 2023, 12:00 AM · Arma 3

Sep 8 2023

vlad333000 created T175336: [Feature Request] Extension for new HashMapObject.
Sep 8 2023, 10:02 PM · Arma 3
RealArtisanFoods added a comment to T175334: Lobby UI broken on Linux after latest update.

Same issue:
https://feedback.bistudio.com/T175242

Sep 8 2023, 9:20 PM · Arma 3
RealArtisanFoods added a comment to T175242: Slotting menu not loading when joining official server after 2.14.

Temporary fix:
https://s.arma3.io/Arma3Retail_DX11_x64.exe
https://discord.com/channels/105462288051380224/105467328782692352/1149293894467592202

Sep 8 2023, 9:20 PM · Arma 3
Oleg updated the task description for T175334: Lobby UI broken on Linux after latest update.
Sep 8 2023, 7:51 PM · Arma 3
Oleg created T175334: Lobby UI broken on Linux after latest update.
Sep 8 2023, 7:49 PM · Arma 3
Ben87 updated the task description for T175331: Kicked out of Game since Update 2.14 (Sept. 2023).
Sep 8 2023, 6:04 PM · Arma 3
Ben87 updated the task description for T175331: Kicked out of Game since Update 2.14 (Sept. 2023).
Sep 8 2023, 5:45 PM · Arma 3
Ben87 created T175331: Kicked out of Game since Update 2.14 (Sept. 2023).
Sep 8 2023, 5:27 PM · Arma 3
KercKasha added a comment to T169970: [Feature Request] Muzzle attachments to effect submunitionConeAngle.

No the way it works is:

class sgun_HunterShotgun_01_sawedoff_F: sgun_HunterShotgun_01_sawedoff_base_F
{
    submunitionConeCoef = -0.5;
};
Sep 8 2023, 2:07 PM · Arma 3