Resolved in Arma 2.14
Ref T159527
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Jun 27 2023
Resolved in Arma 2.14
Ref T159527
Resolved Arma 2.14
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Resolved Arma 2.14
Ref T159527
Resolved Arma 2.14
Ref T159527
Resolved Arma 2.14
Ref T159527
Resolved Arma 2.14
Ref T159527
Resolved Arma 2.14
Ref T159527
Resolved Arma 2.14
Ref T159527
Resolved Arma 2.14
Ref T159527
Resolved Arma 2.14
Ref T159527
Resolved Arma 2.14
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Resolved Arma 2.14
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@SaMatra can you please confirm, if the issue is still present on your end?
Unfortunately no luck.
Sorry missed the notification on this one - will give it a shot and report back
Confirm fix, on vehicle destroy siren will stop on dedi server!
Jun 26 2023
Next prof/dev
I kept the NVG broken because that's more work to fix. I think that's fine.
Jun 25 2023
Should be fixed after next DLC update.
Fixed internally in commits rMASTER15984 - rMASTER15990
Jun 24 2023
This is a very prominent and annoying problem, I have yet to go further and complete Salient Forces without any "collateral damage" done by NATO AI
Jun 23 2023
Jun 22 2023
Finally after 8 days I manage to fix it!!
Jun 21 2023
Same problem
Jun 20 2023
Jun 19 2023
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Hello.
Thank you for the report.
Does your issue still persist after 1.3 update?
Happy to hear that this issue has been resolved.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
I have 32GB RAM
and 11GB GPU mem
wiki error.
There is no viewDistance server config setting, nor in difficulty.
Tested in singleplayer, local hosted MP (where I am host and player) and dedicated server.
All the same.
Can you actually reproduce this without mods?
I tried with a prowler gunner, I get kicked back out to zeus after the unit is dead, but I have no problem after that, movement still works fine.
Well the log files aren't useful, they just stop, no actual crash report 🤔
There are only two log files in that report, and both show that you have been playing just fine without any crash.
I don't know whats happening here, if I see it right its a crash inside Microsofts own code.
You can launch the arma3_x64.exe from game directory manually.
Memory allocation failure? maybe ran out of ram?
Please pack mdmp's as .zip files, it saves alot of space.
Selected Audio Output: Øretelefon (6- Arctis Pro Wireless Chat) - Channels: 1, Freq: 48000
Thank you, it was bad remoteExec script code loadfile (fom\" + "ttt.txt")
and a missing check in diag_stackTrace
"EZFRD64" I don't know what that is, but its crashing you..
Its not part of our game, you can try googling that name, it will be some software you have installed.
This is a old crash that we've been tracking for a while. We have no idea why it happens and we cannot reproduce it, it seems to only happen randomly after a long time of playing. Which makes figuring out the cause extremely hard.
Crashed in Microsoft's XAudio2_7 code. Not much we can do about that
I know this bug and we've been tracking it for a long time, but we are unable to reproduce it or figure out why it happens.
It happened in this case during drawing map icons and loading their textures.
This seems to only occur rarely and randomly, very hard to track down.
Well the RPT spam is not new 😢 That code is atleast 5 years old.
GPUName was removed due to privacy concerns.
Arma units was offline on the weekend, that happens somewhat regularly.