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vn_b_static_m2_scoped_high_base turret ViewOptics has the wrong minFov
Closed, ResolvedPublic

Description

vn_b_static_m2_scoped_high_base and the children of the class have the wrong minFov, as the scope is 8x, where the current magnification is 1.73 (0.4/0.23).
The correct value should be somewhere in 0.05 ~ish.

Details

Severity
Trivial
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

place a scoped m2 and non scoped m2. Get in point at a target and compare the magnification between both.

Additional Information

the optic texture is referenced as 8x, and the scope is supposed to be an 8x. I can only assume that some just forget to change the minFov

Event Timeline

both are max zoom in

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