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Sep 6 2019

ukulelekid713 added a comment to T144499: Can't compile "World" script module! .

I've also received a bunch of bug reports for this, as well as the following:

Sep 6 2019, 11:54 PM · DayZ Modding, DayZ
freerider3434 added a comment to T137112: 1.0.150627 - LOOT TABLE/SWARM SPAWNING OF ITEMS.

@AntonivkA What you are describing is the new enlarged zone of classified loot spawning in nearby buildings of intended main buildings. I for one find this very stupid and it makes no sense to me, BUT it's intended. I had reported this issue in this ticket T143841 and gotten the following response

Sep 6 2019, 11:41 PM · DayZ
gzhegow created T144505: Randomize zombies food merging it with bad food too.
Sep 6 2019, 11:29 PM · DayZ
AXEL7 added a comment to T144292: Kills and shoots in engine gase and PVE scripting mods.

Actual in this currect 1.5 version stable! Any info? No?

Sep 6 2019, 10:58 PM · DayZ
AXEL7 added a comment to T144468: DayZ 1.5 Classic - The server cannot correctly kick the player from the server in some cases.

Actual in this currect 1.5 version stable! Any info? No?

Sep 6 2019, 10:58 PM · DayZ
gzhegow created T144504: Fireplace shadows shader problem possible on 3-4 logs inside.
Sep 6 2019, 10:27 PM · DayZ
gzhegow created T144503: Problems with camera focus.
Sep 6 2019, 10:21 PM · DayZ
gzhegow created T144501: Too small hole for person. But actually seems normal.
Sep 6 2019, 9:56 PM · DayZ
gzhegow updated the task description for T144501: Too small hole for person. But actually seems normal.
Sep 6 2019, 9:55 PM · DayZ
gzhegow created T144500: Flying tree.
Sep 6 2019, 9:47 PM · DayZ
docterv93 added a comment to T144482: gear take hacks are back.

this is a new script that is out and I edited the post i meant Gun not can and it does not matter what server it was on im letting them know that this looks like a private hack.

Sep 6 2019, 9:36 PM · DayZ
docterv93 updated the task description for T144482: gear take hacks are back.
Sep 6 2019, 9:34 PM · DayZ
AntonivkA added a comment to T137112: 1.0.150627 - LOOT TABLE/SWARM SPAWNING OF ITEMS.

This loot mechanic is very stupid. Who invented this?
There was loot mechanics, not perfect, but you could work with it. Now, all that you have done can be thrown away, because someone very “smart” came up with such a system.
Suppose, for what reason, the loot that should be in the police station is scattered in neighboring buildings? Teleported? Or is there a dwarf who carried it all there?
  Why on earth is the loot that should be in the hospital scattered in neighboring buildings? Poltergeist again?
There probably is some kind of female logic, otherwise misunderstand.

Sep 6 2019, 9:30 PM · DayZ
borizz.k created T144499: Can't compile "World" script module! .
Sep 6 2019, 9:21 PM · DayZ Modding, DayZ
Qwilan edited Additional Information on T144497: Cannot loot dead player weapons.
Sep 6 2019, 7:49 PM · DayZ
Qwilan changed Category from category:advancedflightmodel to category:general on T144497: Cannot loot dead player weapons.
Sep 6 2019, 7:31 PM · DayZ
Qwilan created T144497: Cannot loot dead player weapons.
Sep 6 2019, 7:30 PM · DayZ
DrDeSync added a comment to T144443: Item Weight not properly updating.

@Geez Putting items inside of clothing or putting clothing/equipment on (easiest to test with a plate carrier). The stamina bar will not properly update on occasion so you will have less stamina than you should or more depending if you put the item on or took it off

Sep 6 2019, 7:09 PM · DayZ
Allantheking added a comment to T144493: Ghost Bullets / Gun shooting Blanks.

fix is relogging and you will have another item in your hand,, its a handstate desync often.
i gor it on 1.05 exp but saddly wasnt recording

Sep 6 2019, 6:56 PM · DayZ
Puncture created T144493: Ghost Bullets / Gun shooting Blanks.
Sep 6 2019, 5:59 PM · DayZ
Vitdom added a comment to T144482: gear take hacks are back.

"lets the hacker take your can" what do you mean?
Was this on an official or community server?
Has it happened more than once except this time?

Sep 6 2019, 4:22 PM · DayZ
PoolDeckRepair added a comment to T112105: Unable to get out of water pool.
Sep 6 2019, 3:44 PM · DayZ
Predatorhenk created T144490: Bug with exploding landmines, player survived it twice..
Sep 6 2019, 2:14 PM · DayZ
Unknown Object (User) added a comment to T143993: `attachTo` Function .

AddChild == attachTo

Sep 6 2019, 12:53 PM · DayZ Modding, DayZ
Geez merged T142716: spawning items in waves into T137112: 1.0.150627 - LOOT TABLE/SWARM SPAWNING OF ITEMS.
Sep 6 2019, 10:25 AM · DayZ
Geez merged task T142716: spawning items in waves into T137112: 1.0.150627 - LOOT TABLE/SWARM SPAWNING OF ITEMS.
Sep 6 2019, 10:25 AM · DayZ
Geez added a comment to T144316: Amphibia now attracting all zombies.

@Geez I have tested this, here's a clip. It appears as though the zombies run to where the bullets land. You can see that the zombie that can be heard on the left side, does react to the initial noise of the shot but doesn't come for me. However some zeds are walking to and around the spot the bullet landed.

Sep 6 2019, 10:24 AM · DayZ
Geez merged T141447: Car vanished into T139497: Car Despawn.
Sep 6 2019, 10:23 AM · DayZ
Geez merged task T144402: Sarka (Skoda 120) have small box of vicinity into T144445: 1.05.152380 - SARKA120 INVENTORY MISPOSITIONED [VIDEO].
Sep 6 2019, 10:20 AM · DayZ
freerider3434 added a comment to T144476: Higher with HighVoltage towers :D.

@gzhegow From what I've seen in the video, I believe it to be highly unlikely that someone is going to be able to shoot from up there, not to mention accurately. The person in the clip could hardly get up there in the first place and not stay very long.

Sep 6 2019, 10:20 AM · DayZ
Geez merged T144402: Sarka (Skoda 120) have small box of vicinity into T144445: 1.05.152380 - SARKA120 INVENTORY MISPOSITIONED [VIDEO].
Sep 6 2019, 10:20 AM · DayZ
Geez closed T135419: dead body stuck in car as Resolved.
Sep 6 2019, 10:20 AM · DayZ
Geez closed T139561: Cant take dead body out of the car... as Resolved.
Sep 6 2019, 10:19 AM · DayZ
Geez closed T115701: Killed a guy in a car. His body then went weird and meant I couldn't get in the car as Resolved.
Sep 6 2019, 10:19 AM · DayZ
Geez closed T142596: 1.04.152166 - Weapon in hands CANNOT be looted from dead player body[Inaccessible] Vanilla DayZ! as Resolved.

Hello freerider3434.
There indeed has been a fix for this deployed. Please let us know in case you run across the issue.
Regards,
Geez

Sep 6 2019, 10:19 AM · DayZ
gzhegow created T144486: Parkour to get... down?.
Sep 6 2019, 9:07 AM · DayZ
gzhegow created T144485: Everyone complains - knife hiding sound.
Sep 6 2019, 9:01 AM · DayZ
Chopper666 added a comment to T144430: Community servers error on startup related to mod conflicts / limitations?.

I'm part of the BaseBuildingPlus team and I have experienced what appears to be a limit on actions. It could be a deeper issue causing the limitation?

Sep 6 2019, 7:54 AM · DayZ
gzhegow added a comment to T144476: Higher with HighVoltage towers :D.

Ask me when you get bullet from there :)

Sep 6 2019, 7:40 AM · DayZ
ParanoiaLP added a comment to T144437: Vaulting and jumping not responding (With full stamina).

Yes it happens on official servers, I will try delete the files as requested.

Sep 6 2019, 6:14 AM · DayZ
Kitchen_Raptor added a comment to T144073: Blood Type Not Showing After Blood test kit used .

So it's been awhile and my character died from before I now no longer have the issue but my friend has it now after his character died

Sep 6 2019, 5:39 AM · DayZ
Kitchen_Raptor added a comment to T144329: Unable to Rejoin server .

Just now encountered it again same issue as stated before I live in america and I believe it is an australian server if that helps my friend has had the same problem where he or myself just can't log on to the server because of "Connecting Failed"

Sep 6 2019, 5:37 AM · DayZ
freerider3434 added a comment to T142596: 1.04.152166 - Weapon in hands CANNOT be looted from dead player body[Inaccessible] Vanilla DayZ!.

@Geez Potentially RESOLVED as of 1.05.152380 [https://forums.dayz.com/topic/246107-stable-update-105/]

Sep 6 2019, 3:13 AM · DayZ
docterv93 created T144482: gear take hacks are back.
Sep 6 2019, 2:40 AM · DayZ
freerider3434 renamed T144419: 1.05.152380 - Sudden POPPING of AMBIENT SOUND/WIND [VIDEOS] from 1.05.152380 - Sudden POPPING of AMBIENT SOUND [VIDEOS] to 1.05.152380 - Sudden POPPING of AMBIENT SOUND/WIND [VIDEOS].
Sep 6 2019, 2:00 AM · DayZ
freerider3434 updated the task description for T144419: 1.05.152380 - Sudden POPPING of AMBIENT SOUND/WIND [VIDEOS].
Sep 6 2019, 1:59 AM · DayZ
WarBaby added a comment to T144479: Player stuck in wall.

Just saw another post about closing the door too fast, gets you stuck in the wall. So I thought I should add that I closed the front door just after shooting the player, to keep the Z's out..

Sep 6 2019, 1:59 AM · DayZ
freerider3434 added a comment to T115701: Killed a guy in a car. His body then went weird and meant I couldn't get in the car.

@Geez RESOLVED as of Stable Update 1.03.151658 [https://forums.dayz.com/topic/244651-stable-update-103151658/]

Sep 6 2019, 1:44 AM · DayZ
freerider3434 added a comment to T139561: Cant take dead body out of the car....

@Geez RESOLVED as of Stable Update 1.03.151658 [https://forums.dayz.com/topic/244651-stable-update-103151658/]

Sep 6 2019, 1:44 AM · DayZ
freerider3434 added a comment to T135419: dead body stuck in car.

@Geez RESOLVED as of Stable Update 1.03.151658 [https://forums.dayz.com/topic/244651-stable-update-103151658/]

Sep 6 2019, 1:44 AM · DayZ
freerider3434 updated subscribers of T144402: Sarka (Skoda 120) have small box of vicinity.

@Geez DUPLICATE of T144445

Sep 6 2019, 1:41 AM · DayZ
WarBaby created T144479: Player stuck in wall.
Sep 6 2019, 1:32 AM · DayZ
freerider3434 updated subscribers of T142005: Car disappearing after server reset.

@Geez DUPLICATE of T139497

Sep 6 2019, 1:27 AM · DayZ
freerider3434 updated the task description for T144478: 1.05.152380 - TACTICAL GLASSES become INACCESSIBLE, after swapping with normally spawned AVIATOR GLASSES (potentially others) [VIDEO].
Sep 6 2019, 1:13 AM · DayZ
freerider3434 created T144478: 1.05.152380 - TACTICAL GLASSES become INACCESSIBLE, after swapping with normally spawned AVIATOR GLASSES (potentially others) [VIDEO].
Sep 6 2019, 1:05 AM · DayZ
freerider3434 added a comment to T139838: 1.03.151552 - Pristine car (Gunter 2) despawning when you leave them.

@Geez DUPLICATE of T139497

Sep 6 2019, 12:33 AM · DayZ
freerider3434 added a comment to T118826: Finalized car despawned without a server reboot.

@Geez DUPLICATE of T139497

Sep 6 2019, 12:32 AM · DayZ
freerider3434 added a comment to T118149: despawn assembled cars.

@Geez DUPLICATE of T139497

Sep 6 2019, 12:32 AM · DayZ
freerider3434 added a comment to T144474: Cars despawn.

@Geez DUPLICATE of T139497

Sep 6 2019, 12:31 AM · DayZ
freerider3434 updated subscribers of T144474: Cars despawn.

@Geez DUPLICATE of T139497

Sep 6 2019, 12:31 AM · DayZ
freerider3434 added a comment to T144476: Higher with HighVoltage towers :D.

Yo mate, I get it, it's a bug, but it certainly ain't "major" :D

Sep 6 2019, 12:27 AM · DayZ
freerider3434 added a comment to T139676: Usage of count_in_hoarder="1" in military grade items.

@Jammet How can you be so sure?

Sep 6 2019, 12:26 AM · DayZ
freerider3434 added a comment to T144316: Amphibia now attracting all zombies.

@Geez I have tested this, here's a clip. It appears as though the zombies run to where the bullets land. You can see that the zombie that can be heard on the left side, does react to the initial noise of the shot but doesn't come for me. However some zeds are walking to and around the spot the bullet landed.

Sep 6 2019, 12:24 AM · DayZ

Sep 5 2019

Jammet added a comment to T139676: Usage of count_in_hoarder="1" in military grade items.

@freerider3434 Yes. Suppose the server will keep a nominal amount of 4 of one type of rifle spawned for pickup at all times, each time it is collected and stashed, that's one less the server will keep circulating. Once all are found, the server will spawn none.

Sep 5 2019, 11:48 PM · DayZ
gzhegow edited Steps To Reproduce on T144476: Higher with HighVoltage towers :D.
Sep 5 2019, 11:15 PM · DayZ
gzhegow created T144476: Higher with HighVoltage towers :D.
Sep 5 2019, 11:15 PM · DayZ
Manu_RIPPER added a comment to T144466: Gas Stove isn't working.

oh ok thanks for the fast Reply ^^

Sep 5 2019, 10:08 PM · DayZ
Cest7 updated the task description for T144473: Stamina Sprint lockout does not regain to a sprintable state when overweight..
Sep 5 2019, 10:02 PM · DayZ
Cest7 updated the task description for T144473: Stamina Sprint lockout does not regain to a sprintable state when overweight..
Sep 5 2019, 9:58 PM · DayZ
theclassifiedrebel created T144475: 4x4 co-door despawning.
Sep 5 2019, 9:52 PM · DayZ
theclassifiedrebel created T144474: Cars despawn.
Sep 5 2019, 9:50 PM · DayZ
Cest7 created T144473: Stamina Sprint lockout does not regain to a sprintable state when overweight..
Sep 5 2019, 9:50 PM · DayZ
theclassifiedrebel added a comment to T137710: Base building items de-spawning b/c they have been there to long....

It is the fences that are despawning, I have no way of changing anything with spawning since it is a crafted item. Other poeple have told me I have to put nails and planks on the fence even after it is fully built and move them around after a bit of time so that do not despawn. We have had this issue since the beginning and I reported it back in March. Not sure why the persistance is not working correctly because now I have to do a couple more tickets for some cars despawning and now tents and since 1.04 the Off road hatchback co-driver door despawns even while it is on the car. People losing that stuff is just unacceptable.

Sep 5 2019, 9:48 PM · DayZ
Cest7 added a comment to T141905: sprint is not locked after stamina has been consumed completely .

New implementation of stamina sprint lockout is broken, stamina will not regain to a sprintable state when overweight. See https://feedback.bistudio.com/T144473

Sep 5 2019, 9:42 PM · DayZ
xMorbid added a comment to T144316: Amphibia now attracting all zombies.

I cannot confirm this because I only noticed zombies rushing my location after landing successful head shots.

Sep 5 2019, 9:34 PM · DayZ
Emil.Rothenberg created T144472: Street-Speaker sound will always works after the first using - Version 1.04.
Sep 5 2019, 9:18 PM · DayZ
Emil.Rothenberg added a comment to T143932: Placed Power generators, spotlights and cable reels are disappeared after some serverrestarts - Vers. 1.04.

It seems that the parts will left the map at the moment when the lifetime is over.
I test it again with generator+cable reels+battery reload system+battery in one part and in other part generator+battery reload system+battery. All items left the map at the same moment (when i was install it on the ground).

Sep 5 2019, 9:10 PM · DayZ
Emil.Rothenberg added a comment to T144466: Gas Stove isn't working.

That´s a bug which was reported. Look at this for fix the problem first on this way till it will be fix by the programmers.

Sep 5 2019, 9:06 PM · DayZ
Jordan447 created T144470: Vaulting bug.
Sep 5 2019, 8:51 PM · DayZ
freerider3434 updated subscribers of T139676: Usage of count_in_hoarder="1" in military grade items.

@Jammet I was very surprised to find the latest Stable 1.05 has all the common assualt rifles flagged with count_in_cargo="1" and count_in_hoarder="1". @Geez Does this indeed mean what we think? Items that are flagged like this are being counted into the nominal value, leading to no new guns spawned as long as the sum of stashed weapons matches the nominal value?

Sep 5 2019, 8:14 PM · DayZ
AXEL7 created T144468: DayZ 1.5 Classic - The server cannot correctly kick the player from the server in some cases.
Sep 5 2019, 7:44 PM · DayZ
borizz.k added a comment to T143957: Messages in chat from player logged as admin not intercepted on the server side in DayZ Experemental.

Please fix it
GetGame().ChatPlayer("message") (global message to all players connected to server) not works too (((

Sep 5 2019, 7:17 PM · DayZ Modding, DayZ
borizz.k created T144467: GetGame().ChatPlayer(Message) not works on server side since 1.05 update.
Sep 5 2019, 7:14 PM · DayZ Modding, DayZ
Manu_RIPPER created T144466: Gas Stove isn't working.
Sep 5 2019, 7:08 PM · DayZ
Kitchen_Raptor added a comment to T144329: Unable to Rejoin server .

Sometimes not as much anymore however still a problem

Sep 5 2019, 6:59 PM · DayZ
freerider3434 added a comment to T137112: 1.0.150627 - LOOT TABLE/SWARM SPAWNING OF ITEMS.

@Geez This might be exactly what the designers have in mind, but I figure there needs to be some sort of check/max amount of one item spawning in a specific zone/town, so that when an item goes below it's "min" value and is being "restocked" to it's "nominal" value, the second system can check if there is an item of that type already in the zone and if no it can place it there and check again. Items could be refilled to the nominal value and be held and queued so they don't spawn where someone loot cycles but actually in a place where item cleanup removes items that have passed their "lifetime" value.

Sep 5 2019, 6:52 PM · DayZ
Bambiland added a comment to T143837: 1.04 PC / Heli crash side / Tents persistence issue..

Problem still exist with 1.05

Sep 5 2019, 6:48 PM · DayZ
PR9INICHEK added a comment to T139265: EXP 1.03 3812443: Bandana unable to be worn.

@Geez
Thanks for the detailed answer!

Sep 5 2019, 6:38 PM · DayZ
freerider3434 updated subscribers of T142716: spawning items in waves.

@Geez as @Hunterz mentioned DUPLICATE of T137112

Sep 5 2019, 6:37 PM · DayZ
freerider3434 added a comment to T143841: 1.05.152326 - NEW bug with classified Loot bleeding/spreading into WRONG BUILDINGS [SCREENSHOTS+DESCRIPTION].

@Geez Okaaaaay...Thank you.

Sep 5 2019, 6:36 PM · DayZ
freerider3434 added a comment to T139171: Unconscious state tweaks with infected.

@Geez Thanks for the info!

Sep 5 2019, 6:35 PM · DayZ
freerider3434 added a comment to T144332: 1.05.152376 - EMPTY JERRYCAN fully drains STAMINA [24kg].

@Geez Thanks!

Sep 5 2019, 6:33 PM · DayZ
Tuxtux created T144464: Tents get ruined with single shot..
Sep 5 2019, 5:47 PM · DayZ
Geez added a comment to T143862: Exp 1.05 bugged mags.

Thank you.
Please let us know in case you encounter this issue on the stable version as well.
Regards,
Geez

Sep 5 2019, 5:15 PM · DayZ
Geez changed the status of T144332: 1.05.152376 - EMPTY JERRYCAN fully drains STAMINA [24kg] from New to Acknowledged.

Hello freerider3434.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez

Sep 5 2019, 5:09 PM · DayZ
Allantheking added a comment to T143862: Exp 1.05 bugged mags.

I haven't come across this issue yet, i lost that character with the ak74 , but it may not have been the mag that was the issue but the gun. the gun wouldn't attach even a freshly spawned mag.
i forgot to say that the ak74 was spawned as badly damaged and the mag was pristine if that helps.

Sep 5 2019, 5:08 PM · DayZ
Geez changed the status of T137397: Suppressor - short service life of the equipment. from New to Assigned.

Hello Lex and thank you for the report.
The issue is currently being looked into internally.
Regards,
Geez

Sep 5 2019, 4:36 PM · DayZ
Geez changed the status of T139171: Unconscious state tweaks with infected from New to Reviewed.

Hello Jakeyounghere/EnterThePug and thank you for the feedback.
Currently we are not set on either keeping the current state or disabling the zombie attacks on unconscious players and it is a matter of discussion for the future updates.
Regards,
Geez

Sep 5 2019, 4:21 PM · DayZ
Geez closed T143841: 1.05.152326 - NEW bug with classified Loot bleeding/spreading into WRONG BUILDINGS [SCREENSHOTS+DESCRIPTION] as Resolved.

Hello everyone.
According to the designers, this is intended behaviour and everything works correctly in this case.
With Regards,
Geez

Sep 5 2019, 4:19 PM · DayZ
Chavo created T144460: Just a petition!!!.
Sep 5 2019, 4:12 PM · DayZ