This is much less a bug report, this is just for your consideration to set count_in_hoarder to 0.
The issue: items such as military grade guns, will only spawn a certain amount across a server. It is counted how many a player has with them, how many they have in the backpack, how many are currently on the ground and findable, and how many are currently buried in stashes. The latter is becoming increasingly more of an issue over time, because of the nature of the beast.
- Any players hoarding, will effectively remove the items from the spawn tables. From that point forward, other players will never find them.
- Players exploit this mechanism. They could willfully amass on as many servers as possible (denial of service, basically).
- Players move stashes from server A to B until server A spawns these guns again, then get as many of these as possible, move stashes to server C, and then D, E , and so forth.
- It is only a question of time until all servers, even A, will not spawn the items.
- Players who have stopped playing, or players who have left their stashes behind, still count and add to the issue.