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Nov 25 2016

BrightCandle created T121564: Seek and destroy for vehicles with weapons is too aggressive.
Nov 25 2016, 7:37 AM · Arma 3
BrightCandle created T121563: Spotting range has been reduced too much.
Nov 25 2016, 7:24 AM · Arma 3
BlackShot added a comment to T120992: Apex Ownership affects Hatchback Sport sand behavior.
Nov 25 2016, 5:55 AM · Arma 3
Jawsh added a comment to T121556: Arma 3 game error.

@chad1088, try each one of the possible solutions listed here.

Nov 25 2016, 3:48 AM · Arma 3
Lex set Operating System Version to Arma3\ApexArma3\Dev\RC on T119472: MQ-12 Falcon Drone. The camera - zones, viewing angles..
Nov 25 2016, 2:48 AM · Arma 3
Lex added a comment to T119472: MQ-12 Falcon Drone. The camera - zones, viewing angles..

On version RC 1.66 the problem has remained.

Nov 25 2016, 2:47 AM · Arma 3
Lex created T121561: Need a Hot Fix to issue for Arma 3 1.66 . Operator of the UAV - There is no image from the shooter's camera..
Nov 25 2016, 2:44 AM · Arma 3
Lex created T121560: Need a Hot Fix to issue for Arma3 1.66 . MQ-12 Falcon Drone. The pilot's camera - control a zoom is lost.
Nov 25 2016, 2:19 AM · Arma 3
chad1088 created T121556: Arma 3 game error.
Nov 25 2016, 12:34 AM · Arma 3

Nov 24 2016

mickeymen added a comment to T121510: During switching weapon from prone position to Launcher, the Crouch not available to the player..

Hi @Lex, not sure what exactly you wanted to show, but thanks for this video.
I want again explain the problem through your video.
With a span of 0:16 to 0:19 in your video, the player can't use a Crouch.
But, If the switching weapons will from a standing position,then the player can Crouch at any time to change weapons!

Nov 24 2016, 6:35 PM · Arma 3
Lex added a comment to T121510: During switching weapon from prone position to Launcher, the Crouch not available to the player..

https://youtu.be/1BZu9G8jT1o

Nov 24 2016, 5:24 PM · Arma 3
mickeymen updated the task description for T121510: During switching weapon from prone position to Launcher, the Crouch not available to the player..
Nov 24 2016, 3:14 PM · Arma 3
mickeymen renamed T121510: During switching weapon from prone position to Launcher, the Crouch not available to the player. from Durring switching weapon from prone position to Launcher (3-4 second), the Crouch-command not works! to During switching weapon from prone position to Launcher (3-4 second), the Crouch-not works..
Nov 24 2016, 3:12 PM · Arma 3
TheMasterofBlubb added a comment to T86310: /experimental - aimlock,pistols,doors,cqb.

To the first problem: Welcome to the real world. Thats a normal problem. In the arma we got told to watch our barrells because the red dot of the G36 is 5cm higher. That means on every target closer than 100m you have to check that the barrell is free and you have to aim over the target. So tahts actually how it has to be.

Nov 24 2016, 2:48 PM · Arma 3
Lex added a comment to T86310: /experimental - aimlock,pistols,doors,cqb.

Its not sticking to the head. Its changing the distance to your point of view thats why it seems that the crosshair sticks to the head. Its a optical illusion

Nov 24 2016, 2:31 PM · Arma 3
razazel changed the status of T121475: Configurability of recoil force on cannons + give shotShell simulation same new features as shotBullet. from New to Acknowledged.
Nov 24 2016, 2:24 PM · Arma 3
razazel changed the status of T121480: 0xC000041D - FATAL_USER_CALLBACK_EXCEPTION from New to Reviewed.
Nov 24 2016, 12:17 PM · Arma 3
razazel changed the status of T121445: Arma 3 Crash from New to Reviewed.
Nov 24 2016, 12:16 PM · Arma 3
razazel changed the status of T121487: Kepps crashing out from New to Need More Info.

please try to upload the troubleshooting files again following @Jawsh 's suggestions. In case you encounter some trouble uploading it here directly, please use the Dropbox or any other free file sharing service.

Nov 24 2016, 11:47 AM · Arma 3
razazel added a comment to T121470: Arma 3 Crashes when attempting to join a Battle Royale Mod server.

Could you please upload complete troubleshooting report? Thank you

Nov 24 2016, 11:45 AM · Arma 3
razazel changed the status of T121470: Arma 3 Crashes when attempting to join a Battle Royale Mod server from Acknowledged to Need More Info.
Nov 24 2016, 11:44 AM · Arma 3
razazel changed the status of T120511: Bug After update 1.64: The player takes the position of the snake (invisible barriers) from New to Reviewed.
Nov 24 2016, 11:44 AM · Arma 3
razazel changed the status of T121470: Arma 3 Crashes when attempting to join a Battle Royale Mod server from New to Acknowledged.
Nov 24 2016, 11:32 AM · Arma 3
razazel changed the status of T121477: Game Crash with .zip report from New to Need More Info.

Thank you for the feedback. Please upload the whole troubleshooting export ZIP file so we can check it out.

Nov 24 2016, 11:29 AM · Arma 3
razazel changed the status of T121468: crash from New to Need More Info.
Nov 24 2016, 11:28 AM · Arma 3
razazel changed the status of T121531: ERROR CODE 0xc0000005-status_access_violation from New to Need More Info.
Nov 24 2016, 11:15 AM · Arma 3
razazel changed the status of T121472: Game Crash from New to Reviewed.
Nov 24 2016, 11:13 AM · Arma 3
TobsA13 added a watcher for Arma 3: TobsA13.
Nov 24 2016, 10:04 AM
Jawsh added a comment to T121531: ERROR CODE 0xc0000005-status_access_violation.

@xi_dowzz, try - one-by-one - all of the possible solutions listed here.

Nov 24 2016, 1:56 AM · Arma 3
Ballistic09 created T121534: Certain models get stuck on wrong resolution LOD.
Nov 24 2016, 12:28 AM · Arma 3

Nov 23 2016

Meyo added a comment to T121472: Game Crash.

Thanks for your answer Jawsh,

Nov 23 2016, 9:53 PM · Arma 3
xi_dowzz created T121531: ERROR CODE 0xc0000005-status_access_violation.
Nov 23 2016, 9:48 PM · Arma 3
Hoizen created T121529: Zeus able to Open Edit Unit Window on Non-Editable Objects Through Map.
Nov 23 2016, 8:55 PM · Arma 3
neonoxd created T121528: Gui Editor Draw Order not actualized on changing.
Nov 23 2016, 7:46 PM · Arma 3
Lex added a comment to T74907: Floating rocks and other stuff on both Altis and Stratis.

I have such ticket.
https://feedback.bistudio.com/T82258
I have repeated it. But the reason of creation of the ticket was in another.

Nov 23 2016, 7:28 PM · Arma 3
GanzinoDaSigna added a comment to T82570: UAV Darter waypoints do not always work.

This thing is becoming more and more frustrating since the Falcon introduction with Apex.
It would be nice to use an UAV without the thrilling of not being capable of moving it where needed.

Nov 23 2016, 3:38 PM · Arma 3
jager added a comment to T121507: 3FPS bug.

Nov 23 2016, 2:50 PM · Arma 3
Lex updated the task description for T82258: Texture of the earth and horizon in a network game. .
Nov 23 2016, 2:28 PM · Arma 3
jager added a comment to T121507: 3FPS bug.

Nov 23 2016, 1:59 PM · Arma 3
Lex updated the task description for T82449: Aim distance of a shot of the modern tank..
Nov 23 2016, 11:54 AM · Arma 3
rizon02 updated the task description for T83352: Sort items in lists alphanumerically (e.g. terrain selection).
Nov 23 2016, 10:52 AM · Arma 3
Tsnfsdnfkjsdn added a comment to T119278: EDEN : Self-expanding unit list.

still no progress?

Nov 23 2016, 10:47 AM · Arma 3
Jawsh updated subscribers of T120586: Snake produces excessive blood decals.

This is still happening in 1.66RC

Nov 23 2016, 9:20 AM · Arma 3
Xeno added a comment to T120586: Snake produces excessive blood decals.

This is still happening in 1.66RC

Nov 23 2016, 8:33 AM · Arma 3
ZackHood added a comment to T121159: Arma 3 Crashing after small bar loading addons etc comes up.

Thank you for the feedback.

Any chance that you are using a BitDefender AV? We have gather some reports of player being unable to run the game while the BitDefender was running. Perhpas disableing it temporarily or allowing an exception for Arma 3 in it might help.

Other than that, you might want to try to run Arma 3 as an admin.

Please let me know if any of that helps.

Nov 23 2016, 1:28 AM · Arma 3
Lex added a comment to T82570: UAV Darter waypoints do not always work.

Replace the name on - UAV Darter traveling points don't work.
98% of UAV Darter won't reach in a point.
ArmA 3 RC 1.66
You when solve it UAV Darter?
https://youtu.be/UOQncpTZk9Q

Nov 23 2016, 12:55 AM · Arma 3

Nov 22 2016

jager added a comment to T121507: 3FPS bug.

Nov 22 2016, 10:40 PM · Arma 3
jager added a comment to T121507: 3FPS bug.

Nov 22 2016, 10:38 PM · Arma 3
jager added a comment to T121507: 3FPS bug.

Nov 22 2016, 10:26 PM · Arma 3
jager added a comment to T121507: 3FPS bug.

Nov 22 2016, 9:32 PM · Arma 3
Ethan_F added a comment to T121314: Kicked from game minutes after joining server.

Is there no fix for this?.. It is making Arma unplayable. Do you need more info or something? I would really like to get this figured out.

Nov 22 2016, 9:19 PM · Arma 3
mickeymen updated the task description for T121510: During switching weapon from prone position to Launcher, the Crouch not available to the player..
Nov 22 2016, 6:43 PM · Arma 3
mickeymen updated the task description for T121510: During switching weapon from prone position to Launcher, the Crouch not available to the player..
Nov 22 2016, 6:41 PM · Arma 3
mickeymen edited Steps To Reproduce on T121510: During switching weapon from prone position to Launcher, the Crouch not available to the player..
Nov 22 2016, 6:40 PM · Arma 3
mickeymen edited Steps To Reproduce on T121510: During switching weapon from prone position to Launcher, the Crouch not available to the player..
Nov 22 2016, 6:39 PM · Arma 3
mickeymen updated the task description for T121510: During switching weapon from prone position to Launcher, the Crouch not available to the player..
Nov 22 2016, 6:38 PM · Arma 3
mickeymen created T121510: During switching weapon from prone position to Launcher, the Crouch not available to the player..
Nov 22 2016, 6:36 PM · Arma 3
jager added a comment to T121507: 3FPS bug.

Nov 22 2016, 6:13 PM · Arma 3
jager created T121507: 3FPS bug.
Nov 22 2016, 6:13 PM · Arma 3
initramfs edited Steps To Reproduce on T121499: Dismissed waypoint needs to be skippable/completable without combat.
Nov 22 2016, 3:42 PM · Arma 3
Lex changed Operating System Version from 1607 to Arma3\ApexArma3\Dev on T117728: [Tanks DLC] Dev T-100, Slamer and Kuma always appears a sudden problem, it is impossible to eliminate this behavior..
Nov 22 2016, 3:18 PM · Arma 3
Lex changed Severity from severity:none to severity:feature on T83302: There is no coordination (adjustment of the zero line of a sight) of a cannon trunk and a viewfinder of a sight of the tank..
Nov 22 2016, 3:08 PM · Arma 3
Hennessey added a comment to T121497: ARMA 3 and Project ARGO keep crashing by memory.

I tried Vanilla but result is same:/ I think I need to report this... thanks a lot!

Nov 22 2016, 2:49 PM · Arma 3
Jawsh added a comment to T121497: ARMA 3 and Project ARGO keep crashing by memory.

@Hennessey, that latest arma3.rpt file says that you are using a mod. Could you disable it and try again? If that resolves the issue then that could indicate that the mod is at fault.

Nov 22 2016, 2:41 PM · Arma 3
Hennessey added a comment to T121497: ARMA 3 and Project ARGO keep crashing by memory.

Nov 22 2016, 2:29 PM · Arma 3
Jawsh added a comment to T120466: Squad.xml does not appear in the map.

Hello guys, any news on this? Are you able to confirm a fix or is it a still issue on Dev/RC branch?

Nov 22 2016, 1:26 PM · Arma 3
razazel added a comment to T120466: Squad.xml does not appear in the map.

Hello guys, any news on this? Are you able to confirm a fix or is it a still issue on Dev/RC branch?

Nov 22 2016, 12:45 PM · Arma 3
initramfs created T121499: Dismissed waypoint needs to be skippable/completable without combat.
Nov 22 2016, 11:55 AM · Arma 3
Jawsh added a comment to T121497: ARMA 3 and Project ARGO keep crashing by memory.

@Hennessey, the arma3.rpt files that you have provided indicate that you are using version 1.62.137494. The latest main/stable version is 1.64.138732. Update the game via Steam and try again.

Nov 22 2016, 10:54 AM · Arma 3
Hennessey updated the task description for T121497: ARMA 3 and Project ARGO keep crashing by memory.
Nov 22 2016, 10:49 AM · Arma 3
Hennessey updated the task description for T121497: ARMA 3 and Project ARGO keep crashing by memory.
Nov 22 2016, 10:43 AM · Arma 3
Hennessey updated the task description for T121497: ARMA 3 and Project ARGO keep crashing by memory.
Nov 22 2016, 10:43 AM · Arma 3
mickeymen updated the task description for T120511: Bug After update 1.64: The player takes the position of the snake (invisible barriers).
Nov 22 2016, 10:39 AM · Arma 3
mickeymen renamed T120511: Bug After update 1.64: The player takes the position of the snake (invisible barriers) from After update 1.64 the player not able go prone before stones (invisible barriers) to Bug After update 1.64: The player takes the position of the snake (invisible barriers).
Nov 22 2016, 10:37 AM · Arma 3
Hennessey created T121497: ARMA 3 and Project ARGO keep crashing by memory.
Nov 22 2016, 10:36 AM · Arma 3
mickeymen updated the task description for T120511: Bug After update 1.64: The player takes the position of the snake (invisible barriers).
Nov 22 2016, 10:34 AM · Arma 3
mickeymen added a comment to T120511: Bug After update 1.64: The player takes the position of the snake (invisible barriers).

Hi all! Who else will mark this ticket with his presence?
This bug should be fixed as soon as possible, because this bug can break the normal gameplay

Nov 22 2016, 10:32 AM · Arma 3
mickeymen added a comment to T120347: RESOLVED.

Hi, I can't use dev because I have some mods.
(problem appear without mods also)
anyway I will expect fixes in 1.66, thanks for answer

Nov 22 2016, 10:28 AM · Arma 3
razazel added a comment to T120347: RESOLVED.

Could you check out latest Development branch? There were some fixes applied to the radio channels and speech sounds, should be better there (and of course later in stable/main branch).

Nov 22 2016, 8:48 AM · Arma 3
Dr.Muerrte added a comment to T120542: technical suggestions for A3 damage system improvements (infantry and vehicles).

calm down

Nov 22 2016, 1:57 AM · Arma 3
Lex added a comment to T71741: Wind Turbines Silent?.

+ 100%
The sound on the wind generator is necessary
https://youtu.be/xnSrdE9uvPU

Nov 22 2016, 1:39 AM · Arma 3
mickeymen updated the task description for T120347: RESOLVED.
Nov 22 2016, 12:47 AM · Arma 3
TheMasterofBlubb added a comment to T83302: There is no coordination (adjustment of the zero line of a sight) of a cannon trunk and a viewfinder of a sight of the tank..

Then make this ticket a feature request....

Nov 22 2016, 12:46 AM · Arma 3
mickeymen renamed T120347: RESOLVED from After update 1.64 the voice of the player character, is too quiet. to After update 1.64 I have a problems with sounds of speech..
Nov 22 2016, 12:45 AM · Arma 3
Lex added a comment to T82570: UAV Darter waypoints do not always work.

I do not understand this bug is easy to appear on bespilotnike. I put two drone in the editor, and a detachment of the enemy. During the game in the editor, drone revolves around the point and can not take the appointed position.
Is there no time to fix it?
Video
https://youtu.be/Vk_Rjf8liOA
for Mission Editor.


Use the UAV to detect the enemy.

Nov 22 2016, 12:40 AM · Arma 3

Nov 21 2016

Lex added a comment to T83302: There is no coordination (adjustment of the zero line of a sight) of a cannon trunk and a viewfinder of a sight of the tank..

If there is a ballistic computer on board:

  • On board there are semi-automatic ballistics
  • Optical sight gunner and tank commander

set up at the site. Lead ballistic barrel in the optical axis zero sight.

  • All the other amendments to the optics on the sighting frame with a wide range of scales on the angle correction of sight.
Nov 21 2016, 11:59 PM · Arma 3
Lex updated the task description for T83302: There is no coordination (adjustment of the zero line of a sight) of a cannon trunk and a viewfinder of a sight of the tank..
Nov 21 2016, 11:22 PM · Arma 3
ceeeb added a comment to T121239: AI can suppress and fire precisely at target without any line of sight in some circumstances..

Example FOV of firing AI:

Nov 21 2016, 10:11 PM · Arma 3
ceeeb added a comment to T82957: Enemy AI knows your exact position when you detonate explosives or satchel charges.

Issue still occurs in current dev build 1.67.139357

Nov 21 2016, 9:51 PM · Arma 3
ceeeb updated the task description for T82957: Enemy AI knows your exact position when you detonate explosives or satchel charges.
Nov 21 2016, 9:16 PM · Arma 3
goughdc added a comment to T119458: Primary Weapon Gone After Revive.

Spoke with C4G server admin Roidrage and they are confident the issue is related to Wastland by Sa-Matra scripting. This issue can likely be closed.

Nov 21 2016, 8:16 PM · Arma 3
Jawsh added a comment to T121487: Kepps crashing out.

@SpanishJohn, can you archive and upload the arma3.rpt, arma3.bidmp, and arma3.mdmp files? You can use a file archiver program such as 7-Zip to pack the files into a .7z or .zip file. You should then be able to attach that file to a comment. If that does not work then could you upload the file to a free file sharing service such as Dropbox? It is important that the developers have access to all 3 of the file types (arma3.rpt, arma3.bidmp, and arma3.mdmp).

Nov 21 2016, 4:27 PM · Arma 3
TheMasterofBlubb added a comment to T119458: Primary Weapon Gone After Revive.

Actually in rare cases the vanilla revive puts your weapon on the back. Workaround: switch firemode

Nov 21 2016, 4:13 PM · Arma 3
TheMasterofBlubb added a comment to T83302: There is no coordination (adjustment of the zero line of a sight) of a cannon trunk and a viewfinder of a sight of the tank..

The Barrels of the Kuma and slammer are left of the gunner scope and the Barrell of the T100 is left.
The Crews on tanks can work with such corrections, because they use 1 Tank all the time.
AI does it Players do it. I mean Kuma and Slammer goe 0.5m down and left , T100 0,5m right and down. Thats it
The firecomputer against Infanty is some thing different. I would prefer to higher the max manual range for that maybe on 2.5 km

Nov 21 2016, 4:11 PM · Arma 3
SpanishJohn added a comment to T121487: Kepps crashing out.


I try to upload the zip files but this happens

Nov 21 2016, 4:07 PM · Arma 3
SpanishJohn added a comment to T121487: Kepps crashing out.

Yes i always do check integrity after each crash. Always ok.

Nov 21 2016, 4:05 PM · Arma 3
SpanishJohn added a comment to T121487: Kepps crashing out.

Nov 21 2016, 4:05 PM · Arma 3
Jawsh added a comment to T121470: Arma 3 Crashes when attempting to join a Battle Royale Mod server.

@zJHAWKx, please upload the report file itself as it also contains arma3.mdmp files. It is important for the developers to have all 3 crash files together. If you cannot directly upload the report file to the feedback tracker then try uploading it to a free file sharing service such as Dropbox then linking to the file here.

Nov 21 2016, 3:11 PM · Arma 3
Jawsh added a comment to T121487: Kepps crashing out.

@SpanishJohn, have you tried verifying the integrity of the game cache?

Nov 21 2016, 3:03 PM · Arma 3
Lex added a comment to T83302: There is no coordination (adjustment of the zero line of a sight) of a cannon trunk and a viewfinder of a sight of the tank..

In the first seconds of video - axis offset ballistic computer AI,
for an explosive charge HE, T-100 on. Centre sight arrow above the target. But AI is on target. Keeping sight position, your shot is off target.

Nov 21 2016, 2:45 PM · Arma 3