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Nov 20 2024
Nov 20 2024
Makron added a comment to T186602: 0xCFFFFFFF - APPLICATION_HUNG - 0xC0000005 STATUS_ACCESS_VIOLATION..
kju-PvPscene renamed T186601: [QoL] Change dark blue to other color in the diag capture UI to be the text be readable from [QoL] Change dark blue to other color in capture frame UI to be the text be readable to [QoL] Change dark blue to other color in the diag capture UI to be the text be readable.
If you're using the perf branch, wait for the update or switch to stable.
Nov 19 2024
Nov 19 2024
I've just noticed a new graphics driver 566.14 from 12NOV. I have 566.03. Maybe that is the cause of the issues ??
Fixed 2.20
TRAGER renamed T182834: Clusters and UXO sound shaders issues from Cluster bombs use non separated explosion sounds for 'distance' range to Clusters and UXO sound shaders issues.
ZachSmith added a comment to T163083: [Feature Request] Scripting Command to Set Toolbox Columns and Row amount.
So sad, still an unusable control with script controls...
Leopard20 added a comment to T185482: arma3_x64.exe crashes with STATUS_ILLEGAL_INSTRUCTION when loading the main menu after 2.18 update.
Official Arma Discord, #perf_prof_branch channel:
https://discord.com/invite/arma
Nov 18 2024
Nov 18 2024
mickeymen edited Steps To Reproduce on T186554: Update 2.18 broke "Set Mode" and "Set AI Mode" modules in the editor (+ repro mission).
fragmeister57 added a comment to T185482: arma3_x64.exe crashes with STATUS_ILLEGAL_INSTRUCTION when loading the main menu after 2.18 update.
In T185482#2701071, @kju-PvPscene wrote:You may want to ask on the arma discord as reminder if your update was missed
kju-PvPscene added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.
types from last week
F13, F14, and F15 now work, F16~F24 still work as keybinds, but display as "UNEXPECTED_KEY_ID"
Found that this is almost certainly related to missing DIK keycodes
These I believe are the missing DIK code and scancode lines, from "\a3\ui_f\hpp\definedikcodes.inc"
Reference I found for DIK codes: https://community.bistudio.com/wiki/DIK_KeyCodes
agreed. especially for large terrains is seriously hampers the ability to navigate or plan as you have to zoom in a lot.
Nov 17 2024
Nov 17 2024
BIS_fnc_KK changed the status of T155459: Units with insignia + unsupported uniform cause graphical issues with JIP from New to Feedback.
BIS_fnc_KK added a comment to T155459: Units with insignia + unsupported uniform cause graphical issues with JIP.
rev 152421
Sorry for the ambiguous repro steps and wrong code, I believe my intention was originally to use _this instead of this but I didn't catch the error because it currently doesn't work either way.
ZachSmith renamed T169217: Increased Map Detail When Zoomed Out from Show Roads on Map When Zoomed Out to Increased Map Detail When Zoomed Out.
Will this ever be a possibility? Recently went into the Editor and was reminded of this difference. It would make the in-game map look substantially better than it does currently.
Nov 16 2024
Nov 16 2024
Aren't both 1st and 3rd person views not using the same models? (Or maybe, does a model file contain both a 1st/3rd person models?)
• rohithsol added a comment to T186146: Script error in Contact campaign mission "Anomalous Phenomena".
Nov 15 2024
Nov 15 2024
kju-PvPscene added a comment to T186319: [Feature request] Usability improvements for jipqueue log/display.
logEntities has class name and position (but no vehVarName either)
dedmen set Ref Ticket to AIII-56282 on T186037: Way for modlist html to choose between CDLC or CDLC compat. data.
dedmen added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.
deleteVehicle has received a local check and should be fixed.
If there is a repro, I need a repro to see whats happening
BIS_fnc_KK added a comment to T186377: BIS_fnc_setRain - raindrop texture is not suited to snow effect when function is set to snow .
I've updated documentation yesterday
Oh I see the mistake.
kju-PvPscene added a comment to T186319: [Feature request] Usability improvements for jipqueue log/display.
above is the output currently generated. some you can pinpoint, a few have class name, most only displayName or something obscure like "Turret"
kju-PvPscene added a comment to T186159: [Feature request] Add "capture" cheat command to open "diag capture" dialog - without triggering a frame capture.
you generate captures on the server and want to view them (but also do file capturing on the client - as said using #frame/#sframe resets diag_captureSlowFrame with continuousCounter
kju-PvPscene added a comment to T186157: [Features request] Chat response if faulty input was provided for #captureSlowFrame.
faulty parameters (type or number) for #captureSlowFrame
kju-PvPscene renamed T186157: [Features request] Chat response if faulty input was provided for #captureSlowFrame from [Features request] Chat response if faulty input was provided for #captureFrame/captureSlowFrame to [Features request] Chat response if faulty input was provided for #captureSlowFrame.
"the cloud file provider is not running"
dedmen added a comment to T186157: [Features request] Chat response if faulty input was provided for #captureSlowFrame.
What is "faulty" input? Examples?
dedmen added a comment to T186159: [Feature request] Add "capture" cheat command to open "diag capture" dialog - without triggering a frame capture.
Why would you open the dialog, without capturing anything.
I don't see the usercase.
dedmen closed T186248: Flickering or stuttering of playable characters, npcs and their equipment. as Resolved.
Should for now be fixed on profiling branch.
dedmen added a comment to T186319: [Feature request] Usability improvements for jipqueue log/display.
Add class name and vehVarName (if assigned) to network objects
dedmen changed the status of T186396: arma3 Exit code: 0xC00000D STATUS_ILLEGAL_INSTRUCTION from New to Need More Info.
That's what you get for pirating
RickOShay added a comment to T186377: BIS_fnc_setRain - raindrop texture is not suited to snow effect when function is set to snow .
Thanks KK - excuse my ignorance in the context of BIS_fnc_setRain how do I reference the (presumably) first frame in the sequence of snowflake4_ca.paa? Like this?
// texDropCount isn't documented from what I can see.
Nov 14 2024
Nov 14 2024
The base of the optic seems to be inverted
If v4 fails to install, try versions 4.5+ because they should be backward compatible with v4
BIS_fnc_KK added a comment to T186377: BIS_fnc_setRain - raindrop texture is not suited to snow effect when function is set to snow .
"a3\data_f\snowflake4_ca.paa" it means it has 4 flakes in it, you are using it as 1 flake
TRAGER renamed T184578: Environmental sounds configuration issues from Livonia environmental sounds configuration issues to Environmental sounds configuration issues.
RickOShay added a comment to T186377: BIS_fnc_setRain - raindrop texture is not suited to snow effect when function is set to snow .
Ok I've amended this ticket. My apologies for wasting your time - it was my mistake - I still had a mod loaded that caused the water splash particle/decal issue.
This morning I tested the function on 40+ maps with different texture scaling and settings and the function works perfectly and no snow impact water effect.
RickOShay renamed T186377: BIS_fnc_setRain - raindrop texture is not suited to snow effect when function is set to snow from BIS_fnc_setRain - water decal on terrain surface when function set to snow to BIS_fnc_setRain - raindrop texture is not suited to snow effect when function is set to snow .
iHATEmyPOScomputerTHATSheldTOGETHERbyDUCTAPE added a comment to T186370: Why cannot I play this game.
Might be a stupid question, but how and where do I do so Leo?
I do consider the group limit an issue in which Arma 3 should improve upon.
Nov 13 2024
Nov 13 2024
BIS_fnc_KK added a comment to T186377: BIS_fnc_setRain - raindrop texture is not suited to snow effect when function is set to snow .
Can you give a location where to observe it or/and upload a video?
BIS_fnc_KK changed the status of T150415: Multiplayer is Not Allowing Players to Pick Up Items from Dead Bodies from New to Feedback.
BIS_fnc_KK added a comment to T150415: Multiplayer is Not Allowing Players to Pick Up Items from Dead Bodies.
There have been some indirect fixes that could have affected this bug, please check if it still is happening after Revision: 152411
Install the latest .NET Framework.
As usecase was requested:
dedmen changed the status of T186290: Datalink config properties do not work correctly on soldier type units from New to Feedback.
With EF CDLC release
dedmen added a comment to T186290: Datalink config properties do not work correctly on soldier type units.
These config entries are only read on Transport vehicles.
On people, they do have the entry in engine, but its always initialized to false, and never read from config.
• barnshenncp added a comment to T186156: [Feature request] Expand logging commands with runtime context .
Nov 12 2024
Nov 12 2024
• neenonw89 added a comment to T186156: [Feature request] Expand logging commands with runtime context .
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