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Clusters and UXO sound shaders issues
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Description

classproblemfix reference
1UXO_Exp_Low_SoundShaderExtra sounds added (sounds № 15-22 for 'medium range' must be removed - see fix reference), this class sounds must look same like fix referenceClusterBomb_Exp_Low_SoundShader
2ClusterBomb_Exp_Dist_SoundShaderDublicated with medium range sounds (№ 15-22). In gameplay we're missing 7 splendid sounds, watch video1, video2no in game, see data bin a3\sounds_f_orange\arsenal\explosives\clusterbomb\ cluster_exp_dist_01 - 08: expect cluster_exp_dist_02.wss due unedited tank cannon shot sound
3UXO_Dist_Exp_SoundShaderSame as above but no need add sound cluster_exp_dist_08.wss due multi explosion sound for cluster, UXO is single explo onlya3\sounds_f_orange\arsenal\explosives\clusterbomb\ cluster_exp_dist_01 - 07: expect cluster_exp_dist_02.wss

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Operating System Version
23H2
Category
Config
Steps To Reproduce
nowneed to be
1
2
3

Event Timeline

TRAGER created this task.Jul 13 2024, 11:28 AM
TRAGER renamed this task from Cluster bombs use non separated explosion sounds for 'distance' range to Clusters and UXO sound shaders issues.Tue, Nov 19, 11:18 AM
TRAGER updated the task description. (Show Details)
TRAGER changed Reproducibility from N/A to Always.
TRAGER edited Steps To Reproduce. (Show Details)