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MRCO optic inverted in view model
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Description

The MRCO view model does not look the same with the third-person model; please take a look and fix it.

Details

Severity
Feature
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
Visual-Weapons
Additional Information

Event Timeline

wojtek6 created this task.Thu, Nov 14, 7:35 PM

The base of the optic seems to be inverted

cr4qsh0t added a subscriber: cr4qsh0t.EditedSat, Nov 16, 11:47 AM

Aren't both 1st and 3rd person views not using the same models? (Or maybe, does a model file contain both a 1st/3rd person models?)

While we're at it, I also have an issue to report on the MRCO:

It's "weaponInfoType" is (curiously) RscOptic_sos (the SOS scope itself doesn't use this), and the IGUI for this display contains a control element with IDC 198, which is used for displaying distance to target (in meters; used in e.g. Nightstalker or TWS).

This leads to a script scanning optics for ones with integrated rangefinders to erroneously include the MRCO as well.

EDIT: Or have I been blind all this time to the range distance display on the MRCO?

EDIT2: Nope, I don't see any ranges displayed anywhere, I'm pretty sure this is a left-over configuration inconsistency from development, maybe BI wanted to add a rangefinder to the MRCO, but decided against that in the last moment, and just hid the display instead of removing it altogether.