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Multiplayer is Not Allowing Players to Pick Up Items from Dead Bodies
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Description

In the 3den editor I have changed enemy unit loadouts to a custom loadout. When an online player kills these enemy units with the custom loadout, they are incapable of picking up magazines, items, etc-- from the inventory of the body. The only person who does not have issues with this is the server host. All players encounter this issue otherwise.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Multiplayer
Steps To Reproduce
  1. Open the 3den editor, place down enemy unit and edit the unit's loadout into a customized loadout.
  2. Export the mission to multiplayer.
  3. Host the game online (not LAN), and have a second player join.
  4. Have the second player kill the enemy unit, and attempt to pick up the items from the body.

The second player should not be able to pick up any magazines, FAKs, etc. Some items are lootable, such as the gun, compass, watch, and so on. This is a major issue for players who need to resupply from the dead bodies. They are left vulnerable with no ammunition, or form of healing. This issue has been going on for years, and has not changed whatsoever.

Additional Information

UPDATE

I have found a solution. Instead of editing the enemy unit's loadout using the "edit loadout" option, I scripted the customizations to the loadout via the unit's init. For whatever reason, this works and allows all my players to loot everything off the body. It seems that the "edit loadout" option is broken in regards to the player's ability to loot their stuff.

Event Timeline

flashartist50 changed Severity from Minor to Major.Apr 18 2020, 12:20 PM
flashartist50 edited Additional Information. (Show Details)
flashartist50 edited Additional Information. (Show Details)
LSValmont added a subscriber: LSValmont.EditedApr 19 2020, 8:06 AM

Had the same issue (v 1.98).

  • Hosted Game (Playing on LAN)
  • Coop mission with 6 players
  • No mods other than CBA
  • Only one player had the issue. (non host)

Player could not pick up weapons from dead bodies nor drop his main weapon. Any attempt to drop his main weapon resulted in said weapon being duplicated on the ground but not really removed from the slot on the player's inventory.
Affected player was able to remove the magazine from his bugged main weapon but not add a new magazine in so reload was also bugged.

PS: Bugged weapon was the Mk-I EMR, but the player and also the mission host have the Marksmen DLC so I don't think it was an issue with the player not owning the DLC.

Someone on BI's discord said the solution is for that player to change his profile in-game but that would reset all his settings and also loose his steam profile name so I believe this shouldn't be happening in the first place on ANY profile. (if that is really the issue).

I suggested the player to try the "fix" and try again but he was so frustrated by the bug that he just stopped playing so I don't know if that work around really works.

I also had recently an instance of a player picking up a first aid kit from the ground, appearing on his inventory but the item remained on the ground for the other players essentially duplicating the item so this item duplication and bugging in Multiplayer seems quite common/prevalent.

flashartist50 edited Additional Information. (Show Details)Apr 19 2020, 4:21 PM
flashartist50 edited Additional Information. (Show Details)

UPDATE

I have found a solution. Instead of editing the enemy unit's loadout using the "edit loadout" option, I scripted the customizations to the loadout via the unit's init. For whatever reason, this works and allows all my players to loot everything off the body. It seems that the "edit loadout" option is broken in regards to the player's ability to loot their stuff.

It is great that you found a work around and specially the origin of the issue, as I too was using the "edit loadout" option!

Still, BI devs please fix this ASAP!

There have been some indirect fixes that could have affected this bug, please check if it still is happening after Revision: 152411

BIS_fnc_KK changed the task status from New to Feedback.Wed, Nov 13, 9:51 PM