Hello StimpsonJCat.
Does this still occur after release of 1.0?
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Jan 2 2024
Hello UrstMcRedHead.
This is not a bug but a feature - https://en.wikipedia.org/wiki/Engine_braking
In T175113#2537144, @JohnJoeMcGirl wrote:Issue persists since about Q1 2023, previously able to join heavy modded. None of the populated mod servers are accessible.
I can join unmodded no issues, I can join some that have a handful of really light mods. Not sure where the threshold sits
Edit: i am actually on PC, didnt see the Tag
Hello CW5-Player.
The issue has been fixed for 1.0.0.70 experimental and the fix will appear on stable in the future.
Should be resolved on the current version :)
Hello everyone.
We cannot reproduce the issue on exp. build 1.0.0.47 nor latest 1.0.0.82. Possibly the issue has been fixed
Hello everyone.
We have fixed the problem on our end and the fix should be released with the 1.24 update.
Hello kanelbolle.
The issue should be fixed since 1.0.0.64 version
Fixed in build 1.0.0.50.
Unfortunately the log does not contain any related information as the game does not crash but freezes only. Have you installed any additional software upon reinstalling Windows that could be causing this?
In T177788#2547043, @Smola wrote:In T177788#2543351, @Geez wrote:Hello Smola.
There is either a faulty object on the server or the server is running out of RAM.
Regards,
GeezHello friends, I’m writing for the 3rd time, I kindly ask you to give me a detailed answer regarding server crashes, tell me where to dig, last time they told me that my objects were not working properly, but they didn’t say which ones, I kindly ask you to tell me what they are object, please, I’ve been suffering for a month now.
In T168235#2547593, @Nytlenc wrote:Hello @Geez! Any news about this bug? When developing mods, every time there is a need for debugging on the server side when multiplayer is running, but debuging on server side does not work. Often i need to look at what data was transmitted by the client and what was received by the server, and then debug the received data on the server side. Unfortunately, the operation of single-player mode and multiplayer mode differs in terms of client-server interaction. This makes working with mods very difficult when server debugging is broken.
Thank you.
We are aware of this problem.
In T174393#2548253, @OneMiller11 wrote:@Geez Is there any information about this?
Dec 11 2023
Hello BluntzR4me.
Can you please upload your mission storage?
Resolved for 1.24 update.
Is this server in collaboration with the official team?
Hello again.
The issue has been resolved for one of the future updates.
Hello Twodogsporking.
This seems like an issue with your network. Do you have an option to test this on another network? Also if you are using wi-fi we suggest that you switch to cable as wifi is generally not recommended for online games.
Hello fundogthrillionaire.
If you can start the placing animation but you do not finish building the shelter, the issue is that your character stands too close to the shelter when building it, rather than the location being unsuitable.
The way to resolve this is not to stand so close to the shelter when building it.
Thank you, we will investigate with BattlEye.
Thank you, we will investigate with BattlEye.
Hello Smola.
There is either a faulty object on the server or the server is running out of RAM.
Regards,
Geez
Hello nomisum.
Is this still an issue after 1.0?