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Oct 14 2022

kju-PvPscene edited Additional Information on T168217: [Feature Request] SQF command to return only vehicles for a given side.
Oct 14 2022, 9:39 PM · Arma 3
kju-PvPscene created T168217: [Feature Request] SQF command to return only vehicles for a given side.
Oct 14 2022, 9:39 PM · Arma 3
TRAGER created T168212: A3+WS, Gunners, VR→ВР, ё→е in RU translations.
Oct 14 2022, 4:02 PM · Arma 3
Manchot updated the task description for T167993: Server crash - 130+ players - Linux x64.
Oct 14 2022, 1:14 PM · Arma 3
breitenbergstephan added a comment to T168179: VON not working.
Oct 14 2022, 11:53 AM · Arma 3
Tenshi added a comment to T166740: Sudden crash for no reason.

Can you check if you also crash when playing without mods?

Oct 14 2022, 10:39 AM · Arma 3
Tenshi added a comment to T168104: total freeze during game.

Can you post your most recent .rpt and (FROZEN) .mdmp's? That way we can see what might be causing the issue.

Oct 14 2022, 10:33 AM · Arma 3

Oct 13 2022

honger edited Additional Information on T168176: DynSim units not simulated when player is in AI-controlled vehicle (with DLCs, CDLCs or mods).
Oct 13 2022, 6:52 PM · Arma 3
honger updated the task description for T168176: DynSim units not simulated when player is in AI-controlled vehicle (with DLCs, CDLCs or mods).
Oct 13 2022, 6:51 PM · Arma 3
honger renamed T168176: DynSim units not simulated when player is in AI-controlled vehicle (with DLCs, CDLCs or mods) from DynSim units not simulated when player is in AI-controlled vehicle to DynSim units not simulated when player is in AI-controlled vehicle (with DLCs, CDLCs or mods).
Oct 13 2022, 3:24 PM · Arma 3
POLPOX added a comment to T153504: [Feature Request] New config parameters: hiddenSelectionsDamagedMaterials and hiddenSelectionsDestroyedMaterials.

Really a big bump, but I'd like to see this. class Damage is somewhat hard to understand, unreliable and not good for custom materials (for either config/ingame command).
If this could be a thing, script commands for them are needed as well I think (Like setObjectDamaged/DestroyedMaterial ?).

Oct 13 2022, 1:45 PM · Arma 3
R00N13 created T168179: VON not working.
Oct 13 2022, 11:00 AM · Arma 3
honger edited Steps To Reproduce on T168176: DynSim units not simulated when player is in AI-controlled vehicle (with DLCs, CDLCs or mods).
Oct 13 2022, 1:29 AM · Arma 3
honger created T168176: DynSim units not simulated when player is in AI-controlled vehicle (with DLCs, CDLCs or mods).
Oct 13 2022, 1:29 AM · Arma 3

Oct 11 2022

mallinga created T168141: Wrong vehicle classes in LDF faction!.
Oct 11 2022, 9:45 AM · Arma 3

Oct 10 2022

black-jackal added a comment to T161934: Scenario's completed not showing.

any news from anyone?

Oct 10 2022, 8:51 PM · Arma 3
Tenshi added a comment to T168072: Game crashed at start up.

Your crash has this in it:

ErrorMessage: Include file x\cba\addons\main\script_macros.hpp not found.
Oct 10 2022, 5:09 PM · Arma 3
jasmeet989 added a comment to T166653: Radio Support Transport - Dismount Behavior .
Oct 10 2022, 1:14 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
jasmeet989 added a comment to T166653: Radio Support Transport - Dismount Behavior .
Oct 10 2022, 1:14 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire

Oct 9 2022

sharp1337 created T168113: Unary random <SCALAR> can roll the input value..
Oct 9 2022, 9:52 PM · Arma 3
Fraali added a comment to T167985: Server Crash: NULL_POINTER_READ_c0000005.

I updated our server to the latest profiling build, (v06 - 2.10.149973) and the server still crashed. Hopefully the profiling build crash can help a bit.

Oct 9 2022, 6:59 PM · Arma 3
REMT144 created T168104: total freeze during game.
Oct 9 2022, 2:25 PM · Arma 3
POLPOX created T168103: [Feature Request] Make it possible to customize a laser sight's laser attributes.
Oct 9 2022, 9:38 AM · Arma 3
Rhenry82 created T168099: Vehicles Empty Upon respawning using Vehicle Respawn Module.
Oct 9 2022, 2:47 AM · Arma 3

Oct 8 2022

Deimohs created T168094: 0xC0000005 Status Access Violation Crash.
Oct 8 2022, 9:36 PM · Arma 3
johnb43 created T168091: addToRemainsCollector and removeFromRemainsCollector do not work on corpses.
Oct 8 2022, 7:42 PM · Arma 3
Asmo added a comment to T166592: Dedicated Server crash: Access Violation.

The crash happens when you delete AI bot from burning vehicle.
Minimal steps to reproduce:

  1. Setup your scene as shown on the screenshot

  1. Add the following code to player's Init
Oct 8 2022, 5:38 PM · Arma 3
RABBION created T168082: Unable to unbind numpad numbers to in-game maps.
Oct 8 2022, 9:04 AM · Arma 3

Oct 7 2022

MSGTHowell created T168072: Game crashed at start up.
Oct 7 2022, 9:15 PM · Arma 3
Tenshi added a comment to T167941: Access Violation Crash.

The cause seems to be in a windows program called "XAudio2_7", the issue has been reported to Windows.

Oct 7 2022, 10:44 AM · Arma 3
Manchot edited Additional Information on T167993: Server crash - 130+ players - Linux x64.
Oct 7 2022, 10:43 AM · Arma 3

Oct 6 2022

kstockton added a comment to T166653: Radio Support Transport - Dismount Behavior .

After more testing, the Radio Support Module Transport doesn't work on dedicated server whether it's the performance/profiling binary or the vanilla binary.

Oct 6 2022, 9:08 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
kstockton added a comment to T166653: Radio Support Transport - Dismount Behavior .

I had issues when using the performance/profiling binary. Which binary are you using?

Oct 6 2022, 7:55 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
kstockton edited Steps To Reproduce on T168045: SOG PF Radio Support Transport Broken.
Oct 6 2022, 7:54 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
kstockton edited Steps To Reproduce on T168045: SOG PF Radio Support Transport Broken.
Oct 6 2022, 4:58 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
kstockton edited Steps To Reproduce on T168045: SOG PF Radio Support Transport Broken.
Oct 6 2022, 4:56 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
kstockton created T168045: SOG PF Radio Support Transport Broken.
Oct 6 2022, 4:56 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
kstockton added a comment to T166653: Radio Support Transport - Dismount Behavior .

Sirloin, I'm seeing issues with the Radio Support Transport module as well. Did you find-out anything more in your testing?

Oct 6 2022, 4:07 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
ethanallen added a comment to T166882: [Feature Request] Add script command to overwrite CfgVehicles armor config.
Oct 6 2022, 12:05 PM · Arma 3

Oct 5 2022

Ivanovic added a comment to T167941: Access Violation Crash.

I see! Thank you for the reply

Oct 5 2022, 2:15 PM · Arma 3
LouMontana closed T168021: enableSaving blocks scripted saves as Resolved.
Oct 5 2022, 10:45 AM · Arma 3
NeilZar added a comment to T167534: Several issues with "compatibleItems" and "compatibleMagazines".

Fixed the duplicate entries issue in rev. 149975

Oct 5 2022, 9:29 AM · Arma 3
Fraali added a comment to T167985: Server Crash: NULL_POINTER_READ_c0000005.

It seems that this did not fix the issue. I applied "-malloc=system" to the start up params of our live server, and it crashed with seemingly the same fault address.
--EDIT--

Oct 5 2022, 3:04 AM · Arma 3
honger created T168021: enableSaving blocks scripted saves.
Oct 5 2022, 12:10 AM · Arma 3
sharp1337 updated the task description for T168020: enableSaving influences the saveGame command (intended?).
Oct 5 2022, 12:09 AM · Arma 3
sharp1337 created T168020: enableSaving influences the saveGame command (intended?).
Oct 5 2022, 12:08 AM · Arma 3

Oct 4 2022

Tenshi closed T167917: Error compiling shader PSSpecularAlpha as Resolved.
Oct 4 2022, 5:05 PM · Arma 3
NeilZar added a comment to T167534: Several issues with "compatibleItems" and "compatibleMagazines".

So the issue with the CUP_arifle_MG36 is that has two PointerSlot's defined: the regular PointerSlot and CUP_PicatinnySideMountG36. So that is where the duplicate items come from, as both of them have the same items defined it seems. Similar to the issue with the UK3CB_G3SG1_RIS, but instead of the duplicate slot defining different items it defines the same items.

Oct 4 2022, 2:26 PM · Arma 3
NeilZar added a comment to T167534: Several issues with "compatibleItems" and "compatibleMagazines".

Interesting case where the muzzle will return the base class rather than the actual parent. Might be something that needs looking into, but out of the scope of this ticket.

Oct 4 2022, 1:48 PM · Arma 3
johnb43 added a comment to T167534: Several issues with "compatibleItems" and "compatibleMagazines".

After a small message exchange with Dedmen, he told me to include all the following information in the ticket:

Oct 4 2022, 7:20 AM · Arma 3
audibegan added a comment to T167917: Error compiling shader PSSpecularAlpha.
Oct 4 2022, 6:28 AM · Arma 3
Fraali added a comment to T167985: Server Crash: NULL_POINTER_READ_c0000005.

I will do that, it may take a while to see if it fixed the issue completely, but I very much appreciate the response!

Oct 4 2022, 2:14 AM · Arma 3

Oct 3 2022

Soviet248 created T168005: cannot pick up wire tap kit .
Oct 3 2022, 9:32 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Tenshi changed the status of T167985: Server Crash: NULL_POINTER_READ_c0000005 from New to Need More Info.
Oct 3 2022, 4:15 PM · Arma 3
Tenshi added a comment to T167985: Server Crash: NULL_POINTER_READ_c0000005.

Heya we analysed your crashlog.
Could you try setting the parameter "-malloc=system" and check if it resolves the isssue?

Oct 3 2022, 4:15 PM · Arma 3
Tenshi changed the status of T167941: Access Violation Crash from New to Reviewed.
Oct 3 2022, 4:03 PM · Arma 3
Tenshi added a comment to T167941: Access Violation Crash.

Hello, we've analysed your crash.
Unfortunately this issue is caused by Microsoft inside their code. Not by our game.
There is not much we can do.

Oct 3 2022, 4:02 PM · Arma 3
DyslexicTrinex added a comment to T167917: Error compiling shader PSSpecularAlpha.

Ah yes deleting that file and re verifying has worked and fixed my issue thanks

Oct 3 2022, 3:54 PM · Arma 3
Tenshi changed the status of T167917: Error compiling shader PSSpecularAlpha from New to Feedback.
Oct 3 2022, 3:46 PM · Arma 3
Tenshi added a comment to T167917: Error compiling shader PSSpecularAlpha.

Hello, we analysed your crashfiles.

Oct 3 2022, 3:45 PM · Arma 3
Tenshi changed the status of T167939: Game dosn´t start from New to Need More Info.
Oct 3 2022, 1:44 PM · Arma 3
Tenshi added a comment to T167939: Game dosn´t start .

Paste "The cloud file provider is not running" into google and follow the steps, this is an issue with onedrive.
Let us know if this fixes the issue.

Oct 3 2022, 1:44 PM · Arma 3
G00golplexian renamed T167996: get3denAttribute performance issue from get3denSelected performance issue to get3denAttribute performance issue.
Oct 3 2022, 1:37 PM · Arma 3
G00golplexian created T167996: get3denAttribute performance issue.
Oct 3 2022, 11:55 AM · Arma 3
Manchot edited Steps To Reproduce on T167993: Server crash - 130+ players - Linux x64.
Oct 3 2022, 11:22 AM · Arma 3
Shadow60_66 updated the task description for T167994: AI Vehicles as Subordinates Get Stuck on Everything.
Oct 3 2022, 11:05 AM · Arma 3
Shadow60_66 created T167994: AI Vehicles as Subordinates Get Stuck on Everything.
Oct 3 2022, 11:04 AM · Arma 3
Manchot created T167993: Server crash - 130+ players - Linux x64.
Oct 3 2022, 11:02 AM · Arma 3
Fraali created T167985: Server Crash: NULL_POINTER_READ_c0000005.
Oct 3 2022, 4:12 AM · Arma 3

Oct 2 2022

johnb43 updated the task description for T167980: BIS_fnc_setUnitInsignia doesn't always set insignia in MP.
Oct 2 2022, 9:47 PM · Arma 3
johnb43 created T167980: BIS_fnc_setUnitInsignia doesn't always set insignia in MP.
Oct 2 2022, 9:46 PM · Arma 3
Mangudai created T167971: Game Output not HDR.
Oct 2 2022, 1:41 PM · Arma 3
Peterious added a comment to T148730: The East Wind. Bug in the end of I episode (Tipping Point).

I Change Difficulty
Restart the Mission
The captain must survive.
It Works

Oct 2 2022, 11:20 AM · Arma 3

Oct 1 2022

Grave created T167948: Expanded: Magazines and crash issues..
Oct 1 2022, 9:38 PM · Arma 3
Ivanovic created T167941: Access Violation Crash.
Oct 1 2022, 5:02 PM · Arma 3
Auron edited Steps To Reproduce on T167940: Military Symbols and High Command enemy markers stay on.
Oct 1 2022, 4:31 PM · Arma 3
Auron edited Steps To Reproduce on T167940: Military Symbols and High Command enemy markers stay on.
Oct 1 2022, 4:31 PM · Arma 3
Auron created T167940: Military Symbols and High Command enemy markers stay on.
Oct 1 2022, 4:28 PM · Arma 3
PizzaHunter1337 created T167939: Game dosn´t start .
Oct 1 2022, 4:20 PM · Arma 3
MrJazzy added a comment to T167913: Increase UserMFDValue and UserMFDText limit.

Hello I'm a big fan of Hatchet and Apache mods. Recently I ordered couple of Thrustmaster cougar MFDs. Would love to use them in Arma 3 to full potential. As stated above, it would be really nice to let modders do their magic engine wise.

Oct 1 2022, 1:41 PM · Arma 3

Sep 30 2022

ballbsr added a comment to T167913: Increase UserMFDValue and UserMFDText limit.

I am the developer behind the F-117A Nighthawk, and making a full fidelity aircraft (or as close as you can) is extremely difficult and limiting on real virtuality. There just simply isn't enough to make it feel practical for all of the different pages and specifications. Raising these values would be essential to making aircraft to it's fullest extent, and having the ambition to do so, but not having the engine supporting you in these goals makes it difficult. You can only be hacky and creative for so long, before things start to get hard. I am relatively new to the modding scene, but seeing these limitations gives me little hope for me to make it a realistic / DCS feeling aircraft. But it's in your guy's power to change that, so we'll just have to wait and see how you guys feel. Maybe there's more to this than once thought by us, but we need at least a response.

Sep 30 2022, 9:26 PM · Arma 3
jarni created T167925: Exported group missing deleteGroupWhenEmpty.
Sep 30 2022, 8:19 PM · Arma 3
johnb43 added a comment to T167534: Several issues with "compatibleItems" and "compatibleMagazines".

Do you have an example for cases where it returns duplicates?

Sep 30 2022, 6:53 PM · Arma 3
jarni created T167923: OnActivation for Cycle Waypoint is not called.
Sep 30 2022, 6:27 PM · Arma 3
NeilZar added a comment to T167534: Several issues with "compatibleItems" and "compatibleMagazines".

Do you have an example for cases where it returns duplicates?

Sep 30 2022, 5:19 PM · Arma 3
DyslexicTrinex updated the task description for T167917: Error compiling shader PSSpecularAlpha.
Sep 30 2022, 4:09 PM · Arma 3
DyslexicTrinex edited Steps To Reproduce on T167917: Error compiling shader PSSpecularAlpha.
Sep 30 2022, 3:56 PM · Arma 3
DyslexicTrinex created T167917: Error compiling shader PSSpecularAlpha.
Sep 30 2022, 3:50 PM · Arma 3
BradMick added a comment to T167913: Increase UserMFDValue and UserMFDText limit.

I am on the Apache dev team and have been working with Mattysmith22 (previous commentor) on the MFD update for the mod. Increasing the user values would be massively invaluable to this effort. If I had to a give a number, I'd say somewhere in the ballpark of 1000 to 2000 user values would allow any conceivable MFD to be created. The issues we're running into are in creating graphics for the moving map displays int he aircraft. The Apache has a database of 150 points, this alone requires 2 user values per point, totalling 300. If we wanted to display other icons (such as radar targets, or threat indications) we'd need at least another 46 points (16 radar targets x 2 + 7 threats x 2). If we want to draw lines, and assume each line has 4 points per line that's another 8 per line, the aircraft can place 16 such lines so that brings that total up to 128. All of the listed items bring the total to around 474. So the minimum (and i'm sure i'm forgetting some things) is around 500. I'm a big fan of more is better, so I just doubled/quadrupled the minimum value.

Sep 30 2022, 1:32 PM · Arma 3
Yax updated the task description for T167913: Increase UserMFDValue and UserMFDText limit.
Sep 30 2022, 1:18 PM · Arma 3
Yax created T167913: Increase UserMFDValue and UserMFDText limit.
Sep 30 2022, 1:15 PM · Arma 3
Tenshi changed the status of T167854: Something wrong with add-ons & a missing config file from New to Reviewed.
Sep 30 2022, 9:28 AM · Arma 3
Tenshi added a comment to T167854: Something wrong with add-ons & a missing config file.

Like it says in the error message:

Sep 30 2022, 9:27 AM · Arma 3

Sep 29 2022

bahogbelat added a comment to T167878: please ignore this.
Sep 29 2022, 12:59 PM · Arma 3
bahogbelat added a comment to T167878: please ignore this.
Sep 29 2022, 12:58 PM · Arma 3
bahogbelat added a comment to T167878: please ignore this.
Sep 29 2022, 12:58 PM · Arma 3
bahogbelat added a comment to T167878: please ignore this.
Sep 29 2022, 12:57 PM · Arma 3
bahogbelat added a comment to T167878: please ignore this.
Sep 29 2022, 12:57 PM · Arma 3
bahogbelat added a comment to T167878: please ignore this.
Sep 29 2022, 12:56 PM · Arma 3
bahogbelat added a comment to T167878: please ignore this.
Sep 29 2022, 12:55 PM · Arma 3