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BIS_fnc_setUnitInsignia doesn't always set insignia in MP
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Description

I tried using BIS_fnc_setUnitInsignia on a modded dedicated server, with 2 clients.
There were inconsistent synchronisation problems.

If a small sleep could be implemented as indicated in setObjectTextureGlobal (comment 2), it would most likely address the problem (I have tested a version with a delay of 0.1 s and the issues went away).

Additionally, if BIS_fnc_setUnitInsignia could set the desired insignia on the first try (instead of having to clear it first, then setting it: See BIS_fnc_setUnitInsignia, comment 2), that would be nice.

Details

Severity
Minor
Resolution
Open
Reproducibility
Random
Operating System
Windows 10 x64
Operating System Version
Windows 11, 21H2, 22000.918
Category
Other
Steps To Reproduce

I can't really give anything specific unfortunately.

Event Timeline

johnb43 created this task.Oct 2 2022, 9:46 PM
johnb43 updated the task description. (Show Details)
This comment was removed by LouMontana.
This comment was removed by LouMontana.