At the moment there is a command called setVehicleArmor but it is basically the same as setDamage, so it would be nice if this command could be overloaded so we can overwrite the vehicle armor in CfgVehicles with it
Description
Description
Details
Details
- Severity
- Feature
- Resolution
- Open
- Reproducibility
- N/A
- Operating System
- Windows 10 x64
- Category
- Scripting