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Dec 21 2021

SaMatra edited Steps To Reproduce on T162441: "str" command triggers "Circular reference found in HashMap" warning.
Dec 21 2021, 6:57 AM · Arma 3
SaMatra updated the task description for T162441: "str" command triggers "Circular reference found in HashMap" warning.
Dec 21 2021, 6:56 AM · Arma 3
SaMatra created T162441: "str" command triggers "Circular reference found in HashMap" warning.
Dec 21 2021, 6:54 AM · Arma 3
Leopard20 added a comment to T162371: Trees popping 1 meter in front of you when flying (LOD Issue?) .

Seems like a manifestation of the FOV issue. The FOV is broken in Arma, thus you see incorrect LODs, or objects disappearing at certain viewing angles.

Dec 21 2021, 6:42 AM · Arma 3

Dec 20 2021

GeniusPlayUnique created T162437: The animation of the "medicStart"-playAction/action causes the player's head to glitch..
Dec 20 2021, 8:21 PM · Arma 3
Tenshi added a comment to T162371: Trees popping 1 meter in front of you when flying (LOD Issue?) .

Hello thank you for the videos and information.
Please for next time add the map your talking about, i figured it was Altis.
Secondly your co-ordinates were off by a factor 1000, but i managed to find the tree.
This is what the tree looks like at distance on my screen, i can see the limbs all the way to the top.


maybe its your graphic settings?

Dec 20 2021, 3:52 PM · Arma 3
Tenshi added a comment to T162410: Bug/Crash on Startup ERROR.

Hello thank you for reporting your issue.
have you tried following the steps here: https://community.bistudio.com/wiki/Arma_3:_Unusual_process_exit
or Validating the files though steam?

Dec 20 2021, 3:07 PM · Arma 3
Nivek created T162429: Night Mission Death Screen has night vision enabled by default.
Dec 20 2021, 2:25 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Tenshi assigned T154452: diag.exe wipes mission when trying to preview in MP in Eden to dedmen.
Dec 20 2021, 11:08 AM · Arma 3
Tenshi added a comment to T154452: diag.exe wipes mission when trying to preview in MP in Eden.

Thank you for reporting the issue, i was able to confirm the problem on my device.
We will see what we can do.

Dec 20 2021, 11:08 AM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54851 on T154452: diag.exe wipes mission when trying to preview in MP in Eden.
Dec 20 2021, 11:06 AM · Arma 3
anamika12 added a comment to T162294: PRC-77 backpacks cause "bad vehicle type" error when trying to copy in the Editor.
Dec 20 2021, 6:09 AM · Arma 3 Creator DLC - CSLA Iron Curtain

Dec 19 2021

BIS_fnc_KK claimed T162411: [Feature Request] Make setVelocityTransformation use positionWorld instead of positionASL, using an optional parameter.
Dec 19 2021, 11:21 PM · Arma 3
RiklarR created T162415: "Task (not) complete".
Dec 19 2021, 1:58 PM · Arma 3
Leopard20 renamed T162411: [Feature Request] Make setVelocityTransformation use positionWorld instead of positionASL, using an optional parameter from [Feature Request] Make setVelocityTransformation use positionWorld instead of positionASL to [Feature Request] Make setVelocityTransformation use positionWorld instead of positionASL, using an optional parameter.
Dec 19 2021, 9:41 AM · Arma 3
Leopard20 updated the task description for T162411: [Feature Request] Make setVelocityTransformation use positionWorld instead of positionASL, using an optional parameter.
Dec 19 2021, 9:41 AM · Arma 3
Leopard20 created T162411: [Feature Request] Make setVelocityTransformation use positionWorld instead of positionASL, using an optional parameter.
Dec 19 2021, 9:38 AM · Arma 3
dkfamous00 created T162410: Bug/Crash on Startup ERROR.
Dec 19 2021, 5:13 AM · Arma 3
Nivek created T162407: The Brightness of Ambient Light Cast From Rifle Muzzle Flash.
Dec 19 2021, 2:24 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire

Dec 18 2021

GeneralKong created T162405: Flashlight for AKM?.
Dec 18 2021, 11:13 PM · Arma 3
GeneralKong updated the task description for T126926: REQUEST: Versions of Equipment, and possibly new equipment.
Dec 18 2021, 8:53 PM · Arma 3
GeneralKong updated the task description for T126926: REQUEST: Versions of Equipment, and possibly new equipment.
Dec 18 2021, 8:40 PM · Arma 3
GeneralKong updated the task description for T126926: REQUEST: Versions of Equipment, and possibly new equipment.
Dec 18 2021, 8:36 PM · Arma 3
GeneralKong updated the task description for T126926: REQUEST: Versions of Equipment, and possibly new equipment.
Dec 18 2021, 8:34 PM · Arma 3
GeneralKong updated the task description for T126926: REQUEST: Versions of Equipment, and possibly new equipment.
Dec 18 2021, 8:33 PM · Arma 3
isoc added a comment to T162332: createDisplay doesn't behave as it should on the latest perf branch.
Dec 18 2021, 12:49 PM · Arma 3
RosemarysBaby added a comment to T162371: Trees popping 1 meter in front of you when flying (LOD Issue?) .

There are probably hundreds of unlisted clips that feature this issue. It is definitely a well known issue amongst arma 3 pilots

Dec 18 2021, 5:27 AM · Arma 3
RosemarysBaby added a comment to T162371: Trees popping 1 meter in front of you when flying (LOD Issue?) .

My apologies if the tree names listed above arent the correct ones. I ignorantly copy and pasted the names from a different ticket without knowing if it was indeed the trees in question. I didnt have the knowledge necessary to provide you the exact tree names.

Dec 18 2021, 3:38 AM · Arma 3
RosemarysBaby added a comment to T162371: Trees popping 1 meter in front of you when flying (LOD Issue?) .

https://www.youtube.com/watch?v=ZLo1fFbaMiM
This video was taken at X=071 Y=154 and features one of the popular dead trees with popping issues. The first clip shows normal flight through a common route in one of arma 3s most famous game modes, king of the hill.
the second clip shows the tree staying rendered for a longer distance after popping in. before disappearing again
the video was taken in the editor to show it isnt a server side issue. and I could gladly provide my config file with all video settings.

Dec 18 2021, 3:36 AM · Arma 3
RosemarysBaby added a comment to T162371: Trees popping 1 meter in front of you when flying (LOD Issue?) .

Sure. i will post a video shortly

Dec 18 2021, 1:53 AM · Arma 3

Dec 17 2021

Tenshi closed T75850: Zeus "Remote Control" Module: Loss of Unit Control and Friendly Fire Issues as Resolved.

Tested on retail build 2.06.148470 the issue seems resolved, closing the ticket for now.
Let us know if you still have the issue.

Dec 17 2021, 4:54 PM · Arma 3
Tenshi added a comment to T131341: createSoundSource and say3D Volume Permanently Lowered by Being Inside Vehicle.

Thank you for reporting the issue.
We will see what we can do.

Dec 17 2021, 3:46 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54850 on T131341: createSoundSource and say3D Volume Permanently Lowered by Being Inside Vehicle.
Dec 17 2021, 3:44 PM · Arma 3
Tenshi added a comment to T161924: AI can no longer be ordered via numpad .

Thank you for reporting the issue, i could confirm the problem on my machine.
We will see what we can do.

Dec 17 2021, 2:59 PM · Arma 3
Tenshi changed the status of T161924: AI can no longer be ordered via numpad from New to Reviewed.
Dec 17 2021, 2:55 PM · Arma 3
Alvando updated the task description for T162381: AI passengers still disembarking from locked vehicles on enemy contact.
Dec 17 2021, 10:38 AM · Arma 3
Alvando updated the task description for T162381: AI passengers still disembarking from locked vehicles on enemy contact.
Dec 17 2021, 10:33 AM · Arma 3
Tenshi added a comment to T162371: Trees popping 1 meter in front of you when flying (LOD Issue?) .

Hello thank you for reporting the issue, could you perhaps give me some coordinates of a area where you experienced trees "popping"?
I've flown over a couple maps but didn't see anything that could confirm the issue

Dec 17 2021, 10:31 AM · Arma 3
Alvando updated the task description for T162381: AI passengers still disembarking from locked vehicles on enemy contact.
Dec 17 2021, 10:31 AM · Arma 3
BIS_fnc_KK changed the status of T162381: AI passengers still disembarking from locked vehicles on enemy contact from New to Need More Info.
Dec 17 2021, 10:04 AM · Arma 3
BIS_fnc_KK added a comment to T162381: AI passengers still disembarking from locked vehicles on enemy contact.

Also need exact repro steps

Dec 17 2021, 10:03 AM · Arma 3
BIS_fnc_KK added a comment to T162381: AI passengers still disembarking from locked vehicles on enemy contact.

could try allowFleeing https://community.bistudio.com/wiki/allowFleeing

Dec 17 2021, 10:03 AM · Arma 3
Alvando added a comment to T162381: AI passengers still disembarking from locked vehicles on enemy contact.
Dec 17 2021, 2:45 AM · Arma 3
LionCop updated the task description for T162377: F-4 Wizzo/RIO ejection bug.
Dec 17 2021, 12:34 AM · Arma 3 Creator DLC - S.O.G. Prairie Fire

Dec 16 2021

BIS_fnc_KK added a comment to T162381: AI passengers still disembarking from locked vehicles on enemy contact.

Have you tried https://community.bistudio.com/wiki/allowCrewInImmobile ?

Dec 16 2021, 9:10 PM · Arma 3
McgoganLives created T162382: Cannot edit the behavior/waypoints of multiple selected units in Zeus.
Dec 16 2021, 8:19 PM · Arma 3
Alvando created T162381: AI passengers still disembarking from locked vehicles on enemy contact.
Dec 16 2021, 5:30 PM · Arma 3
Drift_91 created T162379: Game Usually Crashes Upon Exiting and Occasionally at Random.
Dec 16 2021, 4:42 PM · Arma 3
SomeDorkIDK created T162378: Arma 3 crashes on startup .
Dec 16 2021, 3:08 PM · Arma 3
LionCop created T162377: F-4 Wizzo/RIO ejection bug.
Dec 16 2021, 3:00 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
peter009 added a comment to T162371: Trees popping 1 meter in front of you when flying (LOD Issue?) .
Dec 16 2021, 5:32 AM · Arma 3
RosemarysBaby added a comment to T162371: Trees popping 1 meter in front of you when flying (LOD Issue?) .
Dec 16 2021, 5:00 AM · Arma 3
RosemarysBaby created T162371: Trees popping 1 meter in front of you when flying (LOD Issue?) .
Dec 16 2021, 4:47 AM · Arma 3

Dec 15 2021

Tenshi added a comment to T161915: Inconsistent Command Priority on armed LSVs.

Thank you for reporting the issue, i could confirm the problem.
We will see what we can do.

Dec 15 2021, 5:15 PM · Arma 3
Tenshi changed the status of T161915: Inconsistent Command Priority on armed LSVs from New to Confirmed Internally.
Dec 15 2021, 5:14 PM · Arma 3
Tenshi added a comment to T160446: AI generate a path despite using disableAI "PATH".

Thank you for reporting the issue, we will see whats possible to resolve this issue

Dec 15 2021, 4:48 PM · Arma 3
Tenshi changed the status of T160446: AI generate a path despite using disableAI "PATH" from New to Reviewed.
Dec 15 2021, 4:48 PM · Arma 3
snoops213 added a comment to T160776: F4s air-to-air locking capability seems wrong [UPDATE BETA].

Further info on this. This seems to be a bug with engine itself. The gunner needs a weapon that has the same targeting/locking capabilities as the pilots weapon otherwise Tab Lock ( R key default) will not work for the player or AI. This issue has been highlighted by the SOGPF phantom but it's not the root cause of the issue. However the gunner does not seem to suffer the same issue as the pilot does. The gunner can have all air to air weapons assigned and pilot all air to ground weapons and Tab Lock will function properly for the pilot, however if this is reversed the pilot can not achieve lock using Tab Lock. Further info/videos and examples can be provided if need be.

Dec 15 2021, 4:46 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
Tenshi added a comment to T160604: Enhancement Request: Accept a STRING (hiddenSelection name) as the first argument of setObjectTexture/setObjectTextureGlobal and material equivalents.

Thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features, though we will try to consider them.

Dec 15 2021, 4:27 PM · Arma 3
Tenshi changed the status of T160604: Enhancement Request: Accept a STRING (hiddenSelection name) as the first argument of setObjectTexture/setObjectTextureGlobal and material equivalents from New to Reviewed.
Dec 15 2021, 4:23 PM · Arma 3
Tenshi changed the status of T160606: Elevation of main map cursor does not include elevation-offset from New to Reviewed.
Dec 15 2021, 4:10 PM · Arma 3
Tenshi added a comment to T160606: Elevation of main map cursor does not include elevation-offset.

Thank you for reporting the issue.
We will see what we can do to resolve the problem.

Dec 15 2021, 4:10 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54843 on T160606: Elevation of main map cursor does not include elevation-offset.
Dec 15 2021, 4:07 PM · Arma 3
Tenshi added a comment to T160621: Dark Mode Map.

Thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features, though we will try to consider them.

Dec 15 2021, 3:09 PM · Arma 3
Tenshi changed the status of T160621: Dark Mode Map from New to Reviewed.
Dec 15 2021, 3:04 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54841 on T160837: setUnitPos export to SQF issue.
Dec 15 2021, 2:19 PM · Arma 3
Tenshi added a comment to T160903: BIS_fnc_missileLaunchPositionFix spawns and deletes GameLogic as a workaround for already implemented command.

Thank you for reporting the tweak.
We will look into it.

Dec 15 2021, 1:58 PM · Arma 3
Tenshi changed the status of T160903: BIS_fnc_missileLaunchPositionFix spawns and deletes GameLogic as a workaround for already implemented command from New to Reviewed.
Dec 15 2021, 1:57 PM · Arma 3
Tenshi added a comment to T160982: [Feature Request] New parameter for hashmap set to only set data if it doesn't exist.

Thank you for requesting the feature.
Due to the current phase of Live Ops development in Arma 3, we cannot commit to any new features, though we will try to consider them.

Dec 15 2021, 1:53 PM · Arma 3
Tenshi changed the status of T160982: [Feature Request] New parameter for hashmap set to only set data if it doesn't exist from New to Reviewed.
Dec 15 2021, 1:52 PM · Arma 3
Tenshi added a comment to T161323: BIS_fnc_setUnitInsignia's image missing after remove/change uniform.

Thank you for the feedback, i was able to confirm the issue.
Unfortunately it's not something we can easily solve at this stage.

Dec 15 2021, 1:35 PM · Arma 3
Tenshi changed the status of T161512: Game crashes to desktop when using 'lbClear' and a couple of mods from Need More Info to Confirmed Internally.
Dec 15 2021, 12:32 PM · Arma 3
Tenshi added a comment to T161512: Game crashes to desktop when using 'lbClear' and a couple of mods.

Hello sorry it took a while to get back to you.
I was able to repro the issue on my machine, turns out if you select the top option in the ammo menu then Shift+Click it works fine.
It seems to only crash if you Shift+Click with nothing selected.
We will see what we can do to resolve the issue.

Dec 15 2021, 12:31 PM · Arma 3

Dec 14 2021

BIS_fnc_KK changed the status of T160990: load & loadAbs commands executed on container return 0 if container has not yet been opened locally. from New to Need More Info.
Dec 14 2021, 9:18 PM · Arma 3
BIS_fnc_KK added a comment to T160990: load & loadAbs commands executed on container return 0 if container has not yet been opened locally..

Cannot repro the problem. Try to verify files. Also wait for the next dev just to be sure.

Dec 14 2021, 9:17 PM · Arma 3
BIS_fnc_KK added a comment to T162332: createDisplay doesn't behave as it should on the latest perf branch.

The fact that you can create display over dialog is wrong but it breaks backward compatibility if changed. The correct way is for dialog to appear on top of display, and it will be possible with alt syntax https://community.bistudio.com/wiki/createDialog

Dec 14 2021, 8:44 PM · Arma 3
BIS_fnc_KK changed the status of T162332: createDisplay doesn't behave as it should on the latest perf branch from New to Feedback.
Dec 14 2021, 8:43 PM · Arma 3
BIS_fnc_KK added a comment to T162332: createDisplay doesn't behave as it should on the latest perf branch.

Should be fixed in 148602

Dec 14 2021, 8:42 PM · Arma 3
BIS_fnc_KK added a comment to T160422: createDialog does not work during briefing.

Rev 148602 changes reverted in favour of alternative syntax https://community.bistudio.com/wiki/createDialog. Use createDialog ["MyDialog", true]; to make sure it is visible during briefing

Dec 14 2021, 8:41 PM · Arma 3
BIS_fnc_KK claimed T162332: createDisplay doesn't behave as it should on the latest perf branch.
Dec 14 2021, 7:27 PM · Arma 3
major_stiffy created T162349: Loss of smoke and particle effects on game resume.
Dec 14 2021, 7:10 PM · Arma 3
Tenshi added a comment to T162334: KH-3A Fenghuang (Pacific CSAT drone) does not have configurable pylons.

Thank you for the report, this is a known issue, it was decided that it's not worth upgrading it to dynamic loadout. Since it's not supposed to be able to mount any other missiles.
It could be potentially still useful for community but adding new variant is bit of hassle, since it has to be a new class for compatibility reasons.

Dec 14 2021, 6:04 PM · Arma 3
Tenshi added a comment to T162341: AI Identity changes on Respawn.

Hello thank you for reporting the issue.
Could you make a repro mission, that way i can test it on our internal build as well as others if necessary.
Is this base Arma 3 or do you use mods?

Dec 14 2021, 5:02 PM · Arma 3
Tenshi added a comment to T162332: createDisplay doesn't behave as it should on the latest perf branch.

We could confirm the issue, thank you for the report.
We will see what we can do to resolve the issue

Dec 14 2021, 4:24 PM · Arma 3
Tenshi set Ref Ticket to Internal Ref.: AIII-54837 on T162332: createDisplay doesn't behave as it should on the latest perf branch.
Dec 14 2021, 4:21 PM · Arma 3
barccy created T162344: RespawnLinkedItems Mismatch.
Dec 14 2021, 12:11 PM · Arma 3
barccy created T162341: AI Identity changes on Respawn.
Dec 14 2021, 11:52 AM · Arma 3
BIS_fnc_KK claimed T160990: load & loadAbs commands executed on container return 0 if container has not yet been opened locally..
Dec 14 2021, 11:09 AM · Arma 3
apksunny added a comment to T124112: Issue with Sound in 1st person on 64-Bit ARMA 3 stable - Lag - Stutter - USB 7.1 headset & AMD CPU.
Dec 14 2021, 9:22 AM · Arma 3
Nimrod updated the task description for T162332: createDisplay doesn't behave as it should on the latest perf branch.
Dec 14 2021, 12:01 AM · Arma 3

Dec 13 2021

NeoKai changed Severity from severity:major to severity:block on T162033: Arma 3 opening as background task.
Dec 13 2021, 10:48 PM · Arma 3
A_killer_Wombat created T162334: KH-3A Fenghuang (Pacific CSAT drone) does not have configurable pylons.
Dec 13 2021, 10:41 PM · Arma 3
Nimrod edited Steps To Reproduce on T162332: createDisplay doesn't behave as it should on the latest perf branch.
Dec 13 2021, 7:25 PM · Arma 3
Nimrod created T162332: createDisplay doesn't behave as it should on the latest perf branch.
Dec 13 2021, 7:22 PM · Arma 3
Julions added a comment to T162126: Arma3 Tools' Project Drive ignores PBOs from Tanks DLC.
Dec 13 2021, 10:22 AM · Arma 3
dmorchard added a comment to T162126: Arma3 Tools' Project Drive ignores PBOs from Tanks DLC.

Apologies! The addon "armor_f_tank" is actually in my P: drive. Windows tells me it was created the same day/time as everything else when I last attempted game data extraction. Why I did not see it then is a mystery to me - just blind I guess.

Dec 13 2021, 5:12 AM · Arma 3

Dec 12 2021

SrgPuffy added a comment to T160969: Arma does not create a Compositions folder in my profile folder.

How has noone ever had this problem?

Dec 12 2021, 9:05 PM · Arma 3
pubgmobile added a comment to T159809: connectToServer does not work with DNS.
Dec 12 2021, 7:28 AM · Arma 3

Dec 11 2021

mkfurnishings5 added a comment to T162278: Crash on 'openMap false'.
Dec 11 2021, 11:28 AM · Arma 3

Dec 10 2021

NikkoJT created T162306: Mk200 200Rnd Tracer Red belt and Navid 150rd belt have inconsistent display names, affecting sorting.
Dec 10 2021, 6:44 PM · Arma 3