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Arma 3 Activity
Jan 10 2018
Sorry for LOOONG delay...
Should I open a new ticket?
Jan 9 2018
New video https://streamable.com/yo0wv
The same shrubs but observed from a different side (another location of the observer) behave correctly, however, driving a car straight ahead or rebirth of a character causes similar drawing of plant objects.
Have you tried this with a different unit/group if it does the same thing? Try creating your own unit attach it to a profile and test if the same thing happens.
No, the issue is still there (using the production, not development version).
The fix for this issue should be already released could you please confirm that the issue is fixed?
Thank you for the report. We will have a look at it.
You can remove the parameter in the Launcher of the game.
I am unaware of how to remove said parameter. Linked page offers no explicit information. Excuse me as I'm not a technical person. Furthermore, after removing this parameter do I induce another crash, or use the old crash file?
???????????
Thank you for the information. WE will have a look at it.
You still haven't removed the -noLogs parameter.
Of worthy note, successful verification of game files and reinstallation has been attempted multiple times.
Good news @razazel Thank you
Please take a look at the attached sample mission, as it would answer all your questions so far.
Jan 8 2018
According to
https://community.bistudio.com/wiki/landAt
1:
<UAV_x> landAt 3
should land the UAV at Selakano (quote: 3 = Selakeno Airfield) but it acts like
<UAV-x> landAt 5
and lands at 5 = Almyra Salt Lake Airstrip
@Wulf I can not trigger the error. this mistake comes with me indefinitely. with my colleagues this error comes constantly. another colleague does not have this mistake. we all play on the same server. since this arma mistake is already over 4 weeks. it annoys very much on duration.
Now I tried this in last game version (1.81.144040) and the first problem persists. Game is not modded.
No show items from enemy uniform at top of the hud (only weapon magazine). And of course I can't use it, only after move items to vest or ground and give back to uniform, yes, it will be work.
I already did that, and the mod'ders insist that the handling of UAV autopilot scripts are done by BI.
Found anything from my report log @Wulf, just curious.
@12horstschlemmer - I am not talking about the report in general or the basic.rpt, but about the .rpt file in your reports and dumps. Compare it to your colleagues rpt before you start accusing someone, there is something wrong with the file, that is why I asked you to trigger the crash and reupload the Arma report.
Seems like the issue was already fixed in our internal build, you can await a fix with the next update.
Video of the desired behaviour as it occurs on a typical cargo HQ building: Land_Cargo_HQ_V1_F
@Wulf this is the full arma report log. It's sad that you can not work with your own Arma Report Log. and want to push the mistake again the user in your shoes. FIX THE BAD MODULE INFO ERROR!!! Do not always refer to any Windows settings or arma reinstallation. These references do not fix the problem.
Thank you for the report. but, could you please remove the -noLogs parameter? We can't see what was going on with the game before the crash. Also once you remove the noLogs trigger the crash once more and send us your Arma report. Here is how to do that.
Thank you for the report. This is a moded mission and not part of the vanilla game. Please contact the creator of this mission and let them know about the issue.
Edited my task, with new information, and a link to a new video recorded on Malden
Should be fixed now in the Dev Branch
@12horstschlemmer - You have an incomplete rpt file I can't see your setup and what is going on before the error occured. Please reupload the report whith complete rpt. This time into your own ticket not here.
For now, no new info I am afraid. We are working on it and looking for other issues that the update caused along the way so I ask of you for a little bit of patience. Thank you.
Hmm could you please send me the script you are using? By default you can't attach chemlights to the characters, you can only throw them, since this was never intended so I am not sure if we can do anything about this.
This mission is long and I don't plan to play it again and I assume that it does not happen often that the APC gets stuck so badly that it fails to continue driving. But obviously it can happen.
I will have a look at it. Though it would be good if you could revert the mission and test it if the issue persists even after reverting. Otherwise it might just be a one time thing.
Thank you for the report. Looking at your video this seems to be a modded map. Could you please recreate this on one of our default maps and create a video? Thank you.
I take it that the issue was resolved?
Great! Thank you for letting us know.
Thank you for the report. Please re-install .NET Framework 4.5 with the latest available version (currently 4.7 https://www.microsoft.com/en-us/download/details.aspx?id=55167)
Seems like this was fixed, could you please confirm this?
Thank you for the report. Could you please create a video of the issue?
I have saved the game before the final push into the city (but after the first wave of tanks coming from La Trinite) and tried to load the save game several time and the mission did never end. I assume that the APC was already stuck at the time I saved the game.
@Wulf if you have a fix pls send it the Argo guys too. Today i had the issue there too, but just 1 time and pretty random.
Jan 7 2018
As you can see inside the mission.sqm of the attached example mission, there are no mods involved.
+ 1
What is the progress of the update for object builder following the update fall creators update? we can not work anymore, I hope it will be settled at the quickest
Jan 6 2018
I am having the same problem and I'm absolutely freaking out trying to fix this. I tried messing with the game mode settings on windows and such, I also even tried disabling full screen optimizations. Someone please help...
As of version 1.80.143869 the problem appears to be resolved.
Well, I fixed it: Windowed Full Screen Mode! Now everything is fine, like it should be.
Log files from my colleagues Bad module info...
In T127423#1661502, @Wulf wrote:Hi.
According to the designers to get Gold you have to use AFM(Advanced Flight Model) so it is by design.
It is solve when i reinstall game
Maybe winDef is for windowed mode
Jan 5 2018
I have tried all sorts of methods none works 100%
Yes, correct.
Thanks for your time that you taken for my feedback.
"Bohemia interactive must fix the problem because this error was caused by its failed update."
Possibly the same as https://feedback.bistudio.com/T77399
Thank you for the report. The controller Meadow does actually work we tested it. What is odd is that it seams that meadows is returning meadow values. That is the issue at hand. We will have a look at it and see what can be done about it.
That worked PERFECTLY......
@Triedge this is not an option. bohemia interactive must fix the problem because this error was caused by its failed update. bohemia interactive how long should we wait for a fix? The problem has been known since the beginning of December... FIX THE SHIT!!!
Okay guys, after raging so much, i finally am able to play again without any problem.
https://www.youtube.com/watch?v=3bfJO4zBGtA This video is what helped me. Especially 1:37 to 2:40. He show you how to change some values. Do not mind if the number in your files are not the same, just replace them with the numbers he said. (make a copy of the file before modification,just in case) i also got back on steam and put -malloc=system again in launching option (right click arma in steam,proprieties,General launching option then type in -malloc=system. I don't know which one fixed it, changing values or Malloc, but one thing sure, i am happy. Good luck! I used to have the problem as soon as i was moving around or driving a car.
I have not reinstall, I will try
And it only crash when mission failed/success title appear
Have you tried deleting and installing the game from scratch because I played the missions and no crashes occurred.
Alright, went it happens next, I’ll send it asap
Your logs are generated always when you play so there might be something that will help shed light.
Will sending a crash report help if it’s not me that crashes, but the server itself, kicking everyone off as a result? Does the crash report generate a log file on my machine when it crash’s? I would think the best place to look would be the servers crash files and not mine. However, if the server does indeed transfers it’s crash report data to mine, I will send it when it happens next.
Hmm could you please send us your Arma 3 crash report right after it crashes for you the next time? Perhaps there might be something that will shed some light to this issue.