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Meadow sound controller not working
Reviewed, NormalPublic

Description

First Bug :

Anywhere you go on the map in a meadow, i should be getting the value "meadow". However the only value im getting is "0".

Anywhere in a meadow, you getting the value 0 for the "meadow" sound controllers, but the "meadows" sound controller working fine and not returning 0.

We can't use "meadows" sound controller in environment sounds config because it's only available for weapons.

That's a really major issue, because we can't create a good meadows sounds for a map.

Second Bug :

getAllEnvSoundControllers returning "meadows" sound controller, but this sound controller can't be used in environment sounds config.

getAllEnvSoundControllers need to return "meadow" sound controller.

First Suggestion :

Create a command like this but for environment sounds.
The command pointing to volume of a soundshader for environment.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Sound
Steps To Reproduce

First Bug :

  1. Login in Editor .
  2. Go to any map of arma 3.
  3. Place a man in meadow.
  4. Use this command : position player getEnvSoundController "meadow";
  5. Use this command : position player getEnvSoundController "meadows";

You will see that the first command returning 0 anywhere you going in the map,
But the second one working fine.

Second Bug :

  1. Login in Editor .
  2. Go to any map of arma 3.
  3. Place a man.
  4. Launch the mission.
  5. Execute "getAllEnvSoundControllers position player;" in debug console.

You will see that getAllEnvSoundControllers command returning "meadows" instead of "meadow".

Event Timeline

NiiRoZz created this task.Jan 2 2018, 6:59 PM
NiiRoZz updated the task description. (Show Details)
NiiRoZz updated the task description. (Show Details)Jan 2 2018, 7:20 PM
NiiRoZz updated the task description. (Show Details)
NiiRoZz updated the task description. (Show Details)Jan 2 2018, 7:22 PM
NiiRoZz edited Steps To Reproduce. (Show Details)
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NiiRoZz updated the task description. (Show Details)
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NiiRoZz updated the task description. (Show Details)Jan 3 2018, 9:12 AM
NiiRoZz edited Steps To Reproduce. (Show Details)
NiiRoZz updated the task description. (Show Details)
NiiRoZz edited Steps To Reproduce. (Show Details)
NiiRoZz updated the task description. (Show Details)Jan 3 2018, 10:31 PM
NiiRoZz updated the task description. (Show Details)Jan 3 2018, 10:33 PM
Wulf changed the task status from New to Reviewed.EditedJan 5 2018, 3:24 PM
Wulf added a subscriber: Wulf.

Hello.

Thank you for the report. The controller Meadow does actually work we tested it. What is odd is that it seams that meadows is returning meadow values. That is the issue at hand. We will have a look at it and see what can be done about it.

NiiRoZz added a comment.EditedJan 5 2018, 4:13 PM

Hello.

Thanks for your time that you taken for my feedback.

After some test, yes meadow controller working fine.
I think it's normal that meadow and meadows returning the same because one for weapon and another for environment ?

A real report it's the command getEnvSoundController not working for "meadow" and "windy" sounds controllers, when you are inside a meadow and you use

position player getEnvSoundController "meadow";

It's returning all the time 0. But the volume inside config working fine.

And second real report like said in my first description getAllEnvSoundControllers need to return meadow instead of meadows because meadows sound controller not working for environment sounds anyway. And he need to return windy instead of wind too