Page MenuHomeFeedback Tracker
Feed Advanced Search

May 10 2016

MadDogX added a comment to T71116: Functions for independently controlling (MP) time and weather/cloud simulation speed.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:36 AM · Arma 3
MadDogX added a comment to T71108: Arma 3 Will Not Start, EVER.

Mass closing ancient tickets with no activity this year; assume fixed or too trivial etc.

If this issue is still relevant in current dev build, please create a new ticket referencing this one and request for it to be re-opened.

May 10 2016, 5:36 AM · Arma 3
MadDogX added a comment to T71105: Mysterious shadow on top of assassin helmet (hex)..

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:35 AM · Arma 3
MadDogX added a comment to T71100: Garden chair graphic issue.

It was reported multiple times, and there is even another duplicate (#13201) that is assigned to a different dev, although that one lists more problematic items.

I'll just leave both open and let the devs sort it out.

May 10 2016, 5:35 AM · Arma 3
MadDogX added a comment to T71096: Mission Commanding Showcase.

Mass closing ancient tickets with no activity this year; assume fixed or too trivial etc.

If this issue is still relevant in current dev build, please create a new ticket referencing this one and request for it to be re-opened.

May 10 2016, 5:35 AM · Arma 3
MadDogX added a comment to T71094: Feature request: Peripheral aberrations around scope lens.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:35 AM · Arma 3
MadDogX added a comment to T71086: Closing Binoculars makes animation jitter.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:35 AM · Arma 3
MadDogX added a comment to T71084: Game crash wen joining multiplayer games..

Mass closing ancient tickets with no activity this year; assume fixed or too trivial etc.

If this issue is still relevant in current dev build, please create a new ticket referencing this one and request for it to be re-opened.

May 10 2016, 5:35 AM · Arma 3
MadDogX added a comment to T71080: Game freezes when playing MP.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:35 AM · Arma 3
MadDogX added a comment to T71079: KA-52 Helicopter.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:35 AM · Arma 3
MadDogX added a comment to T71078: Scopes/Binoculars and 3 monitors.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:35 AM · Arma 3
MadDogX added a comment to T71077: Create new server command execCfgFunctionClient.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:35 AM · Arma 3
MadDogX added a comment to T71070: superbike for civillians.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:34 AM · Arma 3
MadDogX added a comment to T71068: Dedicated server does not use all cores of cpu.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:34 AM · Arma 3
MadDogX added a comment to T71066: missing body movement sound.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:34 AM · Arma 3
MadDogX added a comment to T71065: Helo Start Time.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:34 AM · Arma 3
MadDogX added a comment to T71060: When in careless mode, AI occassionally uses grenades.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:34 AM · Arma 3
MadDogX added a comment to T71053: Stance adjustments as separate keystrokes instead of only [Ctrl].

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:33 AM · Arma 3
MadDogX added a comment to T71052: Tree branches and bushes make no sound.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:33 AM · Arma 3
MadDogX added a comment to T71050: Large numbers cannot be used properly in arithmetic operations..

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:33 AM · Arma 3
MadDogX added a comment to T71049: No way to push stuck boats or flip quadbikes.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:33 AM · Arma 3
MadDogX added a comment to T71048: Animations are way off scale when viewing from inside of the Mohawk.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:33 AM · Arma 3
MadDogX added a comment to T71046: ADD ABILITY TO AIM WHEN IN LEFT/RIGHT PRONE STANCE.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:33 AM · Arma 3
MadDogX added a comment to T71042: Arma 3 crashed because of "Ticket 0".

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:33 AM · Arma 3
MadDogX added a comment to T71040: Trouble going prone after using MPRL Launcher.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:33 AM · Arma 3
MadDogX added a comment to T71039: arma3server.exe crashes after 10 minutes on server 2008 and 2012.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:33 AM · Arma 3
MadDogX added a comment to T71037: Add scroll menu action as activation for triggers.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:33 AM · Arma 3
MadDogX added a comment to T71036: After switching primary gun with one on the ammo box/ground/dead player, weapon switches to secondary..

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:33 AM · Arma 3
MadDogX added a comment to T71035: RConPassword is transmitted in plain-text.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:33 AM · Arma 3
MadDogX added a comment to T71034: Mohawk winch.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:33 AM · Arma 3
MadDogX added a comment to T71026: AI are throwing grenades while in careless.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:33 AM · Arma 3
MadDogX added a comment to T71025: Difficult to get inventory / enter icon when approaching bodies / vehicles.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:33 AM · Arma 3
MadDogX added a comment to T71024: V-Sync causes laggy performance.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:33 AM · Arma 3
MadDogX added a comment to T71023: Free-look interferes with steering.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:33 AM · Arma 3
MadDogX added a comment to T71022: Freeze requiring alt-tab, task manager kill process.

Mass closing ancient tickets with no activity this year; assume fixed or too trivial etc.

If this issue is still relevant in current dev build, please create a new ticket referencing this one and request for it to be re-opened.

May 10 2016, 5:33 AM · Arma 3
MadDogX added a comment to T71020: Cant add any empty units before player has been inserted.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:32 AM · Arma 3
MadDogX added a comment to T71014: Another head shadow issue.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:32 AM · Arma 3
MadDogX added a comment to T71013: forceWeaponFire, fire and useWeapon commands doesn't work while using SwitchMove animation.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:32 AM · Arma 3
MadDogX added a comment to T71009: When opening map while moving, sounds play as if standing on place.

Indeed it is. Closing.

May 10 2016, 5:32 AM · Arma 3
MadDogX added a comment to T71008: Spent cartridges are not visible in first person, while they should be.

Happy to oblige.

May 10 2016, 5:32 AM · Arma 3
MadDogX added a comment to T71007: Pistol lowered when lean-crouch-sprinting.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:32 AM · Arma 3
MadDogX added a comment to T71002: [SHOWCASE] Error message in showcase 'SUPPORT'.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:31 AM · Arma 3
MadDogX added a comment to T70999: ADD Firing launchers from low sit posture.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:31 AM · Arma 3
MadDogX added a comment to T70998: ADD: Generally more floating/hanging dust in arid areas.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:31 AM · Arma 3
MadDogX added a comment to T70997: When in vehicle, Air, etc should always have 360 view in 3rd person and zoom out more.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:31 AM · Arma 3
MadDogX added a comment to T70996: Battleye failed to initialize.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:31 AM · Arma 3
MadDogX added a comment to T70995: AH-99 rocket pods remains closed.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:31 AM · Arma 3
MadDogX added a comment to T70994: Give pilots and crew SMGs instead of assault rifles.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:31 AM · Arma 3
MadDogX added a comment to T70993: Linux Dedicated Support.

Resolved long ago.

May 10 2016, 5:31 AM · Arma 3
MadDogX added a comment to T70989: Take On Helicopters' Physics and Steering.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:31 AM · Arma 3
MadDogX added a comment to T70988: AI convoy driving at Stratis Air Base game crash.

Mass closing ancient tickets with no activity this year; assume fixed or too trivial etc.

If this issue is still relevant in current dev build, please create a new ticket referencing this one and request for it to be re-opened.

May 10 2016, 5:31 AM · Arma 3
MadDogX added a comment to T70986: GPU drivers/Direct X stopo working.

Mass closing ancient tickets with no activity this year; assume fixed or too trivial etc.

If this issue is still relevant in current dev build, please create a new ticket referencing this one and request for it to be re-opened.

May 10 2016, 5:31 AM · Arma 3
MadDogX added a comment to T70982: issue with vermin smg sound.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:31 AM · Arma 3
MadDogX added a comment to T70979: ACE healing system in vanilla arma 3?.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:31 AM · Arma 3
MadDogX added a comment to T70973: getArtilleryComputerSettings possible bug with vision mode on MK6 mortar.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:31 AM · Arma 3
MadDogX added a comment to T70970: Mk6 mortar: Firing computer offsets visual aiming system to completely different direction.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:31 AM · Arma 3
MadDogX added a comment to T70967: Pitch sound.

Closing as duplicate.

May 10 2016, 5:30 AM · Arma 3
MadDogX added a comment to T70965: [Feature Request] drop down grenade pin.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:30 AM · Arma 3
MadDogX added a comment to T70964: AI, when very close, fires blindly at turned out vehicle crew.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:30 AM · Arma 3
MadDogX added a comment to T70959: Can't hear the mechanical sound of the guns when using headset..

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:30 AM · Arma 3
MadDogX added a comment to T70957: Day/Night cycles.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:30 AM · Arma 3
MadDogX added a comment to T70956: Crashed vehicles.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:30 AM · Arma 3
MadDogX added a comment to T70954: Controls revert to default every time I open the controls menu..

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:30 AM · Arma 3
MadDogX added a comment to T70953: ADD Dive to Ground Animation.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:30 AM · Arma 3
MadDogX added a comment to T70952: Independent sniper/spotter vests are invisible..

Mass closing tickets marked as resolved more than 1 month ago.

If the issue is in fact not resolved, please create a new ticket referencing this one and ask for it to be re-opened.

May 10 2016, 5:30 AM · Arma 3
MadDogX added a comment to T70948: Game sounds (vehicles, autocannons, sound-distance, etc.).

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:30 AM · Arma 3
MadDogX added a comment to T70943: Quadbike driver instantly disappears and reappears on the ground when shot dead.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:30 AM · Arma 3
MadDogX added a comment to T70942: Make different ambient life modules for mission makers.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:30 AM · Arma 3
MadDogX added a comment to T70941: Burning damage from damaged heli in water.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:30 AM · Arma 3
MadDogX added a comment to T70940: If animation phase of locked door is >= 0.1 user action disappears permanently.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:30 AM · Arma 3
MadDogX added a comment to T70939: Holding breath with rebreather still plays sound.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:30 AM · Arma 3
MadDogX added a comment to T70938: Some stance animations FREEZE player movement for 10 seconds when scripted.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:30 AM · Arma 3
MadDogX added a comment to T70936: Typing in in chat does not deactivate buttons.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:30 AM · Arma 3
MadDogX added a comment to T70934: Add shotguns / XM-25.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:29 AM · Arma 3
MadDogX added a comment to T70933: [Feature Request] + FIRE EXTINGUISHERS.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:29 AM · Arma 3
MadDogX added a comment to T70928: Lip syncing does not occur with .lip file.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:29 AM · Arma 3
MadDogX added a comment to T70927: Lip syncing does not occur with .lip file.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:29 AM · Arma 3
MadDogX added a comment to T70924: Moving with aiming deadzone force you to reaim all the time.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:29 AM · Arma 3
MadDogX added a comment to T70923: High-quality animation of reloading RPG and ATGM.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:29 AM · Arma 3
MadDogX added a comment to T70921: Personal disposable RPG (RPG-18, law72, RPO-Shmel style).

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:29 AM · Arma 3
MadDogX added a comment to T70920: Proper Physics for Coaxial Rotor Aircraft.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:29 AM · Arma 3
MadDogX added a comment to T70919: Fence Catapult.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:29 AM · Arma 3
MadDogX added a comment to T70918: Sway of binoculars/rangefinders/designators is way to crass and nauseating.

This is only related to binoculars, rangefinders, laser designators and anything else that is held in the same way; not rifles or other weapons.

Closing, since the issue appears to be fixed.

May 10 2016, 5:29 AM · Arma 3
MadDogX added a comment to T70913: Driver"s hatch (then it open) prevents ganner"s review in Marshal.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:29 AM · Arma 3
MadDogX added a comment to T70911: Ifrit and Strider - transition from driver to any other pos should not be possible.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:29 AM · Arma 3
MadDogX added a comment to T70909: Black toolbar icons.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:29 AM · Arma 3
MadDogX added a comment to T70908: Wrong Crew.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:29 AM · Arma 3
MadDogX added a comment to T70905: Mouse does not align on menu screens when switching to lower resolution.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:28 AM · Arma 3
MadDogX added a comment to T70903: Weapon sway.

Duplicate of #5209.

May 10 2016, 5:28 AM · Arma 3
MadDogX added a comment to T70902: "Look Out of Window" for common vehicles.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:28 AM · Arma 3
MadDogX added a comment to T70899: Option to Pre-set AI Skill.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:28 AM · Arma 3
MadDogX added a comment to T70898: ladder animation looks bad! suggestion to fix it: change ladder 3D-model in game..

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:28 AM · Arma 3
MadDogX added a comment to T70897: Compass and Watch can not be pulled up in first person.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:28 AM · Arma 3
MadDogX added a comment to T70893: Drivers crash.

Mass closing ancient tickets with no activity this year; assume fixed or too trivial etc.

If this issue is still relevant in current dev build, please create a new ticket referencing this one and request for it to be re-opened.

May 10 2016, 5:28 AM · Arma 3
MadDogX added a comment to T70892: Weird animation when using RCO scope (zoomed in).

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:28 AM · Arma 3
MadDogX added a comment to T70889: Lack of Continuity with New Stances.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:28 AM · Arma 3
MadDogX added a comment to T70886: Taking too long to breath when swimming.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:28 AM · Arma 3
MadDogX added a comment to T70884: Need more object groups for better managing of inventory..

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:28 AM · Arma 3
MadDogX added a comment to T70878: Locations not properly defined.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:28 AM · Arma 3
MadDogX added a comment to T70877: Default items, to reduce men running around in skimpies.

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.

May 10 2016, 5:28 AM · Arma 3