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Option to Pre-set AI Skill
Closed, ResolvedPublic

Description

Examples: Init.sqf

setskill = (paramsArray select 0); //Var from param

or

setskill 0.25; //Numeric

this will allow us to set skill Before any AI are spawned. currently we spawn AI or Groups then set skill for each after we spawn them. This method will hard code it so any AI spawned there after will have the skill we set earlier.

Details

Legacy ID
1265870864
Severity
None
Resolution
Open
Reproducibility
N/A
Category
Feature Request

Event Timeline

falconx1 edited Steps To Reproduce. (Show Details)Aug 8 2013, 4:51 PM
falconx1 edited Additional Information. (Show Details)
falconx1 set Category to Feature Request.
falconx1 set Reproducibility to N/A.
falconx1 set Severity to None.
falconx1 set Resolution to Open.
falconx1 set Legacy ID to 1265870864.May 7 2016, 3:55 PM
MadDogX added a subscriber: MadDogX.May 7 2016, 3:55 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.