Page MenuHomeFeedback Tracker

Scopes/Binoculars and 3 monitors
Closed, ResolvedPublic

Description

Using a sniper rifle while running the game on 3 monitors leads to major advantages in multiplayer:

The zoomed area is not limited to the scope but to all three screens.
When playing with 3 monitors you can see a lot more while using rifle scopes or binoculars. See attached screenshots for clarification.

I know that this "you can see more" also applies to general gameplay, but it feels wrong if I can see so much more while sniping. {F21384}

Details

Legacy ID
1281110175
Severity
None
Resolution
Open
Reproducibility
Always
Category
Visual-Weapons
Steps To Reproduce
  • use 3 monitors (Nvidia Surround or AMD Eyefinity)
  • use ingame rifle scopes or binoculars

Event Timeline

Gishan edited Steps To Reproduce. (Show Details)Aug 13 2013, 5:45 PM
Gishan edited Additional Information. (Show Details)
Gishan set Category to Visual-Weapons.
Gishan set Reproducibility to Always.
Gishan set Severity to None.
Gishan set Resolution to Open.
Gishan set Legacy ID to 1281110175.May 7 2016, 4:00 PM
ak47mm added a subscriber: ak47mm.May 7 2016, 4:00 PM

You probably...... didn't. shoot in real life. When you aim in scope, you usually holding it 0.5 - 2 inch from your eye. Human eye has very wide field of view. if you not focused on target you can see around So....YES..... YOU CAN see more... 3 monitors just makes it more realistic.

AD2001 added a subscriber: AD2001.May 7 2016, 4:00 PM

But the problem is it's all zoomed in.

Gishan added a subscriber: Gishan.May 7 2016, 4:00 PM

Exactly, It would be no problem if the surroundings are not zoomed.

But that won't be technically easy, so the simplest solution would be to cover the rest of the screen in black.

That's nowhere near perfect, but it's the best compromise.

MadDogX added a subscriber: MadDogX.May 7 2016, 4:00 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.