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High-quality animation of reloading RPG and ATGM
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Description

Now animation of reloading RPG and ATGM - very BAD
reasons:

  • Аnimation is not detailed

Look as embodied in the arcade OFP Dragoon Rising
http://www.youtube.com/watch?feature=player_detailpage&v=SZglf8IZHZQ&t=321

  • Now recharge very fast
  • Now after reloading animation is not preparing to fire weapons
  • I do not understand how the soldiers at the weight with one hand pulls, holds and inserts a long charge, with the other hand - is holding an ATGM
  • One person can not cater for such systems quickly

-There is no visualization of rockets on a person (not in my small backpack, I hope)
-Need special bulky bags for missiles with their visualization.

About time of reloading... The modern battlefield is full of anti-tank weapons.
Do not be afraid of a long reloading. It is better to add in structure of section more personel AT.

Details

Legacy ID
2116554379
Severity
None
Resolution
Open
Reproducibility
Always
Category
Anims

Event Timeline

Kirill edited Steps To Reproduce. (Show Details)Aug 9 2013, 12:28 AM
Kirill edited Additional Information. (Show Details)
Kirill set Category to Anims.
Kirill set Reproducibility to Always.
Kirill set Severity to None.
Kirill set Resolution to Open.
Kirill set Legacy ID to 2116554379.May 7 2016, 3:56 PM
AD2001 added a subscriber: AD2001.May 7 2016, 3:56 PM

Is the animation in Dragon rising supposed to be bad? It looks great to me.
/upvoted

http://feedback.arma3.com/view.php?id=11075

Duplicate or Supplement? idk. I forgot to attach tags to my thing, no wonder nobody finds it :(

Really good job. Arma need it. You know the story with Codemaster for OFP. Well, now with the high quality motion capture of BIS it's possible, they just need all the weapons in the game to do it or replicas. But for a simulation it seems important, need to simulate all!

If it's after the release no prob.

AD2001 added a comment.Aug 9 2013, 1:17 AM

Yea, it's probably a duplicate of #0011075.

The two tickets are good, if you can like it.

In fact here we've got examples of reloading with all weapons, the way to follow for BIS.

Kirill added a subscriber: Kirill.May 7 2016, 3:56 PM

I would not say that this is a duplicate. Ideas are somewhat different, though ...)
In general, you can break all these wishes on many sheets. It is possible that it will be able to promote. Although I do not understand how you can ignore all this developer 10 years. It's not about realism, even. It's about the atmosphere of the game is the same.

Many of the OFDR reload animations are wrong, though. You don't pull the charging handle after emptying an AR platform rifle, you've got a bolt release. Quality wise, the current Arma 3 rifle reload animations are of equal or better quality, the only bad ones are the launchers.

@InstaGoat, I am only interested AT reload in this video

MadDogX added a subscriber: MadDogX.May 7 2016, 3:56 PM

Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.

If this issue is still relevant in current dev build, please re-post.