Now animation of reloading RPG and ATGM - very BAD
reasons:
- Аnimation is not detailed
Look as embodied in the arcade OFP Dragoon Rising
http://www.youtube.com/watch?feature=player_detailpage&v=SZglf8IZHZQ&t=321
- Now recharge very fast
- Now after reloading animation is not preparing to fire weapons
- I do not understand how the soldiers at the weight with one hand pulls, holds and inserts a long charge, with the other hand - is holding an ATGM
- One person can not cater for such systems quickly
-There is no visualization of rockets on a person (not in my small backpack, I hope)
-Need special bulky bags for missiles with their visualization.
About time of reloading... The modern battlefield is full of anti-tank weapons.
Do not be afraid of a long reloading. It is better to add in structure of section more personel AT.