reloading, throwing grenade, moving will default the avatar to standard crouch/standard standing stance from low/high crouch/standing stance
this of course should not occur. stance should not change more than is explicitly necessary
reloading, throwing grenade, moving will default the avatar to standard crouch/standard standing stance from low/high crouch/standing stance
this of course should not occur. stance should not change more than is explicitly necessary
They'd have to make a new grenade throwing, reloading and moving animations for all of the stances. So, let me see, there are 15 custom stances, 15*3 is 45. 45 animations is A LOT AFAIK.
/upvoted anyway
Don't forget the Inventory check!
It will cancel the adjusted stance as well (except when prone).
Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.
If this issue is still relevant in current dev build, please re-post.