I would like to make the stance adjustments to separate key strokes ("Wx2", "Ax2", "Sx2", "Dx2"), but since there is only one adjust action key (that acts as a stance adjust mode rather than the actual action of changing stances in a specific direction) it is not possible. {F21376}
Description
Details
- Legacy ID
- 4227247133
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Controls
Menu->Controls->Keyboard->Infantry Movement->Adjust
The new stance system is great but i find myself just using "Q" and "E" for leaning and never using the "Ctrl + A or D" stances because they require a key to be held down. Same for the incremental up and down stances. I feel that if i could map the stance actions separately to "Wx2", "Ax2", "Sx2", and "Dx2" respectably- the motions shifting stances would feel much more fluid and would be faster. Alternatively one could use the direct input of a device like this (or other controller input methods, this is just an example) - http://www.stinkyboard.com/products/stinkyboard - without using the control key through macro software.
Event Timeline
Both could be solved the same way but, that one is more focused toward ways to use the scroll wheel while mine is specifically stance control. I appreciate your feedback though. The more ways to customize the input of controlling the game, the better in my opinion.
Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.
If this issue is still relevant in current dev build, please re-post.