I have recently been playing around with the animations of arma 3 and I have attached 2 units to the side on the Mohawk. When you look at them from the outside they look fine, once you enter the heli you get this...
Description
Details
- Legacy ID
- 2623332833
- Severity
- None
- Resolution
- Open
- Reproducibility
- Always
- Category
- Anims
in the Mohawks init line: this addAction ["Get in diver position","diverPosition.sqf"]; this addAction ["Get in winch position","winchOperator.sqf"];
Then 2 seperate SQF files. one for the Diver and one for the Winchmen.
Diver SQF
c2 = _this select 0;
d1 = _this select 1;
d1 attachTo [c2,[1.1,2.7,-2.2]];
d1 setVectorDirAndUp [[1,0,0],[0,0,1]];
d1 switchMove "ActsPsitMstpSnonWnonDnon_Tortured01"
Winchmen SQF
c2 = _this select 0;
winchmen = _this select 1;
winchmen attachTo [c2,[1,1.8,-2.2]];
winchmen setVectorDirAndUp [[1,0,0],[0,0,1]];
winchmen switchMove "AadjPknlMstpSrasWpstDdown"
I would like to point out that the anim the Diver is doing is from the All in Arma mod I believe, however the Winchmen is not therefor it must be all the anims.
"c2" being the name of the heli.
Event Timeline
Mass closing ancient tickets with no activity for > 12 months; assume fixed or too trivial.
If this issue is still relevant in current dev build, please re-post.