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Jan 6 2025
This is fixed
Hey Geez. Why was my post considered as feedback rather than a bug report? I would think that all bayonets should produce the same amount of damage, indicating that this is a development error rather than an intended feature. Did the devs purposefully make FIA bayonets weaker than its US and Soviet counterparts?
@GrandPanda
Either roll back to older Nvidia driver - 555.85 or install the newest one.
Before installing any of those remove present display driver using DDU: https://www.guru3d.com/download/display-driver-uninstaller-download/
Yes this is still an ongoing problem
Jan 5 2025
I have sent all crash reports via the send function.
This is the data as set above.
I just thought that someone could help me.
A fix to this issue is to delete the profile folder entirely in the "Mygames" folder.
Same issue for server hosted locally in South Africa.
Connecting to the server I have 5ms, in the browser it has 350ms.
It seemed random, but I didn´t pay attention to what my friend was doing atm. Could be T187337 related.
please devs i cant stand these players building only an armoury at simons wood and then not building anything else
Jan 4 2025
My game does this to and I'm running a 3060 Ti
In T187719#2731087, @lwing wrote:In T187719#2730416, @byNautiic wrote:I've experienced this a few times on Xbox Series X too.
Was only when using Soviet radio backpack though.
HyperX Cloud 3 headset, just in case it shows to matter.This happens with any comms in game including local voice chat. If you are mistaken and think I am refering to being able to hear myself talking then that is not the bug -- I only have the radio tuned to the same channel twice because it lets me demo the problem by being able to hear myself talk. You may have heard yourself twice while wearing the backpack because you had two radios and thus tuned to the same channel (which is not a bug)
Could it be related to T187337 ?
In T187719#2730416, @byNautiic wrote:I've experienced this a few times on Xbox Series X too.
Was only when using Soviet radio backpack though.
HyperX Cloud 3 headset, just in case it shows to matter.
Seems to be corrected in version 1.2.1.169. This ticket should be closed. Sadly, doesn't work with custom maps. I'll file a new ticket for this one.
Same thing in Experimental 1.3.0.25
Most likely this has already been fixed and is no longer relevant.
Current Active AI limit is 256
Jan 3 2025
Hello everyone,
After more testing, it's not only the antenna building. Hitting trash bins and sheds will also show the blood splatter effect. The problem might be in the bayonet themselves, not the object being hit.
Ah apologies misread it, thankyou!
I've experienced this a few times on Xbox Series X too.
Was only when using Soviet radio backpack though.
HyperX Cloud 3 headset, just in case it shows to matter.