Page MenuHomeFeedback Tracker

Damage to players when driving into roadblocks unpredictable at best, US roadblocks unsuccessful at preventing trucks from passing
Awaiting internal Testing, NormalPublic

Description

1.3.0.25
No mods

When driving into both soviet and US roadblocks damage to the player can occasionally be non existent. When driving at full speed with a truck head on into a soviet roadblock I was able to come to a complete stop when hitting it without the player character taking any damage, the truck itself managed with only a damaged gearbox, retrying the same test while probably hitting at a different point in the roadblock the truck immediately exploded on impact. The soviet roadblocks appear to be the better of the two however as atleast the hedgehogs are fairly consistent in stopping the vehicle from passing, the US roadblocks that employ the dragon teeth are consistently failing at preventing a full speed truck from passing. On every test I ran driving full speed with a truck into every roadblock that the US uses the truck managed to strike the dragons teeth and flip above and over the roadblock, often landing on its wheels. In every case where the truck flipped and landed on its wheels both the tuck and the player received no damage, in cases where the truck flipped and landed on its side or roof, often the damage was minimal and in some cases non existent to both player and vehicle. In every case where I drove the truck at full speed into the US roadblock, the truck, upon hitting the roadblock, flipped over the barrier and in every case despite occasionally receiving damage the player character survived. Im putting the reproducibility at sometimes because of the occasional success in stopping and severely damaging the player when hitting the soviet roadblock, however based on what I have found so far, it appears the US roadblocks can always be overcome by driving at full speed in a truck.

Details

Severity
Major
Resolution
Open
Reproducibility
Sometimes
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

Place a truck at one end of the airstrip in the far north of everon
Place a line of any US or soviet roadblocks at the opposite end of the airstrip
Drive at full speed in the truck towards the line of roadblocks
Repeat test and note the difference in damage to the player character after every crash

Additional Information

Some damage must be dealt anytime a character suddenly decelerates in a crash when travelling at high speed, it is entirely unrealistic to go from 100km/h to a dead stop without being injured in some way. More importantly the US roadblocks are easily overcome via this method, making them essentially useless at denying certain roads to the enemy. The disparity between the relative effectiveness of soviet roadblocks at denying passage as opposed to the ineffectual nature of the US roadblocks is not only unrealistic but provides a marked advantage to the soviet team.

Event Timeline

Technicolourmatador renamed this task from Damage to players when driving into roadblocks unpredictable at best to Damage to players when driving into roadblocks unpredictable at best, US roadblocks unsuccessful at preventing trucks from passing.Dec 21 2024, 3:55 PM
Technicolourmatador updated the task description. (Show Details)
Geez changed the task status from New to Awaiting internal Testing.Jan 6 2025, 2:41 PM

This is still an issue as of 1.3.0.102 despite the changes made in that update to the behaviour of dragonteeth and hedgehogs, when driving a truck at high speed into individual dragon teeth, if they are placed in such a way that a corner is at a right angle to the incoming truck much of the speed of the truck is reduced, however the truck itself still raises into the air and is able to drive over the obstacle. This is the best setup I could find to temporarily arrest the movement of a high speed truck as normal US roadblocks are still subject to flipping over the obstacle and are able to land on their wheels without any damage to either the truck or the player. In no case involving a truck colliding at high speed with a US dragontooth or roadblock did the player sustain any damage in the impact. On flat terrain the roadblocks are able to be made effective if two lines of defences are placed, a back line of standard US roadblocks placed 10m behind a line of dragonteeth that are placed so in such a way that the face of the dragontooth is perpindicular to the impact of the truck. In this case the truck strikes the dragonteeth and loses almost all of its speed as it raises and drives over the dragonteeth, it then lacks the speed to be able to overcome the regular US roadblocks. On terrain that is not level (approaching from a higher elevation to a lower elevation) this setup is not able to work effectively as the truck can still clear both obstacles. A possible solution to this issue could be forcing the front of the truck down upon impact to better deal with the clearance the wheels give this vehicle. Alternatively, US roadblocks could be designed so that the front facing portion of the dragon teeth are perpindicular to the imapct as opposed to angled which act as a sort of ramp. The second solution would not fix the problem outright but would make the roadblocks more effective than the current design and make placing two lines of obstacles a cheaper option supply wise.

Technicolourmatador added a comment.EditedFri, Mar 7, 3:30 AM

The soviet hedgehogs seem to be improved as of 1.3.0.102 and every test I ran with them while sometimes only inflicting minor injuries upon the player were atleast successful in stopping a truck travelling at high speeds, maybe the collision model of the dragon tooth could be changed to better emulate the hedgehog.