In T192886#2826977, @Geez wrote:Thank you for the report.
This sounds like some sort of desynchronised state your character got into.
In case you have any info as to how to realiable produce this state, please let us know here.
Regards,
Geez
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Jun 30 2025
Jun 30 2025
Hello, fix is going to be released with the upcoming hotfix.
Regards,
Geez
Hello Poky, can you please check the following?
Hello,
Does the experimental version work? If so, we suggest disabling Steam cloud sync, then deleting contents of your DayZ Documents folder and then copy over the contents of your DayZ Exp documents folder into the DayZ documents folder.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Geez changed the status of T192746: RPG bug and System crash from Need More Info to Awaiting internal Testing.
In T192880#2827575, @dcm50 wrote:Can you please tell me what mod is the issue?
Geez added a comment to T190207: Adding "Light" Entities to Object Spawner creates excessive log output. .
In T190207#2828167, @JinieJ wrote:@Geez DayZDevs make any changes on this on 1.28 update?
Hello, can you please provide a video of the issue?
TRAGER added a comment to T192981: STEAM CHEAT KILL FIELD ARMA 3 TVT GAME 1 LIFE NO KILL FIELD CHAT.
Game will not record moment if event class is protected
in description.ext, this doesn't seem to work. Our tvt community created a separate mod to disabe records
class SteamManagerConfig { class GameRecording { class UnitKilled { scope=1; };}; };
Dadtylikez added a comment to T192931: Dayz 1.28 in 3rd person severs made the nights WAY to bright making nvgs feel useless .
I agree. Extremely bright at night now on third person.
Low pop servers gives one opportunity to cover a lot of ground on both maps and experiment with a lot of gear and objects ;)
Hi Cflynn, yeah well is about same amount on Livonia, depending on time of day, I´ve not noticed those effects there
I beg of the rights to speak on 64-bit arma 3! (I have the exact same issue, there are reports that fresh windows installs fixes it, but I am not willing to do that.)
Jun 29 2025
Jun 29 2025
@JimBeam
There are 3 or more posts on the RPG spam already. You don't need to dedicate your spare time worrying about it.
Tray changed Operating System from os:w7 to os:w10x64 on T192984: Cannot connect to DLC servers, official and community. .
BULK renamed T192981: STEAM CHEAT KILL FIELD ARMA 3 TVT GAME 1 LIFE NO KILL FIELD CHAT from STEAM CHEAT KILL FIELD to STEAM CHEAT KILL FIELD ARMA 3 TVT GAME 1 LIFE NO KILL FIELD CHAT.
BULK changed Reproducibility from reproducibility:none to reproducibility:always on T192981: STEAM CHEAT KILL FIELD ARMA 3 TVT GAME 1 LIFE NO KILL FIELD CHAT.
where the ability to see who you killed or whether you blew up equipment is disabled, you can now find out right away through Steam game recording using Steam overlay.
over this 1 week i tested truck double wheels...like 2 out of 10 would block you in
Wanna bet 99,999% of those kills is RPG?
johnb43 added a comment to T157135: Arma3.cfg Refresh Rate "refresh" from documents/arma3.cfg should be changeable from in-game graphic menu settings .
Bumping this, as it's an issue I have experienced numerous times over the past years. In my case I have a G-Sync 144 Hz monitor, and Arma3.cfg has had refresh reset to both 85 and 75.
Would love to see it at least be displayed in-game, if the engine can't handle it being changed when the game is running.
In T192928#2828388, @Nate_LapT wrote:DayZ is long over due for a wipe.
Hello, yes I will get a recording as soon as possible
fragmeister57 added a comment to T192977: Can't get into the driver seat or the gunner seat in any vehicle after v2.20 update.
rpt of a very short game{F5940844}
fragmeister57 edited Additional Information on T192972: Launcher and Game can't connect to Steam API in Windows 7 after 2.20 update.
fragmeister57 edited Additional Information on T192972: Launcher and Game can't connect to Steam API in Windows 7 after 2.20 update.
fragmeister57 added a comment to T185482: arma3_x64.exe crashes with STATUS_ILLEGAL_INSTRUCTION when loading the main menu after 2.18 update.
Fixed. Game now loads and I can start a mission. The exe seems compatible now.
DayZ is long over due for a wipe.
@Geez, Hi this can be closed, after 60min the update on all servers worked. Maybe the workshop was not ready yet or had todo some background work. I can not close tickets by myself :-( Have a nice week.
Thks all dev guys for your work :)
Not to mention it's insane how accurate it is!
BushWookieWarrior added a comment to T192608: Permanent Desync issue (unable to connect to servers).
Has anyone seen this post it's been up for 2 weeks and I have heard nothing back
meu comentario nao esta vaziooooooo
rpgs have a minimum arm distance, you are too close to the wall
Jun 28 2025
Jun 28 2025
This issue needs to be assigned. I have sent dozens of FULL logs to you about this crash.
Kuks changed Severity from severity:crash to severity:none on T192599: It crashes on loading on any server..
Kuks renamed T192599: It crashes on loading on any server. from Вылетает при загрузке на любой сервере. to It crashes on loading on any server..
Here are a few ways to translate "у вас есть решение такой ошибки" into English, depending on the nuance you want:
- Do you have a solution for this error? (Most common and direct)
- Do you have a fix for this error? (Similar to solution, often used for technical issues)
- Do you have a resolution for this error? (More formal, implies bringing something to an end)
- Do you know how to resolve this error? (Focuses on the knowledge of how to fix it)
- Can you fix this error? (If you're asking if they personally can fix it)
JinieJ added a comment to T190207: Adding "Light" Entities to Object Spawner creates excessive log output. .
@Geez DayZDevs make any changes on this on 1.28 update?
My direct connection to your servers is failing inside the Nitrado network. When I use a VPN, it reroutes my traffic and works perfectly. Here is a traceroute comparison showing both the failed path and the successful VPN path.
Captnsaveahoe added a comment to T192667: [Confict] Placing AI units with laggy internet uses up unit limit but doesn't spawn anything.
Nitrado doesn’t know what they are doing.
Captnsaveahoe added a comment to T192667: [Confict] Placing AI units with laggy internet uses up unit limit but doesn't spawn anything.
I want to add to this… mainly because I can’t create a new inquiry. I saw this and thought it was related to server performance. I saw some ramblings that Arma was running on Nitrado, and finally did an IP lookup and confirmed that indeed official servers are running on Nitrado. (at least some of them).
Plz devs look into this it's urgent.
arthur.morgan added a comment to T192941: Possible exploit causing client crash on PS4 Official Server #6346.
+1
I had a similar situation several times on the Chernarus and Livonia maps.
As soon as a group of players came running, a fight would start, then the connection would be lost for no reason and I would be kicked out of the server.
When the guys left, the connection problems disappeared. It looks like someone knows how to crash nearby players or something similar.
Road Tools has begun to play nice again since 1.28
AGT renamed T185545: Terrain Builder Road Tools Broken (Looks Fixed in 1.28) from Terrain Builder Road Tools Broken to Terrain Builder Road Tools Broken (Looks Fixed in 1.28).
SaMatra added a comment to T192667: [Confict] Placing AI units with laggy internet uses up unit limit but doesn't spawn anything.
I tried to repro it myself by forcing packet loss but couldn't. Just had this happen again but I had very stable connection, group placed, no soldiers appeared, limit used up. No idea how, but the bug is indeed there.
FascinatedViewer changed Category from category:general to category:gamephysics on T192942: Wall / fence physics glitch .
FascinatedViewer changed Category from category:general to category:ingameui on T192943: Player map bug .
FascinatedViewer changed Category from category:general to category:inventory on T192946: Inventory Ui misaligned .
FascinatedViewer changed Category from category:general to category:sound on T192947: Vehicle Engine sound bug .
FascinatedViewer renamed T192948: Supply loading and unloading bug from Supply laoding and unloading bug to Supply loading and unloading bug .
FascinatedViewer changed Operating System from os:w10x64 to os:w11x64 on T192948: Supply loading and unloading bug .
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