I have spawned in a PA system (Land_Radio_PanelPAS and several Land_Power_Pole_Conc1_Amp) via events (not via editor). See below for code snippets. The PA system still does not seem to function. I hear the hum/buzz when I turn it on, but I do not hear my voice when I speak.
events.xml:
<event name="ItemPA">
<nominal>1</nominal> <min>1</min> <max>1</max> <lifetime>3888000</lifetime> <restock>0</restock> <saferadius>1</saferadius> <distanceradius>1</distanceradius> <cleanupradius>1</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="0"/> <position>fixed</position> <limit>parent</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="1" min="1" type="Land_Radio_PanelPAS"/> </children> </event>
<event name="StaticPATower1">
<nominal>1</nominal> <min>1</min> <max>1</max> <lifetime>3888000</lifetime> <restock>0</restock> <saferadius>0</saferadius> <distanceradius>0</distanceradius> <cleanupradius>100</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="0"/> <position>fixed</position> <limit>mixed</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="1" min="1" type="Land_Power_Pole_Conc1_Amp"/> </children> </event>
<event name="StaticPATower2">
<nominal>1</nominal> <min>1</min> <max>1</max> <lifetime>3888000</lifetime> <restock>0</restock> <saferadius>0</saferadius> <distanceradius>0</distanceradius> <cleanupradius>100</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="0"/> <position>fixed</position> <limit>mixed</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="1" min="1" type="Land_Power_Pole_Conc1_Amp"/> </children> </event>
<event name="StaticPATower3">
<nominal>1</nominal> <min>1</min> <max>1</max> <lifetime>3888000</lifetime> <restock>0</restock> <saferadius>0</saferadius> <distanceradius>0</distanceradius> <cleanupradius>100</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="0"/> <position>fixed</position> <limit>mixed</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="1" min="1" type="Land_Power_Pole_Conc1_Amp"/> </children> </event>
<event name="StaticPATower4">
<nominal>1</nominal> <min>1</min> <max>1</max> <lifetime>3888000</lifetime> <restock>0</restock> <saferadius>0</saferadius> <distanceradius>0</distanceradius> <cleanupradius>100</cleanupradius> <flags deletable="0" init_random="0" remove_damaged="0"/> <position>fixed</position> <limit>mixed</limit> <active>1</active> <children> <child lootmax="0" lootmin="0" max="1" min="1" type="Land_Power_Pole_Conc1_Amp"/> </children> </event>
cfgspawnabletypes.xml:
<type name="Land_Radio_PanelPAS">
<attachments> <item name="CarBattery" chance="1.00" /> </attachments> </type>
cfgeventspawns.xml:
<event name="ItemPA">
<pos x="11450.6416015625" z="7488.431640625" y="266.43011474609377" a="289.99994659423828" /> </event> <event name="StaticPATower1"> <pos x="11452.0849609375" z="7577.431640625" y="224.97821044921876" a="343.999971389770509" /> </event>
<event name="StaticPATower2">
<pos x="11507.435546875" z="7437.21044921875" y="223.47816467285157" a="351.000012397766114" /> </event>
<event name="StaticPATower3">
<pos x="11419.43359375" z="7435.689453125" y="224.2445526123047" a="0.000000" /> </event>
<event name="StaticPATower4">
<pos x="11509.75" z="7508.71240234375" y="224.4512176513672" a="72.00001525878906" /> </event>