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Nov 19 2017

Syndr0me created T127150: Dayz crash at connect to first person server.
Nov 19 2017, 2:38 AM · DayZ
SteveStevenson added a comment to T117738: Hellcat lights.

The Hellcat does appear to at least have collision lights at present. I can confirm that the searchlight can only be activated by the copilot, though that doesn't seem like a bug necessarily. I can also confirm that the searchlight is now static, and does not follow where the copilot/gunner is aiming. This does seem like something to fix.

Nov 19 2017, 1:28 AM · Arma 3
SteveStevenson added a comment to T78181: WY-55 Helicat does not have any visible lamps..

Confirmed. You can see the light from the helicopter if you're in front of it, but you can't see a cone of light coming out of it if you're behind the Hellcat.

Nov 19 2017, 1:24 AM · Arma 3
SteveStevenson added a comment to T77590: It's currenlty not possible via a script to switch the reflector light or headlight (searchlight) on - on a helicopter.

For Hellcats, you can use "copilot action ["SearchlightOn", vehicle copilot];" and set the copilot's variable name as copilot.

Nov 19 2017, 1:22 AM · Arma 3
CommStrax updated the task description for T127148: Menues stop reacting to mouse clicks after alt-tabbing out and back into the game.
Nov 19 2017, 1:16 AM · Arma 3
CommStrax created T127148: Menues stop reacting to mouse clicks after alt-tabbing out and back into the game.
Nov 19 2017, 1:15 AM · Arma 3

Nov 18 2017

rodnenkiy updated the task description for T127147: Не запускается игра. Как исправить?.
Nov 18 2017, 11:52 PM · Arma 3
rodnenkiy created T127147: Не запускается игра. Как исправить?.
Nov 18 2017, 11:51 PM · Arma 3
LuizBarros99 added a comment to T80302: Spawn AI: Sector Tactic module doesn't always give waypoints.

I am having similar issue. However, ALL the AI VEHICLES are NOT affected, while ALL the AI infantry are affected. I might try to rebuild ALL my mission systems from scratch to see if it fixes...

Nov 18 2017, 11:41 PM · Arma 3
DanielNL created T127146: crash STACK BUFFER OVERRUN.
Nov 18 2017, 9:30 PM · Arma 3
jakon72 added a comment to T126988: Server Performance Drop Off After Restart.

This issue is still very apparent, just a moment ago the server was running on 1 FPS. Here's a screenshot. Are there any updates that can be shared?

Nov 18 2017, 8:01 PM · DayZ
Winther19 removed a watcher for Arma 3: Winther19.
Nov 18 2017, 6:11 PM
mamaauito added a comment to T127123: 0xC000012F - STATUS_INVALID_IMAGE_NOT_MZ - Crash on Startup after Windows update.

I have since done drive scans/repairs and had no success.

Nov 18 2017, 6:07 PM · Arma 3
MDCCLXXVI updated the task description for T127144: [1.78 RC] "getCursorObjectParams" command broken (not returning cursorobject).
Nov 18 2017, 4:20 PM · Arma 3
MDCCLXXVI updated the task description for T127144: [1.78 RC] "getCursorObjectParams" command broken (not returning cursorobject).
Nov 18 2017, 4:14 PM · Arma 3
MDCCLXXVI renamed T127144: [1.78 RC] "getCursorObjectParams" command broken (not returning cursorobject) from "getCursorObjectParams" command broken (not returning cursorobject) to [1.78 RC] "getCursorObjectParams" command broken (not returning cursorobject).
Nov 18 2017, 4:04 PM · Arma 3
MDCCLXXVI created T127144: [1.78 RC] "getCursorObjectParams" command broken (not returning cursorobject).
Nov 18 2017, 4:04 PM · Arma 3
SouthernHorror created T127143: Arma 3 Dev Branch: Stepping Stone >>Disintegration Point.
Nov 18 2017, 2:59 PM · Arma 3
Breex changed Severity from severity:none to severity:major on T127137: I'm stuck inside a buildnig..
Nov 18 2017, 11:43 AM · DayZ
Snake-Plissken added a comment to T127125: Another rock in Malden without collision.

I added a new image to know the stone with the bug

Nov 18 2017, 8:23 AM · Arma 3
Snake-Plissken updated the task description for T127125: Another rock in Malden without collision.
Nov 18 2017, 8:23 AM · Arma 3
batboyx2 created T127142: SQF Command Request: Forced ragdoll (setRagdoll).
Nov 18 2017, 7:37 AM · Arma 3
alanyork created T127141: Revive does not change side of teamkillers to sideEnemy.
Nov 18 2017, 6:39 AM · Arma 3
fantasiannightmare created T127140: Arma 3 Dev Branch. Operation Steel Pegasus..
Nov 18 2017, 5:53 AM · Arma 3
FosFos added a comment to T127131: Game Crashes Radomly.

Ok thank you very much sir !

Nov 18 2017, 2:46 AM · Arma 3
ThomasS renamed T127113: [Linux, 1.76] Frequent random crashes in Multiplayer Missions from [Linux, 1.76] Frequent random crashes in King of the Hill Mission to [Linux, 1.76] Frequent random crashes in Multiplayer Missions.
Nov 18 2017, 2:32 AM · Arma 3
ThomasS added a comment to T127113: [Linux, 1.76] Frequent random crashes in Multiplayer Missions.

Another crash report (sadly the corresponding dump files seems to have been deleted from tmp when I updated my system. This time the crash occurred in a different mission, so the only thing in common now is Multiplayer. I will test single player more extensively to see if the crashes and freezes happen there too.

Nov 18 2017, 2:32 AM · Arma 3

Nov 17 2017

Peo created T127139: Game crashes going to lab from mars garden.
Nov 17 2017, 9:40 PM · Restricted Project
tiapfy added a comment to T117270: Co-op/Multiplayer Eden Editor.

Is this going to get implemented? It would be amazing to have this feature.

Nov 17 2017, 4:21 PM · Arma 3
Gnashes added a comment to T127136: Ability to export box inventory the same way we can export player loadouts; Also the ability to type in numbers for quantities instead of clicking on plus or minus..

Here's an existing way to do it.

Nov 17 2017, 3:41 PM · Arma 3
POLPOX created T127138: Some interfaces are broken after changing difficulty in-game.
Nov 17 2017, 2:15 PM · Arma 3
Breex created T127137: I'm stuck inside a buildnig..
Nov 17 2017, 2:03 PM · DayZ
reschke created T127136: Ability to export box inventory the same way we can export player loadouts; Also the ability to type in numbers for quantities instead of clicking on plus or minus..
Nov 17 2017, 4:45 AM · Arma 3

Nov 16 2017

SteveStevenson added a comment to T119479: WY-55 Hellcat (Armed) fails to attack targets.

Followup: As of the current version (1.76.143187) the Hellcat bug appears to have been resolved. I tested playing as both an infantryman and as an offroad gunner. When I set the Hellcat to maximum skill level, it did take a few seconds to get lined up on me, but it killed me quickly and efficiently on the first pass. Couldn't have done it better myself. If anyone is still having any issues with it, make sure to set AAF as hostile to whatever faction you're playing, give the Hellcat a "DESTROY" waypoint on yourself, crank the pilot and copilot's skill up to maximum, and then wait for death. It shouldn't take long.

Nov 16 2017, 11:35 PM · Arma 3
ffs.frizy added a comment to T127134: Static Titan Launcher (AT) shooting issue.

Hello,
No it doesnt. I test it and it looks that engine have to be on as you wrote. If I added waypoint to armoured vehicle AT unit was able to fire.
So, works as design.

Nov 16 2017, 10:30 PM · Arma 3
Wulf changed the status of T127119: BIS_fnc_advHint displays an error message when calling it when Zeus is open from New to Reviewed.

Thank you for the report, we will have a look at it.

Nov 16 2017, 4:44 PM · Arma 3
Wulf changed the status of T127134: Static Titan Launcher (AT) shooting issue from New to Need More Info.

Thank you for the report.

Nov 16 2017, 4:06 PM · Arma 3
Geez added a comment to T119631: Mosin Nagant Becoming Ruined After 20-30 Rounds Fired.

Thank you Rule.303.
The damage system is being reworked for the 0.63 version and we will go through all the weapons internally to make sure those issues are no longer present.
Regards,
Geez

Nov 16 2017, 1:52 PM · DayZ
d.kmiecik.sltzn added a watcher for DayZ: d.kmiecik.sltzn.
Nov 16 2017, 1:04 PM
ffs.frizy edited Steps To Reproduce on T127134: Static Titan Launcher (AT) shooting issue.
Nov 16 2017, 12:51 PM · Arma 3
ffs.frizy created T127134: Static Titan Launcher (AT) shooting issue.
Nov 16 2017, 12:50 PM · Arma 3
Wulf changed the status of T127125: Another rock in Malden without collision from New to Reviewed.

Thank you for the report, we will have a look at it.

Nov 16 2017, 12:30 PM · Arma 3
Rule.303 added a comment to T127132: Stuck in Rocks.

Confirmed to be fixed, thank you!

Nov 16 2017, 11:47 AM · DayZ
Wulf added a comment to T127129: Everytime i launch the game crashes..

Thank you for the report. To solve your problem please try these solutions.

Nov 16 2017, 10:52 AM · Arma 3
Geez closed T127132: Stuck in Rocks as Resolved.

Hello Rule.303.
We have moved the character for you and it should not be stuck any more. In case there are any issues with the character still, please let us know under this ticket.
Regards,
Geez

Nov 16 2017, 10:37 AM · DayZ
Wulf added a comment to T127131: Game Crashes Radomly.

"bla bla d3d error - dxgi_error_device_removed"

Nov 16 2017, 10:30 AM · Arma 3
isenhand added a comment to T127133: ARMA 3 Addon Builder stops.

I have verified cache via steam

Nov 16 2017, 10:23 AM · Arma 3
isenhand created T127133: ARMA 3 Addon Builder stops.
Nov 16 2017, 10:22 AM · Arma 3
Wulf changed Resolution from resolution:open to resolution:nobug on T127104: animationSourcePhase is not working?.
Nov 16 2017, 10:09 AM · Arma 3
Wulf closed T127104: animationSourcePhase is not working? as Resolved.
Nov 16 2017, 10:08 AM · Arma 3
Rule.303 added a comment to T119631: Mosin Nagant Becoming Ruined After 20-30 Rounds Fired.

It's worth noting that other single chambered guns have this issue. The IZH-18 becomes ruined after about 15-20 rounds of shooting.

Nov 16 2017, 9:07 AM · DayZ
Rule.303 created T127132: Stuck in Rocks.
Nov 16 2017, 8:59 AM · DayZ
FosFos created T127131: Game Crashes Radomly.
Nov 16 2017, 3:08 AM · Arma 3
ThomasS added a comment to T127113: [Linux, 1.76] Frequent random crashes in Multiplayer Missions.

After a search I also found a crash dump file in a tmp folder

Nov 16 2017, 2:20 AM · Arma 3
DARK_LORD_SHADE added a comment to T127109: Zeus bug.

"D:\SteamLibrary\steamapps\common\Arma 3 Server\arma3server_x64.exe" -port=2315 -nosound -netlog -cfg=Arma3.cfg -config=UkAZ.cfg -name=UkAZ -profile=E:\Users\LordShade\Documents\Arma 3 - Other Profiles\UkAZ -mod=

Nov 16 2017, 2:17 AM · Arma 3
ThomasS added a comment to T127113: [Linux, 1.76] Frequent random crashes in Multiplayer Missions.

Nov 16 2017, 2:17 AM · Arma 3
ThomasS added a comment to T127113: [Linux, 1.76] Frequent random crashes in Multiplayer Missions.

Small update: Just had another crash, and this time it actually submitted a crash report. It said I should mention the reference "4GCN4AUW68" in my report. I will also upload the Crashlog here, since it seems it might contain more usable information.

Nov 16 2017, 2:16 AM · Arma 3

Nov 15 2017

ThomasS added a comment to T127113: [Linux, 1.76] Frequent random crashes in Multiplayer Missions.

Sorry if I didn't make this clear enough, but my problem is with the Linux Client, not the Server. I'm just using it as a player, not hosting any games.
I can see there is a profiling build for the client too, but should I use it, i.e. is it even available for the Linux version?

Nov 15 2017, 11:58 PM · Arma 3
devastator_cm added a comment to T127104: animationSourcePhase is not working?.

please close this one..
Thanks Wulf. My mistake.

Nov 15 2017, 11:18 PM · Arma 3
MaxieMoo created T127129: Everytime i launch the game crashes..
Nov 15 2017, 10:29 PM · Arma 3
MaxieMoo added a watcher for Arma 3: MaxieMoo.
Nov 15 2017, 10:23 PM
Winther19 added a watcher for Arma 3: Winther19.
Nov 15 2017, 8:58 PM
Spaggie created T127128: Speedos.
Nov 15 2017, 8:43 PM · DayZ
mamaauito added a comment to T127123: 0xC000012F - STATUS_INVALID_IMAGE_NOT_MZ - Crash on Startup after Windows update.

Yes, I followed all advice. I also reinstalled the game fresh. Same problem.

Nov 15 2017, 8:43 PM · Arma 3
xxchronic.gamerxx created T127127: Kicks.
Nov 15 2017, 8:40 PM · Unknown Object (Project)
wynarator created T127126: Walking animation bug while lowering weapon.
Nov 15 2017, 8:27 PM · Arma 3
U_B added a comment to T126250: Movement Speed Hackers.

Incidentally, the problem is still not resolved.
Was just killed after the Spawn on Larche if I running outsite of the back side from the Main Base. But what am I writing this here, nothing is happening anyway.

Nov 15 2017, 8:19 PM · Unknown Object (Project)
Snake-Plissken created T127125: Another rock in Malden without collision.
Nov 15 2017, 8:09 PM · Arma 3
Wulf changed the status of T127113: [Linux, 1.76] Frequent random crashes in Multiplayer Missions from New to Need More Info.

Could you please try the profiling branch? We do not know which build of Arma 3 dedicated server you have.

Nov 15 2017, 6:25 PM · Arma 3
Wulf changed the status of T127112: Missing hiddenSelection Mk20 EGLM rifle from Need More Info to Reviewed.

We will have a look at it and see if indeed there is a missing camo that should be there.

Nov 15 2017, 6:13 PM · Arma 3
Wulf added a comment to T127123: 0xC000012F - STATUS_INVALID_IMAGE_NOT_MZ - Crash on Startup after Windows update.

Thank you for the report. By online steps do you mean this?

Nov 15 2017, 4:40 PM · Arma 3
mamaauito created T127123: 0xC000012F - STATUS_INVALID_IMAGE_NOT_MZ - Crash on Startup after Windows update.
Nov 15 2017, 3:34 PM · Arma 3
Wulf changed the status of T127116: 0x0000DEAD- unknown exit code can't play game. from New to Reviewed.
Nov 15 2017, 1:50 PM · Arma 3
Wulf added a comment to T127116: 0x0000DEAD- unknown exit code can't play game..

"every time i log on" Do you mean every time you launch the game?

Nov 15 2017, 1:03 PM · Arma 3
Wulf changed the status of T127120: Game Crashed from New to Need More Info.

Thank you for the report. Could you please tell us what you were doing when the crash occurred?

Nov 15 2017, 12:37 PM · Arma 3
Geez closed T127122: Trapped in a wall as Resolved.

Hello TheCoffee.
We have moved the character for you and it should not be stuck any more. In case there are any issues with the character still, please let us know under this ticket.
Regards,
Geez

Nov 15 2017, 12:30 PM · DayZ
TheCoffee created T127122: Trapped in a wall.
Nov 15 2017, 11:23 AM · DayZ
Wulf changed the status of T126662: Objects hidden using hideobject or hide terrain objects module become visible when damaged from Acknowledged to Reviewed.

This should be fixed in the next proper update of the game which should be when Tac-Ops will be released.

Nov 15 2017, 11:14 AM · Arma 3
DARK_LORD_SHADE added a comment to T127109: Zeus bug.

Surprisingly, I also run the game without mods. Can you show me how to test you, if what you write is true, then I can handle all the problems with me.

Nov 15 2017, 11:10 AM · Arma 3
Wulf changed Resolution from resolution:open to resolution:duplicate on T127121: Hide Terrain Objects Module.
Nov 15 2017, 11:08 AM · Arma 3
Wulf merged T127121: Hide Terrain Objects Module into T126662: Objects hidden using hideobject or hide terrain objects module become visible when damaged.
Nov 15 2017, 11:07 AM · Arma 3
Wulf merged task T127121: Hide Terrain Objects Module into T126662: Objects hidden using hideobject or hide terrain objects module become visible when damaged.
Nov 15 2017, 11:07 AM · Arma 3
Wulf added a comment to T127104: animationSourcePhase is not working?.

If you want the phase of the landing gear use command animationPhase ... animationSourcePhase is supposed to be used on the source not the animation itself.

Nov 15 2017, 11:02 AM · Arma 3
Wulf added a comment to T127109: Zeus bug.

When I try the mission it works perfectly fine I haven't changed any parameters in the modules. I am using the game without mods.

Nov 15 2017, 10:42 AM · Arma 3
tecak77 created T127121: Hide Terrain Objects Module.
Nov 15 2017, 10:05 AM · Arma 3
MDCCLXXVI added a comment to T126959: addAction selections more than 15m from center do not work..

Can we also have a look at the "Get In" user actions on the Huron helicopter rear ramp selection?

Nov 15 2017, 9:58 AM · Arma 3
IceBreakr added a comment to T76537: Bridge Destruction.

Even if bridge is correctly configured, even in devbranch destroyed ones only sink into ground for a few meters... and remain there. See the pic.

Nov 15 2017, 9:28 AM · Arma 3
Dimaethor created T127120: Game Crashed.
Nov 15 2017, 7:38 AM · Arma 3
DARK_LORD_SHADE added a comment to T127109: Zeus bug.

if we put:

Nov 15 2017, 3:04 AM · Arma 3
DARK_LORD_SHADE added a comment to T127109: Zeus bug.

Nov 15 2017, 2:21 AM · Arma 3

Nov 14 2017

TheMasterofBlubb added a comment to T127118: Lagging and audio stutter when inside buildings and first person in vehicle.

Are you using a 7.1 headset?
if yes then the bug is known and already documented here and here

Nov 14 2017, 11:29 PM · Arma 3
joostSidy added a comment to T127112: Missing hiddenSelection Mk20 EGLM rifle.

This screenshot shows the difference between a proper configured GL rifle (example MX) and the Mk20 GL that is missing a hidden selection texture to be able to retexture the GL (EGLM).

Nov 14 2017, 10:05 PM · Arma 3
CreepPork_LV created T127119: BIS_fnc_advHint displays an error message when calling it when Zeus is open.
Nov 14 2017, 8:56 PM · Arma 3
Balder created T127118: Lagging and audio stutter when inside buildings and first person in vehicle.
Nov 14 2017, 7:53 PM · Arma 3
Lonewolf96 created T127117: Hidden uniforms.
Nov 14 2017, 7:43 PM · Arma 3
IceBreakr added a comment to T71379: Bridges are still usable after they have been destroyed (can be driven, walked and landed on).

kinda works in dev, yeah :) much better! One section still didn't pulverize into the ground, but better.

Nov 14 2017, 6:34 PM · Arma 3
Kungfu_squirrel1 created T127116: 0x0000DEAD- unknown exit code can't play game..
Nov 14 2017, 5:42 PM · Arma 3
Wulf added a comment to T127109: Zeus bug.

Seems like you have a custom mpmmission. Could you please upload it here so that I might have a look at it?

Nov 14 2017, 2:40 PM · Arma 3
Wulf changed the status of T127112: Missing hiddenSelection Mk20 EGLM rifle from New to Need More Info.

I am looking into the Config viewer and all rifles have the same number of hiddenSelection and parameters.

Nov 14 2017, 12:38 PM · Arma 3
ThomasS updated the task description for T127113: [Linux, 1.76] Frequent random crashes in Multiplayer Missions.
Nov 14 2017, 12:11 PM · Arma 3