- User Since
- Mar 6 2013, 10:29 AM (258 w, 3 d)
Nov 15 2017
Even if bridge is correctly configured, even in devbranch destroyed ones only sink into ground for a few meters... and remain there. See the pic.
Nov 14 2017
May 10 2016
Still no solution. Even ponds from A2 are not working in A3 anymore. I'll probably remove lakes from my A2-A3 conversion maps and put a sign there "There is supposed to be a pond here, but not available in A3." ;)
Besides: I'm not keen of lowering my real-life terrain data to get rivers on height:0meters. It is too much work especially on mountainous terrain where rivers flow "down" =)
"helicopters are fragile machines you know" ... haha, not in A3. I've used 5(!) ATs on this one: http://www.incgamers.com/wp-content/uploads/2013/06/arma3_e32013_screenshot_07-1024x640.jpg
... 5 rockets... with HE heat. Scifi stuff.
You crash into one of invisible LODs, quad on the picture is smashed due to invisible rock ;)
May 9 2016
Any news? :)