After updating my Arma 3 Linux Client to 1.76 I started playing the "King of the Hill by Sa-Matra (v9.6)" Mission on "Hostile Takeover" servers with my Windows friends. But the game experiences random crashes and freezes. Sometimes it freezes for 10 seconds or more and then continues, sometimes it crashes completely (either after a freeze, or immediately). I've included the *.rpt files from my "/home/[username]/.local/share/bohemiainteractive/arma3/AppDataLocal/Arma 3" directory.
The crashes seem to happen at random, or at least I haven't found a way to reliably reproduce them. I have tried verifying via Steam, but nothing changed.
System information:
GPU:
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) HD Graphics 520 (Skylake GT2)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.2.4
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 17.2.4
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.2 Mesa 17.2.4
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.20
OpenGL ES profile extensions:
CPU:
CPU~Dual core Intel Core i5-6200U (-HT-MCP-) speed/max~2400/2800 MHz
OS:
Solus x86_64
Linux solus_thomas 4.13.12-32.current #1 SMP Wed Nov 8 19:07:57 UTC 2017 x86_64 GNU/Linux