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Aug 2 2024

Geez merged T183305: Autoshutoff of vehicle dashboard functions into T182360: [1.2.0.102] Pressing a button in first person in a vehicle automatically returns the button to its original position.
Aug 2 2024, 10:45 AM · Arma Reforger
Geez merged task T183305: Autoshutoff of vehicle dashboard functions into T182360: [1.2.0.102] Pressing a button in first person in a vehicle automatically returns the button to its original position.
Aug 2 2024, 10:45 AM · Arma Reforger
Geez changed the status of T183308: Weapon visual issue from New to Need More Info.

Hello meuhey.
Please provide the following info:

Aug 2 2024, 10:41 AM · Arma Reforger
Geez closed T183092: Replication stalled when send too big array<string> as Resolved.

Hello Sen.
This should be resolved for the next major update.
Regards,
Geez

Aug 2 2024, 10:38 AM · Arma Reforger Modding
Geez closed T175666: Feedback: Pulling pin on grenade audio is far too loud, which alerts enemy players as Resolved.

Hello StimpsonJCat.
This will be adjusted for the 1.3 version.

Aug 2 2024, 10:36 AM · Arma Reforger
Geez added a comment to T183278: [1.2.0.102] (Coastal Base Morton) The AI was in the embankment model.

Hi Geez :)

I'm already wasting my time playing a game that's filled with bugs.
Then I take the time to film the video.
Then, to process it, trim it.
Then to create a ticket and describe everything.
Now you still need to spend time and describe what is already in the video.

I feel like you could spend 1 minute of your life and watch it, it's not an hour long movie.

Aug 2 2024, 10:17 AM · Arma Reforger
Yamachinu added a comment to T182912: (FEATURE) Moving through bushes should be nerfed.

I like the ideas of having bushes shuffle around as players move around inside. I feel like bush movement (ideally), progressive sounds, and posture are enough to balance them. Slower movement speed is reasonable but at a standing posture. Crouched movement should impact the bush less and prone has the least impact on both movement and sound.

Aug 2 2024, 9:04 AM · Arma Reforger
reyhard added a comment to T183235: "Create/Update Selected Editable Prefabs" plug-in does not work after initial "PreserveBudgets" error.

Could you perhaps answer to this comment first please? https://feedback.bistudio.com/T183235#2645909

Aug 2 2024, 7:50 AM · Arma Reforger
meuhey created T183308: Weapon visual issue .
Aug 2 2024, 5:42 AM · Arma Reforger
purechaos added a comment to T182912: (FEATURE) Moving through bushes should be nerfed.

@tuskohopkinsz Good suggestions, yours should be looked at aswell, thank you for your insight.

Aug 2 2024, 4:17 AM · Arma Reforger
meuhey created T183305: Autoshutoff of vehicle dashboard functions.
Aug 2 2024, 3:18 AM · Arma Reforger
StimpsonJCat added a comment to T183235: "Create/Update Selected Editable Prefabs" plug-in does not work after initial "PreserveBudgets" error.

@reyhard,OK. let me know if you want me to create a new ticket under "Arma Reforger Modding". No problem at all

Aug 2 2024, 12:09 AM · Arma Reforger

Aug 1 2024

PR9INICHEK edited Steps To Reproduce on T183278: [1.2.0.102] (Coastal Base Morton) The AI was in the embankment model.
Aug 1 2024, 9:02 PM · Arma Reforger
PR9INICHEK added a comment to T183278: [1.2.0.102] (Coastal Base Morton) The AI was in the embankment model.

Hi Geez :)

Aug 1 2024, 9:01 PM · Arma Reforger
Akibuua-FIN- added a comment to T179085: Switching between short/long-radios using dedicated keys is bugged.

I haven't noticed that, but there are still problems with communication controls.

Aug 1 2024, 2:48 PM · Arma Reforger
sjpritchard edited Additional Information on T183237: JsonApiStruct unable to deserialise arrays.
Aug 1 2024, 1:48 PM · Arma Reforger Modding
Geez closed T183260: Cannot get widget screen dimensions with GetScreenSize, or position with GetScreenPos as Resolved.
Aug 1 2024, 11:37 AM · Arma Reforger Modding
Geez changed the status of T183278: [1.2.0.102] (Coastal Base Morton) The AI was in the embankment model from New to Awaiting internal Testing.

Hello PR9INICHEK,
Please, always include written repro steps containing as much details as possible. "Visible in video" is simply not a proper way to provide the information.
Thank you.

Aug 1 2024, 11:26 AM · Arma Reforger
bacon_8008 added a comment to T183260: Cannot get widget screen dimensions with GetScreenSize, or position with GetScreenPos.

Update here I was calling GetScreenSize too early - in HandlerAttached. Calling it in OnUpdate eventually gave me correct size.

Aug 1 2024, 11:23 AM · Arma Reforger Modding
Geez changed the status of T183279: [1.2.0.102] (Enemy in the area) Even one AI does not allow you to create buildings and groups of bots for protection from New to Feedback.
Aug 1 2024, 11:23 AM · Arma Reforger
Geez closed T179021: Unkillable Soviets as Resolved.
Aug 1 2024, 11:06 AM · Arma Reforger
Geez closed T176722: [1.0.0.29] Sounds continue to play when exiting to the main menu as Resolved.
Aug 1 2024, 11:06 AM · Arma Reforger
Geez closed T181348: If ScenarioId mission header starts with 0, it will be parsed out in ServerData.json as Resolved.
Aug 1 2024, 11:06 AM · Arma Reforger
Geez closed T178342: Opening the radio radial menu sometimes doesn't work. as Resolved.
Aug 1 2024, 11:06 AM · Arma Reforger
Geez closed T167007: [0.9.5.101] Weapon Rack on Coastal Base Morton clipping with wooden pole as Resolved.
Aug 1 2024, 11:03 AM · Arma Reforger
reyhard added a comment to T183235: "Create/Update Selected Editable Prefabs" plug-in does not work after initial "PreserveBudgets" error.

I will try to move it later but in worst case scenario it can remain here for now

Aug 1 2024, 10:50 AM · Arma Reforger
Geez added a comment to T179085: Switching between short/long-radios using dedicated keys is bugged.

Hello Asmodeus.
Does this occur on the current latest version? As we cannot seem to reproduce the issue on 1.2.0.102.
Regards,
Geez

Aug 1 2024, 10:16 AM · Arma Reforger

Jul 31 2024

StimpsonJCat added a comment to T183235: "Create/Update Selected Editable Prefabs" plug-in does not work after initial "PreserveBudgets" error.

@reyhard, OK. I see the problem now. Even though I clicked that link, on the drop-down I selected "New Arma Reforger Bug Report", I should have clicked on "New Arma Reforger Modding Bug Report". My mistake!

Jul 31 2024, 11:12 PM · Arma Reforger
StimpsonJCat added a comment to T183235: "Create/Update Selected Editable Prefabs" plug-in does not work after initial "PreserveBudgets" error.

@reyhard, thanks for the reminder, however, I did see your comment. The thing is, as far as I can see, I did add both tickets to "Arma Reforger Modding" feedback. So if this ticket is still not in the right location, I don't know why.

Jul 31 2024, 11:09 PM · Arma Reforger
PR9INICHEK updated subscribers of T167007: [0.9.5.101] Weapon Rack on Coastal Base Morton clipping with wooden pole.

This system is no longer in use, so this ticket can be closed

Jul 31 2024, 9:51 PM · Arma Reforger
PR9INICHEK edited Steps To Reproduce on T183278: [1.2.0.102] (Coastal Base Morton) The AI was in the embankment model.
Jul 31 2024, 9:47 PM · Arma Reforger
PR9INICHEK created T183279: [1.2.0.102] (Enemy in the area) Even one AI does not allow you to create buildings and groups of bots for protection.
Jul 31 2024, 9:44 PM · Arma Reforger
PR9INICHEK created T183278: [1.2.0.102] (Coastal Base Morton) The AI was in the embankment model.
Jul 31 2024, 9:44 PM · Arma Reforger
PR9INICHEK added a comment to T180581: [1.1.0.42] (UI) {Living Quarters Building mode} The enemy is in the zone, but I can still observe him.

Same for 1.2.0.102

Jul 31 2024, 9:40 PM · Arma Reforger
Commander_Falcon renamed T181863: [Experimental 1.2.1.76] Incorrect characters spawn in certain vehicles or no characters spawn at all from [1.2.0.98] Incorrect characters spawn in certain vehicles or no characters spawn at all to [1.2.0.102] Incorrect characters spawn in certain vehicles or no characters spawn at all.
Jul 31 2024, 7:45 PM · Arma Reforger
Commander_Falcon renamed T181796: [Experimental 1.2.1.76] Arsenal boxes don't show a preview when selected in Game Master from [1.2.0.98] Arsenal boxes don't show a preview when selected in Game Master to [1.2.0.102] Arsenal boxes don't show a preview when selected in Game Master.
Jul 31 2024, 7:45 PM · Arma Reforger
Commander_Falcon renamed T181860: [Experimental 1.2.1.76] Pilot survival vests don’t come off from the pilot and crew characters from [1.2.0.98] Pilot survival vests don’t come off from the pilot and crew characters to [1.2.0.102] Pilot survival vests don’t come off from the pilot and crew characters.
Jul 31 2024, 7:42 PM · Arma Reforger
Commander_Falcon renamed T182376: [Experimental 1.2.1.76] Inconsistent preview image quality from [1.2.0.98] Inconsistent preview image quality to [1.2.0.102] Inconsistent preview image quality.
Jul 31 2024, 7:42 PM · Arma Reforger
Commander_Falcon updated the task description for T181903: [Feedback] Tweaks to the M1 helmets.
Jul 31 2024, 7:42 PM · Arma Reforger
Commander_Falcon updated the task description for T181868: [Feedback] Global AI vehicle spawner and improved location for the spawner icons after the simulation begins.
Jul 31 2024, 7:42 PM · Arma Reforger
Commander_Falcon updated the task description for T181905: [Feedback] Tweaks to the M65 uniform.
Jul 31 2024, 7:42 PM · Arma Reforger
Commander_Falcon renamed T181927: [Experimental 1.2.1.76] Most gestures from the gestures menu have been removed from [1.2.0.98] Most gestures from the gestures menu have been removed to [1.2.0.102] Most gestures from the gestures menu have been removed.
Jul 31 2024, 7:42 PM · Arma Reforger
Commander_Falcon renamed T181798: [Experimental 1.2.1.76] Global and local brighter nights don’t work when the simulation is paused from [1.2.0.98] Global and local brighter nights don’t work when the simulation is paused to [1.2.0.102] Global and local brighter nights don’t work when the simulation is paused.
Jul 31 2024, 7:38 PM · Arma Reforger
tuskohopkinsz added a comment to T182912: (FEATURE) Moving through bushes should be nerfed.

I have posted this similar suggestion on steam. I put it here as it contains some extra suggestions (higjlighted with bold typeface):

Jul 31 2024, 4:25 PM · Arma Reforger
speedwaystar changed Category from category:general to category:aipathfindingmotion on T182408: [1.2.0.124] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.
Jul 31 2024, 2:23 PM · Arma Reforger
speedwaystar changed Category from category:general to category:zeusgeneral on T182945: [1.2.1.76 Experimental] certain vehicles spawn without gunners when game is paused.
Jul 31 2024, 2:23 PM · Arma Reforger
speedwaystar renamed T182408: [1.2.0.124] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them from [1.2.0.98] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them to [1.2.0.102] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.
Jul 31 2024, 2:20 PM · Arma Reforger
speedwaystar renamed T182945: [1.2.1.76 Experimental] certain vehicles spawn without gunners when game is paused from [1.2.0.98] certain vehicles spawn without gunners when game is paused to [1.2.0.102] certain vehicles spawn without gunners when game is paused.
Jul 31 2024, 2:20 PM · Arma Reforger
speedwaystar renamed T182405: [1.2.1.76 Experimental] M15 AT Mine deployment: inconsistent options display when planting from [1.2.0.98] M15 AT Mine deployment: inconsistent options display when planting to [1.2.0.102] M15 AT Mine deployment: inconsistent options display when planting.
Jul 31 2024, 2:20 PM · Arma Reforger
reyhard closed T183240: Reticle overrides other weapons optics as Resolved.

It was user error - author was creating emat with same name in same folder structure without realizing it will get same GUID (initial GUID generation is based on name & local location) - https://discord.com/channels/105462288051380224/920710335156060160/1267722686981869578

Jul 31 2024, 12:41 PM · Arma Reforger Modding
reyhard added a comment to T183235: "Create/Update Selected Editable Prefabs" plug-in does not work after initial "PreserveBudgets" error.

PS: @StimpsonJCat Just a reminder, since it seems you missed my comment from discord - Arma Reforger is incorrect place for such bug report since it is related to Workbench. Correct one would be https://feedback.bistudio.com/project/view/68/

Jul 31 2024, 12:40 PM · Arma Reforger
reyhard added a comment to T183235: "Create/Update Selected Editable Prefabs" plug-in does not work after initial "PreserveBudgets" error.

Is it happening with some specific prefab? I just tested with sample prop and generated first (by using respective prefabs from Prefabs folder)
E_PortableDesk_01_Sand_Full
E_PortableDesk_01_Sand
which correctly showed in PrefabsEditable. When error appeared, I've selected ignore option

Jul 31 2024, 12:37 PM · Arma Reforger
Geez changed the status of T183257: [Feature Request] Batch move backpack items function from New to Feedback.
Jul 31 2024, 12:37 PM · Arma Reforger
Geez added a comment to T180419: World Editor always crashes when returning from ingame preview.

Hello cute_matt.
We have tested the script provided and it doesn't crash workbench on our side.
We will need the callstack you are getting to possibly investigate further.
Thank you!

Jul 31 2024, 10:47 AM · Arma Reforger
Geez merged Restricted Maniphest Task into T182482: Supply duping exploit.
Jul 31 2024, 9:24 AM · Arma Reforger
purechaos added a comment to T183253: [FEATURE] Repacking mechanic to ArmA.

@speedwaystar If it is a milsim it would be toggleable just like ArmA 3 (difficulty settings).

Jul 31 2024, 1:57 AM · Arma Reforger
Mischkov added a comment to T182969: [1.2.0.96] multiple issues between binoculars and armed vehicles & static MG.

Still present in [1.2.0.96]. Similar problem reported with static machineguns : https://feedback.bistudio.com/T179381

Jul 31 2024, 1:07 AM · Arma Reforger
Mischkov renamed T182969: [1.2.0.96] multiple issues between binoculars and armed vehicles & static MG from [1.2.0.92] multiple issues between binoculars and armed vehicles to [1.2.0.96] multiple issues between binoculars and armed vehicles & static MG.
Jul 31 2024, 1:07 AM · Arma Reforger
StimpsonJCat added a comment to T183235: "Create/Update Selected Editable Prefabs" plug-in does not work after initial "PreserveBudgets" error.

I'm working on a building mod, and manually working around this issue by doing it manually is not really feasible as there are potentially 100's of entries that would need to be manually added to SCR_PreviewEntityComponent, with specific PivotID settings, etc. So this needs to be fixed to allow "Editable" mods to be created. BTW, I have asked other people to test this and they got the same result

Jul 31 2024, 12:17 AM · Arma Reforger

Jul 30 2024

bacon_8008 created T183260: Cannot get widget screen dimensions with GetScreenSize, or position with GetScreenPos.
Jul 30 2024, 11:20 PM · Arma Reforger Modding
StimpsonJCat added a comment to T183235: "Create/Update Selected Editable Prefabs" plug-in does not work after initial "PreserveBudgets" error.

@reyhard, I can confirm the comment from @JeckZeRippa. I also tested this on the "new prop" tutorial and it didn't work there either.

Jul 30 2024, 11:20 PM · Arma Reforger
StimpsonJCat added a comment to T183235: "Create/Update Selected Editable Prefabs" plug-in does not work after initial "PreserveBudgets" error.

@reyhard Steps to reproduce are the same as the instructions here: https://community.bistudio.com/wiki/Arma_Reforger:Prop_Creation#Generating_placeable_entity

Jul 30 2024, 11:17 PM · Arma Reforger
JeckZeRippa added a comment to T183235: "Create/Update Selected Editable Prefabs" plug-in does not work after initial "PreserveBudgets" error.

I have the same problem. I also tried the plugin on the "Sample Mod - New Prop" and it is not working for me there too. I followed the "Prop Creation" tutorial on the wiki and then was stuck at "Generating placeable entity" before I began just creating them by myself as a workaround for me. Also my localization plugin is not working. Everytime I try to use it in my mod or the sample mod I will get a ctd (I sent it). Maybe its linked?

Jul 30 2024, 10:15 PM · Arma Reforger
Mischkov added a comment to T182953: Impossible to reload UH-1H Armed transport helicopter guns when their magazine is empty.

Resolved for 1.2.0.98

It's good to see armed American helicopters circling the skies again.

Jul 30 2024, 6:58 PM · Arma Reforger
Ponezun created T183257: [Feature Request] Batch move backpack items function.
Jul 30 2024, 6:12 PM · Arma Reforger
liquidtracer added a comment to T183232: 5 second lag spikes in world editor on some actions..

So I followed MarioE's advice on discord and his insight into excluding the directorys from windows security fixed the symptoms atleast. I'll attach the log anyway to see if its any help.

Jul 30 2024, 4:25 PM · Arma Reforger Modding
speedwaystar added a comment to T183253: [FEATURE] Repacking mechanic to ArmA.

how does the DayZ repacking mechanic compare to the ArmA3 ACE mod implementation (repacks all magazines of the same type via a progress bar; takes about one second per bullet), or that of the Reforger ACE mod (manually drag partial magazines on top of one another; instantaneous)?

Jul 30 2024, 3:47 PM · Arma Reforger
Geez closed T169256: Publishing via CLI fails when wbBackendLogin argument is provided as Resolved.
Jul 30 2024, 3:07 PM · Arma Reforger Modding
purechaos added a comment to T179381: [Feature Request] Allow binocular use with static weapons..

Surprisingly, if you hold the binoculars on your second hand before you go into a turret, then use the turret, you will be able to use the binoculars (like it is supposed to be). BUT the moment you take off the binoculars, while using the turret, you will not be able to use the binos again.. Which is something that does not make sense.

Jul 30 2024, 3:00 PM · Arma Reforger
Geez changed the status of T183253: [FEATURE] Repacking mechanic to ArmA from New to Feedback.
Jul 30 2024, 2:57 PM · Arma Reforger
purechaos created T183253: [FEATURE] Repacking mechanic to ArmA.
Jul 30 2024, 2:54 PM · Arma Reforger
sjpritchard updated the task description for T183237: JsonApiStruct unable to deserialise arrays.
Jul 30 2024, 1:49 PM · Arma Reforger Modding
Geez closed T169671: Serverside mod configuration idea as Resolved.

Unfortunately not planned for reforger :(

Jul 30 2024, 1:35 PM · Arma Reforger Modding
reyhard changed the status of T183235: "Create/Update Selected Editable Prefabs" plug-in does not work after initial "PreserveBudgets" error from Awaiting internal Testing to Need More Info.

Can you perhaps provide some steps how to reproduce it? Perhaps you could share some small & isolated mod where its not working

Jul 30 2024, 11:37 AM · Arma Reforger
TRAGER added a comment to T179381: [Feature Request] Allow binocular use with static weapons..

We can use compass (and clock) while turret control, which like binoculars one-hand needed. Seems strange unable to use the binoculars I suppose.
When we have binoculars in our hand and go sit in the turret, the bino will remain in our hand and can be used

Jul 30 2024, 11:04 AM · Arma Reforger
Geez changed the status of T183237: JsonApiStruct unable to deserialise arrays from New to Assigned.
Jul 30 2024, 10:50 AM · Arma Reforger Modding
Geez changed the status of T183240: Reticle overrides other weapons optics from New to Assigned.
Jul 30 2024, 10:46 AM · Arma Reforger Modding
Geez changed the status of T183227: [1.2.0.98] "thirdPersonView" server configuration feature request the same way as Arma 3 from New to Feedback.
Jul 30 2024, 10:42 AM · Arma Reforger
Geez merged task T183246: Hand Grenades kill player when visually thrown max distance into T182552: Grenade bug.
Jul 30 2024, 10:42 AM · Arma Reforger
Geez changed the status of T183235: "Create/Update Selected Editable Prefabs" plug-in does not work after initial "PreserveBudgets" error from New to Awaiting internal Testing.
Jul 30 2024, 10:42 AM · Arma Reforger
Geez merged T183246: Hand Grenades kill player when visually thrown max distance into T182552: Grenade bug.
Jul 30 2024, 10:42 AM · Arma Reforger
RickJamesBitch created T183246: Hand Grenades kill player when visually thrown max distance.
Jul 30 2024, 10:38 AM · Arma Reforger
Geez closed T179837: [1.1.0.15] (World Editor) Problem with different languages when trying to move camera as Resolved.

This should be resolved for the next major update (1.3).
Regards,
Geez

Jul 30 2024, 10:13 AM · Arma Reforger
Geez changed the status of T180044: Radio use from Awaiting internal Testing to Need More Info.

Hello wrath2028.
Is this still an issue on the latest version? as we cannot seem to reproduce it anymore.
Regards,
Geez

Jul 30 2024, 10:13 AM · Arma Reforger Xbox
Geez closed T182953: Impossible to reload UH-1H Armed transport helicopter guns when their magazine is empty as Resolved.

Resolved for 1.2.0.98

Jul 30 2024, 10:07 AM · Arma Reforger
Arkensor changed the status of T183232: 5 second lag spikes in world editor on some actions. from New to Need More Info.

Can you please also attach your workbench logs of a session (perhaps this exact one in the video). Console.log will be enough.

Jul 30 2024, 9:17 AM · Arma Reforger Modding
JamesJCapone created T183240: Reticle overrides other weapons optics.
Jul 30 2024, 3:32 AM · Arma Reforger Modding
sjpritchard edited Steps To Reproduce on T183237: JsonApiStruct unable to deserialise arrays.
Jul 30 2024, 12:09 AM · Arma Reforger Modding
sjpritchard edited Steps To Reproduce on T183237: JsonApiStruct unable to deserialise arrays.
Jul 30 2024, 12:09 AM · Arma Reforger Modding
sjpritchard updated the task description for T183237: JsonApiStruct unable to deserialise arrays.
Jul 30 2024, 12:05 AM · Arma Reforger Modding
sjpritchard updated the task description for T183237: JsonApiStruct unable to deserialise arrays.
Jul 30 2024, 12:05 AM · Arma Reforger Modding
sjpritchard updated the task description for T183237: JsonApiStruct unable to deserialise arrays.
Jul 30 2024, 12:05 AM · Arma Reforger Modding
sjpritchard updated the task description for T183237: JsonApiStruct unable to deserialise arrays.
Jul 30 2024, 12:05 AM · Arma Reforger Modding
sjpritchard created T183237: JsonApiStruct unable to deserialise arrays.
Jul 30 2024, 12:02 AM · Arma Reforger Modding

Jul 29 2024

p_rodrig added a comment to T183034: [1.2.0.92] - Bad server performance.

What I have noticed is servers that disable AI (namely the non-official Powerbits server, with no mods) record substantially higher performance levels than servers that have AI enabled.
Although we don't know what specifications each server has, usually the less a server has to account for the better the performance.
However I see that fighting AI can be fun, as they provide just that little bit more of a challenge to get to supply depots.

Jul 29 2024, 11:21 PM · Arma Reforger
StimpsonJCat created T183235: "Create/Update Selected Editable Prefabs" plug-in does not work after initial "PreserveBudgets" error.
Jul 29 2024, 10:54 PM · Arma Reforger
kawalec added a comment to T183231: Arma Reforger crashing.

Okay i will try to do that but i have a question before i do so, there have been limits set in bios by the company that built the PC for it to run smooth and without overheating like it did before because the CPU is unlocked by default trying to push max power even tho the cooling system cant handle this much power, wont it remove those settings from bios ? can i proceed to bios update without worrying about anything ?

Jul 29 2024, 9:07 PM · Arma Reforger
Coe added a comment to T183231: Arma Reforger crashing.

@Coe
What I can see from crash.log your problem may be related to that Intel CPUs issue. Update you BIOS to the newest available.
If you've never done it, follow the MB manufacturer's instructions or ask someone with experience to do it.
You could also try joining: https://discord.com/invite/qUfWhpz and finding me there - my name is Grzegorz. I don't want to spam here anymore.

Jul 29 2024, 8:57 PM · Arma Reforger
kawalec added a comment to T183231: Arma Reforger crashing.

@Coe
What I can see from crash.log your problem may be related to that Intel CPUs issue. Update you BIOS to the newest available.
If you've never done it, follow the MB manufacturer's instructions or ask someone with experience to do it.
You could also try joining: https://discord.com/invite/qUfWhpz and finding me there - my name is Grzegorz. I don't want to spam here anymore.

Jul 29 2024, 8:47 PM · Arma Reforger
Coe added a comment to T183231: Arma Reforger crashing.

Jul 29 2024, 8:37 PM · Arma Reforger