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May 9 2016

Khan added a comment to T60527: Grenades on helicopter.

By throwing a grenade under the helicopter, you disable it or some part of it.

You cannot enter disabled/destroyed vehicles.

We are very sorry, this issue was closed as no-bug.

May 9 2016, 9:48 PM · Arma 3
Khan added a comment to T60513: Seeing inside structures when Stepping-Over.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #7709

May 9 2016, 9:47 PM · Arma 3
Khan added a comment to T60461: Rook-40 pistol shoots upwards from aiming point.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #3659

May 9 2016, 9:45 PM · Arma 3
Khan added a comment to T60446: Depth gauge.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 9:45 PM · Arma 3
Khan added a comment to T60361: real world missile travel time..

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 9:41 PM · Arma 3
Khan added a comment to T60307: Assigning controls fails to display text.

We could not reproduce this bug.

Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.

May 9 2016, 9:38 PM · Arma 3
Khan added a comment to T60292: Suggestion for enhanced grenade throwing system (more realistic and less accidental frags).

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 9:38 PM · Arma 3
Khan added a comment to T60290: M14 EBR overdriven sound/ sound distortion.

I was unable to reproduce this bug.

Please let us know if you are still able to reproduce this issue in latest Developement build.

Thank you.

May 9 2016, 9:38 PM · Arma 3
Khan added a comment to T60245: Smoke deployed from speed boat sinks.

This issue was processed by our team and will be looked into. We thank you for your feedback.

Please keep the issue monitored to see when it is fixed.

May 9 2016, 9:36 PM · Arma 3
Khan added a comment to T60221: Gear menu underwater.

We are very sorry, this issue was closed as duplicate.

May 9 2016, 9:35 PM · Arma 3
Khan added a comment to T60203: RapidJson is listed twice in the license tab.

This issue was processed by our team and will be looked into. We thank you for your feedback.

Please keep the issue monitored to see when it is fixed.

May 9 2016, 9:35 PM · Arma 3
Khan added a comment to T60201: KA-60 mini-gun is excessively accurate, making it nearly useless against infantry..

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 9:35 PM · Arma 3
Khan added a comment to T60199: Throwing Grenade on top of a Sand Box makes it Fly to space..

We were unable to reproduce this bug.

Please let us know if you are still able to reproduce this issue in latest Developement build.

If you, are please provide more detailed steps to reproduce and a screenshot

Thank you

May 9 2016, 9:34 PM · Arma 3
Khan added a comment to T60196: Sunrise time is incorrect.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 9:34 PM · Arma 3
Khan added a comment to T60187: Vehicle steering with mouse indicator.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 9:34 PM · Arma 3
Khan added a comment to T60183: NVG Blindness.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 9:30 PM · Arma 3
Khan added a comment to T60180: Toolset - Hover shows tool name/description of tool.

You can change the editor layout to Traditional, where every tool has description

We are very sorry, this issue was closed as no-bug.

May 9 2016, 9:30 PM · Arma 3
Khan added a comment to T60179: Enemy AI crawling into and out of rocks while prone.

Please provide steps to reproduce, thank you

May 9 2016, 9:30 PM · Arma 3
Khan added a comment to T60178: Blurry tunnel vision after diver jumps in water from helicopter..

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #1095

May 9 2016, 9:30 PM · Arma 3
Khan added a comment to T60176: Prone, Crouching and Standing on a Quad bike while riding it.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here http://feedback.arma3.com/view.php?id=3711

May 9 2016, 9:30 PM · Arma 3
Khan added a comment to T60123: ATOC produces white pixels on edges of all trees and grass.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #618

May 9 2016, 9:28 PM · Arma 3
Khan added a comment to T60118: Screensaver can activate while game is running..

This issue was processed by our team and will be looked into. We thank you for your feedback.

Please keep the issue monitored to see when it is fixed.

May 9 2016, 9:27 PM · Arma 3
Khan added a comment to T60095: Odd animation malfunction(?) with driver of quadbike.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here http://feedback.arma3.com/view.php?id=3711

May 9 2016, 9:26 PM · Arma 3
Khan added a comment to T60057: AI has 360 degree situational awareness and fires before fully turned around./ AI is too accurate,etc...

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 9:24 PM · Arma 3
Khan added a comment to T60031: Rabbit Camera View Stuck To Ground.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 9:22 PM · Arma 3
Khan added a comment to T60026: No indication of currently-selected "tab" on Options pages.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 9:21 PM · Arma 3
Khan added a comment to T60003: Reload animation doesn't show magazine being replaced into the weapon on SDAR 5.56mm.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #514

May 9 2016, 7:23 PM · Arma 3
Khan added a comment to T59989: Sunlight in a closed room.

We could not reproduce this bug.

Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.

If you are, please provide more detailed steps to reproduce

May 9 2016, 7:22 PM · Arma 3
Khan added a comment to T59985: No magazine dropt.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 7:22 PM · Arma 3
Khan added a comment to T59926: Vaulting (v) into enviroment like them sand bunker things and getting caught in there.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here http://feedback.arma3.com/view.php?id=7709

May 9 2016, 7:19 PM · Arma 3
Khan added a comment to T59906: bad performance with geforce gtx titan sli (single titan aswell).

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #716

May 9 2016, 7:18 PM · Arma 3
Khan added a comment to T59893: Optics in veichles does not work if bound to the same key as zoom/focus..

We were unable to reproduce this bug.

Please let us know if you are still able to reproduce this issue in latest Developement build.

Thank you.

May 9 2016, 7:18 PM · Arma 3
Khan added a comment to T59829: Animation Problems when sitting on a quad.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here http://feedback.arma3.com/view.php?id=3711

May 9 2016, 7:15 PM · Arma 3
Khan added a comment to T59828: Sniper Rifle Optics Bug.

We could not reproduce this bug.

Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.

May 9 2016, 7:15 PM · Arma 3
Khan added a comment to T59828: Sniper Rifle Optics Bug.

Issue was looked into and fixed/tweaked as designed.

Thank you for reporting this issue to us. We appreciate it.

May 9 2016, 7:15 PM · Arma 3
Khan added a comment to T59819: Headshot.

If you have extended armor on (in difficulty options), characters are able to survive a one headshot. If you turn it off, they should die in one.

Please let us know if you are still able to reproduce this issue in latest Developement build.

Thank you.

May 9 2016, 7:15 PM · Arma 3
Khan added a comment to T59813: Grass and Trees are all surrounded with a white outline.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #618

May 9 2016, 7:14 PM · Arma 3
Khan added a comment to T59798: FPS is terrible on Good PC.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #716

May 9 2016, 7:14 PM · Arma 3
Khan added a comment to T59789: Can not rebind close map button to a num key.

This issue was processed by our team and will be looked into. We thank you for your feedback.

Please keep the issue monitored to see when it is fixed.

May 9 2016, 7:13 PM · Arma 3
Khan added a comment to T59785: AI doesn't seek cover other than lying down while under sniper fire.

This issue was processed by our team and will be looked into. We thank you for your feedback.

Please keep the issue monitored to see when it is fixed.

May 9 2016, 7:13 PM · Arma 3
Khan added a comment to T59783: NVGs on pilot/co-pilot MH-9/AH-9 Clipping trough flightmodel.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #839

May 9 2016, 7:13 PM · Arma 3
Khan added a comment to T59774: Unit load outs in editor.

This feature will be present in later versions/final version of the game.

Thanks for your feedback.

May 9 2016, 7:12 PM · Arma 3
Khan added a comment to T59756: Lighthouse name (Loc:065051).

Transformer is the building right next to the lighthouse.

Lighthouse should be named lighthouse now.

Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.

May 9 2016, 7:11 PM · Arma 3
Khan added a comment to T59738: Instrument fail (red) Ka-60.

This is as designed. The HUD in first person should disappear after destruction of instruments and the crosshair should stay.

We are very sorry, this issue was closed as no-bug.

May 9 2016, 7:11 PM · Arma 3
Khan added a comment to T59727: Firing range prone rest (mound of sand with plank of wood) tilt after being shot at.

We are very sorry, this issue was closed as duplicate.

You can monitor progress regarding this issue here

http://feedback.arma3.com/view.php?id=423

May 9 2016, 7:10 PM · Arma 3
Khan added a comment to T59721: LOW FPS.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #716

May 9 2016, 7:10 PM · Arma 3
Khan added a comment to T59717: Soldiers can talk on radio while underwater.

Title edited for clarity.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 7:10 PM · Arma 3
Khan added a comment to T59693: Vehicle Mouse Movement.

We could not reproduce this bug.

Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.

The Free look is active after switching seats for me

May 9 2016, 7:09 PM · Arma 3
Khan added a comment to T59682: MX SW With suppressor is semi-auto only.

This issue was processed by our team and will be looked into. We thank you for your feedback.

Please keep the issue monitored to see when it is fixed.

May 9 2016, 7:09 PM · Arma 3
Khan added a comment to T59667: Clipping Under Dock.

This issue was processed by our team and will be looked into. We thank you for your feedback.

Please keep the issue monitored to see when it is fixed.

May 9 2016, 7:08 PM · Arma 3
Khan added a comment to T59657: Please use the crosshair from Arma1/2.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 7:07 PM · Arma 3
Khan added a comment to T59643: Stock 'Automatic rifleman' goes through the shoulder.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 7:06 PM · Arma 3
Khan added a comment to T59629: Wrong texture underwater in pier of Agia Marina.

We could not reproduce this bug.

Please let us know if you are still able to reproduce this issue in latest Development build. Thank you

May 9 2016, 7:04 PM · Arma 3
Khan added a comment to T59621: Kamino shooting range mounds rise vertically when shot.

We are very sorry, this issue was closed as duplicate.

You can monitor progress regarding this issue here

http://feedback.arma3.com/view.php?id=423

May 9 2016, 7:03 PM · Arma 3
Khan added a comment to T59604: Auto on rifle doesn't stay on..

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 7:03 PM · Arma 3
Khan added a comment to T59601: Finger is not animated when weapon is empty..

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 7:03 PM · Arma 3
Khan added a comment to T59583: Light Assault Boat rendering.

We could not reproduce this bug.

Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.

May 9 2016, 7:02 PM · Arma 3
Khan added a comment to T59514: Littlebird Mini Guns Spinning.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #645

May 9 2016, 7:00 PM · Arma 3
Khan added a comment to T59511: Offroad Truck lights/passenger/driver position.

Please report issues again, but separately.

Thank you.

May 9 2016, 7:00 PM · Arma 3
Khan added a comment to T59504: Quadbike driver/passenger issue.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here http://feedback.arma3.com/view.php?id=3711

May 9 2016, 6:59 PM · Arma 3
Khan added a comment to T59503: Opfor Vests Poke Trough.

Issue was looked into and fixed.

Thank you for reporting this issue to us. We appreciate it.

May 9 2016, 6:59 PM · Arma 3
Khan added a comment to T59503: Opfor Vests Poke Trough.

I was unable to reproduce this bug.

Please let us know if you are still able to reproduce this issue in latest Developement build.

Thank you.

May 9 2016, 6:59 PM · Arma 3
Khan added a comment to T59487: KA-60 muzzle flash static.

Issue was looked into and fixed/tweaked as designed.

Thank you for reporting this issue to us. We appreciate it.

May 9 2016, 6:58 PM · Arma 3
Khan added a comment to T59478: Character getting stuck when attempting to climb stairs..

This issue was processed by our team and will be looked into. We thank you for your feedback.

Please keep the issue monitored to see when it is fixed.

May 9 2016, 6:58 PM · Arma 3
Khan added a comment to T59476: Primary weapon stays back when using Step Over with an Rocket Launcher..

This issue was processed by our team and will be looked into. We thank you for your feedback.

Please keep the issue monitored to see when it is fixed.

May 9 2016, 6:58 PM · Arma 3
Khan added a comment to T59475: beaucoup de bug 3d niveaux des CB.

We're sorry, but we don't understand French.
Please report your issue again in English.

Thank you.

May 9 2016, 6:58 PM · Arma 3
Khan added a comment to T59467: Ingame name.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 6:57 PM · Arma 3
Khan added a comment to T59463: See Completely Underwater.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #678

May 9 2016, 6:57 PM · Arma 3
Khan added a comment to T59460: End Trigger, triggers when not supposed.

Issue was looked into and fixed/tweaked as designed.

Thank you for reporting this issue to us. We appreciate it.

May 9 2016, 6:57 PM · Arma 3
Khan added a comment to T59460: End Trigger, triggers when not supposed.

We could not reproduce this bug.

Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.

May 9 2016, 6:57 PM · Arma 3
Khan added a comment to T59455: Sound of walking on sand (beach) annoyingly sounds too much like distant supersonic bullet cracks.

We are very sorry, this issue was closed as duplicate or no-bug.

May 9 2016, 6:56 PM · Arma 3
Khan added a comment to T59453: AI gliching thru rocks.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #431

May 9 2016, 6:56 PM · Arma 3
Khan added a comment to T59443: Bad texture/model on rock.

This issue was processed by our team and will be looked into. We thank you for your feedback.

Please keep the issue monitored to see when it is fixed.

May 9 2016, 6:55 PM · Arma 3
Khan added a comment to T59443: Bad texture/model on rock.

Please provide coordinates of where the rock is located.

May 9 2016, 6:55 PM · Arma 3
Khan added a comment to T59435: Smoke grenade makes no sound.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #2901

May 9 2016, 6:55 PM · Arma 3
Khan added a comment to T59429: Driving a Quad Bike at Fast Speeds then Pressing CTRL to brake tilts the camera permanently until leaving the quad bike..

We are very sorry, this issue was closed as duplicate or no-bug.

May 9 2016, 6:55 PM · Arma 3
Khan added a comment to T59426: Placing weapons into the MH-9 and AH-9 while the engine is running is Fatal..

Resolved.

Thanks for your feedback.

May 9 2016, 6:55 PM · Arma 3
Khan added a comment to T59426: Placing weapons into the MH-9 and AH-9 while the engine is running is Fatal..

I was unable to reproduce this bug.

Please let us know if you are still able to reproduce this issue in latest Developement build.

May 9 2016, 6:55 PM · Arma 3
Khan added a comment to T59412: Menu and UI vibrates.

Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.

If you are, please make sure you have the latest drivers and send us your DxDiag info.

May 9 2016, 6:54 PM · Arma 3
Khan added a comment to T59401: Step over into ATV.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #7709

May 9 2016, 6:54 PM · Arma 3
Khan added a comment to T59392: Pilot feet not moving.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 6:53 PM · Arma 3
Khan added a comment to T59389: Looking from inside the AH-9 at the minigun firing - they go around in circles.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #645

May 9 2016, 6:53 PM · Arma 3
Khan added a comment to T59388: Helicopter goes into hyperspeed.

I was unable to reproduce this bug.

Please let us know if you are still able to reproduce this issue in latest Developement build.

Thank you.

May 9 2016, 6:53 PM · Arma 3
Khan added a comment to T59381: Reload in MP doesn't remove the magazine when reloading on other units..

This issue was processed by our team and will be looked into. We thank you for your feedback.

Please keep the issue monitored to see when it is fixed.

May 9 2016, 6:53 PM · Arma 3
Khan added a comment to T59357: Quad-Bike + Water =......

This issue was processed by our team and will be looked into. We thank you for your feedback.

Please keep the issue monitored to see when it is fixed.

May 9 2016, 6:52 PM · Arma 3
Khan added a comment to T59356: Reloading when spawned without loaded magazine.

I was unable to reproduce this bug;

Please let us know if you are still able to reproduce this issue in latest Developement build.

Thank you.

May 9 2016, 6:52 PM · Arma 3
Khan added a comment to T59352: Foliage/trees highly contrasted - colors for foliage not loading.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #618

May 9 2016, 6:52 PM · Arma 3
Khan added a comment to T59348: Irift has one unused seat.

We could not reproduce this bug.

Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.

The Ifrit should hold 5 crew members.

May 9 2016, 6:52 PM · Arma 3
Khan added a comment to T59346: Building doors will close after half-collapse.

This issue was processed by our team and will be looked into. We thank you for your feedback.

Please keep the issue monitored to see when it is fixed.

May 9 2016, 6:52 PM · Arma 3
Khan added a comment to T59345: MX SW 6.5mm no Semi Auto and 30rds Mag shown as 100rds Mag.

This issue was processed by our team and will be looked into. We thank you for your

feedback.

Please keep the issue monitored to see when it is fixed.

May 9 2016, 6:52 PM · Arma 3
Khan added a comment to T59332: ATV damage/crash issue.

We could not reproduce this bug.

Please let us know if you are still able to reproduce this issue in latest Development build. Thank you.

May 9 2016, 6:52 PM · Arma 3
Khan added a comment to T59324: Game does not allow CMD (Windows Logo Key) to show desktop.

We are very sorry, this issue was closed as no bug.

May 9 2016, 6:51 PM · Arma 3
Khan added a comment to T59320: Cannot fire weapon while close to (but above) the water surface.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 6:51 PM · Arma 3
Khan added a comment to T59317: Agia Marina Docks.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #249

May 9 2016, 6:51 PM · Arma 3
Khan added a comment to T59300: Portable toilets can be opened from rear side.

This issue was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 6:50 PM · Arma 3
Khan added a comment to T59295: Putting explosive on boat hull.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 6:50 PM · Arma 3
Khan added a comment to T59294: Spelling Mistakes!.

Please let me know where exactly did you find these mistakes in the field manual.

Thank you.

May 9 2016, 6:50 PM · Arma 3
Khan added a comment to T59293: plateform of firing at Kamino firing range..

We are very sorry, this issue was closed as duplicate.

You can monitor progress regarding this issue here

http://feedback.arma3.com/view.php?id=423

May 9 2016, 6:50 PM · Arma 3
Khan added a comment to T59276: Doors open with telekinesis.

This suggestion was processed by our team and will be looked into. We thank you for your feedback.

May 9 2016, 6:47 PM · Arma 3
Khan added a comment to T59266: Vaulting into rocks.

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here http://feedback.arma3.com/view.php?id=7709

May 9 2016, 6:46 PM · Arma 3