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ATOC produces white pixels on edges of all trees and grass
Closed, ResolvedPublic

Description

ATOC always causes a white pixel border on all grass and tree textures. Setting ATOC to just grass or just trees will isolate the pixel borders to what was selected. Disabling it eliminates apparent issue. {F17185}

Details

Legacy ID
2429781236
Severity
Major
Resolution
Duplicate
Reproducibility
Always
Category
Visual-Environment
Steps To Reproduce

Have ATOC set to any setting except disabled.

Additional Information

I rated this high because it kills the immersion totally.

System is:
i5 3570k
16 Gb ddr3 1333
EVGA GTX 660i SC 3GB
Samsung SSD

All video settings maxed out except ATOC.

Event Timeline

Josephthegamer edited Additional Information. (Show Details)
Josephthegamer set Category to Visual-Environment.
Josephthegamer set Reproducibility to Always.
Josephthegamer set Severity to Major.
Josephthegamer set Resolution to Duplicate.
Josephthegamer set Legacy ID to 2429781236.May 7 2016, 11:16 AM
Rick added a subscriber: Rick.May 7 2016, 11:16 AM
Rick added a comment.Mar 7 2013, 2:35 AM

no problem on i5-2500k and gtx570 high/very high and postprocess off

Grom added a subscriber: Grom.May 7 2016, 11:16 AM
Khan added a subscriber: Khan.May 7 2016, 11:16 AM
Khan added a comment.Apr 24 2013, 3:41 PM

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here #618