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M14 EBR overdriven sound/ sound distortion
Assigned, NormalPublic

Description

When shooting the M14 EBR, the sound crackles due to being overtuned/overdriven. All other weapons don't do so. {F17224}

Details

Legacy ID
2774977462
Severity
Tweak
Resolution
Open
Reproducibility
Always
Category
Sound
Steps To Reproduce

1.) Use headphones.
2.) Open editor.
3.) Place player-unit and Ammobox (Opfor) with M14 EBR
4.) Shoot and listen to the standard-gun (maybe turn volume up a bit)
5.) Take M14 as primary weapon
6.) Shoot and listen to the sound distortion

Additional Information

Headset used is: Creative Fatal1ty Pro.

Event Timeline

Egosa-U edited Steps To Reproduce. (Show Details)Mar 7 2013, 8:12 AM
Egosa-U edited Additional Information. (Show Details)
Egosa-U set Category to Sound.
Egosa-U set Reproducibility to Always.
Egosa-U set Severity to Tweak.
Egosa-U set Resolution to Open.
Egosa-U set Legacy ID to 2774977462.May 7 2016, 11:20 AM

Not having this issue with corsair vengeance 1500 sorround.
Maybe your headphones can't handle that kind of sound frequency ?

Thank you for the reply. I will post the sound chip-specs and driver version later and test it also with normal speakers.

Didn't have such an issue with any sound frequency (games/music) yet.

Same issue, see 0000782.
Using Plantronics Gamecon 777 headset.

Please insert tags then - searched for M14 and searched EBR and found only one issue.

But somehow EBR seems to make trouble then..

BTW:
VIA Audio Chip

Test with Speakers will be done tomorrow.

Khan added a comment.May 6 2013, 3:14 PM

I was unable to reproduce this bug.

Please let us know if you are still able to reproduce this issue in latest Developement build.

Thank you.

More System Specs:

Sample rate: 48K (could go up to 128K for testing, if you need the information)
Bit depth: 24 bit

VIA Audio chip
Overall version: 7.9.00.32
Codec-Version VT1708S
Driver-Version: 6.0.1.7900
DirectX: 11

ArmA3:
Sound sources: 32

Just tested it with the Speaker-system (speakers and Headphones share same exit with a Y-connector): No problems with the speakers, but with the headphones, theres a crackling noise when the shot breaks.

I recorded a demo with the mic turned into the earphones (see attached file).
The high-pitched noise throughout the soundfile comes from the feedback mic<->headphones. Just listen to the gunsound itself. The shot starts and there is a high pitch and crackling in the beginning.

Sidenote: It is just with *that* rifle in *this* game. In every other game the guns/snipers/etc do not produce any crackling noise. Even ArmA2 has not had this sound issue with the EBR...really weird.