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Vaulting (v) into enviroment like them sand bunker things and getting caught in there
Closed, ResolvedPublic

Description

When i played a mp mission i volted with v into sandbag structure thing i think it was and got caught, i did get out by volting out again tho but im sure its a small glitch that might be needing a look at i.e volting into things lol.

Details

Legacy ID
65555723
Severity
Minor
Resolution
Duplicate
Reproducibility
Sometimes
Category
Anims
Steps To Reproduce

V key into stuff like sandbag bunker u get in or on top of it and cant get out till u volt out with v again. Could be for other types of objects if your at the level of the top of the thing in question.

Event Timeline

SkeeterUK edited Additional Information. (Show Details)
SkeeterUK set Category to Anims.
SkeeterUK set Reproducibility to Sometimes.
SkeeterUK set Severity to Minor.
SkeeterUK set Resolution to Duplicate.
SkeeterUK set Legacy ID to 65555723.May 7 2016, 11:09 AM
Ezcoo added a subscriber: Ezcoo.May 7 2016, 11:09 AM
Ezcoo added a comment.Mar 7 2013, 4:25 AM

Reproduced here, also one can go through some closed doors by using the V jump over.

Add some tags, they are there for a reason! I'll vote up when I see tags in the ticket.

Edit: the tags seem to be bugged (they don't get added when you make new ticket) and I see tags now, voted up ;)

Happens to me too.

Confirmed.
Happens when looting a Dead unit as well, and have to vault to escape the gripping corpse.

I was able to reproduce this bug while trying to go up elevation on sandbags. Got stuck in the middle of the sandbag while half of toon was inside object. Couldn't move around for 3 seconds. I finally stood still for 2 - 3 seconds and used the V-command to jump over. That allowed me to step out of the sandbag.

Let's all help get a climb option in the final product! We need it! It makes more sense than a jump and i feel like if enough people are as hardcore about his feature as me, they may throw it in before beta starts!! I'm begging the community to help me get this feature pushed!

Caxeno added a subscriber: Caxeno.May 7 2016, 11:09 AM
Caxeno added a comment.Apr 7 2013, 9:27 AM

I was able to reproduce the bug by simply facing large sandbags and pressing 'V' to walk through.

Khan added a subscriber: Khan.May 7 2016, 11:09 AM
Khan added a comment.Apr 24 2013, 12:11 PM

We are very sorry, this issue was closed as duplicate.

You can monitor this issue's progress here http://feedback.arma3.com/view.php?id=7709