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KA-60 mini-gun is excessively accurate, making it nearly useless against infantry.
Closed, ResolvedPublic

Description

The mini-gun has the accuracy of a laser pointer with no shot dispersion over the general aim area (which is quite unrealistic) and no area/shrapnel effect on impact. This renders it completely useless against infantry unless you are stationary or a phenomenal shot, the first of which compromises your safety, the latter being highly unlikely while whizzing by at 150 km/hr. It's akin to trying to shoot a man sized target, while flying, with a standard infantry rifle. In the helo showcase, I spent a good 15 minutes trying to kill a single man.

By comparison, the AH-6's shot dispersion is nearly perfect, giving you a nice balance between the skill needed for accuracy, and a realistic "grouping" of rounds.

Details

Legacy ID
601556323
Severity
Tweak
Resolution
Fixed
Reproducibility
Always
Category
Balancing
Steps To Reproduce

Just hop in the KA-60 and shoot at something. You'll immediately notice how ridiculously accurate it is, and how the pin-point accuracy is actually a problem in practice.

Additional Information

Tracer bounce and bullet travel look fantastic, however. No other issues besides this one that I can tell.

Event Timeline

rustledjim edited Additional Information. (Show Details)
rustledjim set Category to Balancing.
rustledjim set Reproducibility to Always.
rustledjim set Severity to Tweak.
rustledjim set Resolution to Fixed.
rustledjim set Legacy ID to 601556323.May 7 2016, 11:18 AM

The same applies to AH9 miniguns too

I agree with this. The helo showcase was difficult to accomplish due to the pin-point accuracy of the machine gun. A degree of shot dispersion would up the realism as well as make it more reasonable to use.

ArmA2 values are just perfect, IMO.

yes i have found it to be considerably accurate but who uses a fixed machine gun to take out infantry. it is quite useless even with dispersion

the only thing i find it useful for is taking out tires of vehicles and to a much smaller extent, helicopter to helicopter combat

@Scorpion
Then you are missing the shitload of fun that comes up when you have inf on the ground calling in a littlebird for CAS :D
Also, this is a simulator, not just a game.
In real life the miniguns have quite a spread around the aimed point when firing so it should be the same in A3 !

It's what makes ArmA different from all the other games out there: Fidelity !

If you zoom in while firing the littlebird, you can see there's actually a decent amount of dispersion. I think the real problem is rate of fire. The ROF is waaaay low on the AH-9. It's somewhere around 1/3 of the low ROF on the AH-6 from A2, and close to 1/7th of the high rate setting. 2 miniguns firing at 4,000 RPM should absolutely devastate infantry in the open.

Khan added a subscriber: Khan.May 7 2016, 11:18 AM
Khan added a comment.May 7 2013, 1:54 PM

This issue was processed by our team and will be looked into. We thank you for your feedback.

For me, the KA-60 gatling impacts are spread about 3m in diameter at a distance of maybe 150m
Version 0.60

pettka added a comment.Oct 3 2014, 6:23 PM

The miniguns have been tweaked recently, could You, please, give it a go and close the issue if it seems OK?

I think it's quite ok now, but different RoF modes would be a welcome addition.

Still way too easy to bring down houses with them.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.