Exists in code, for control and IDC
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Dec 9 2020
fix maaaybe next dev, or one after
sorting loaded/active mods won't be possible if their order decides the load order, which seems to be the case.
The IDC one was fixed, the control one wasn't
Dec 7 2020
"test" insert [-1, "ab"] // "testab" "test" insert [1, "ab"] // "tabest" "test" insert [0, "ab"] // "abtest"
string insert will be padded with whitespace if you go past end
_array = []; _array insert [-1, [1,2,4]]; //[0,1,2,4]; _index = 0; _value = 0; _array insert [_index, [_value]]; //[0,1,2,4]; _index = 3; _value = 3; _array insert [_index, [_value]]; //[0,1,2,3,4]
-1 index for "at end"
you could just use append for that, but I can either just support it, or add checking and error for negative index.
Dec 3 2020
Dec 2 2020
Nov 28 2020
Nov 26 2020
Combobox at all supporting not having a value selected is the bug. Combobox should always have something selected.
Would need fix in lbAdd but won't be done cuz back compat
Next dev-branch, maybe profiling
Proifling v7
Nov 25 2020
Existing workaround
Profiling v7
Nov 24 2020
Multi line text controls
Nov 20 2020
Fixed in next dev
Nov 19 2020
Nov 17 2020
Nov 16 2020
Issue found and fixed in profiling v6.
Thanks for finding that, I don't understand why noone else noticed that
Restarting game or reconnecting works.
After reconnect, units list shows up, and costs now work properly too.
Reproduced somewhat maybe.
Nov 11 2020
Fixed in 146923
Nov 5 2020
Profiling build v4, today or tomorrow or early next week
Nov 4 2020
You missed the solution of using profiling branch which has everything fixed.
kju didn't mean the old post from 2013, but the lastest posts in the thread with the changelog
Don't want to do this. Serverside only could be a thing I guess. But no clientside
Nov 3 2020
Won't be fixed.
Nov 2 2020
Not a bug/issue
Not a bug/issue
Memory corruption via -showScriptErrors
Backpack is complicated.
You place a backpack in 3DEN yes, but on mission start its deleted/moved into a weapon holder. And you would need to call the script on the weapon holder but not the backpack.
Can't repro on 2.01 dev branch, nor 2.01 internal
Oct 30 2020
Cannot repro, I get one log print in 2.01
And as far as I'm aware that code wasn't touched since your last comment in february.
Oct 29 2020
Oct 23 2020
Fix on performance/profiling branch https://forums.bohemia.net/forums/topic/160288-arma-3-stable-server-200-performance-binary-feedback
Oct 20 2020
Oct 19 2020
So is there any possibility to just move von to optional secondary out put while we are at it
no
then press your < and/or > key to cycle channels.
Oct 18 2020
Oct 16 2020
Unified the VoN volume handling, and didn't expect that any volume concerning VoN wasn't actually controlled by VoN slider.
Just took what was already where, which actually was the Effects volume used for direct chat.
build 146752
small bug that only existed in internal
Oct 15 2020
hint parseText "<t xxx='%1'>t size='1' align='center' valign='middle'>%2%3 </t>";
these from stringtable parsing
That error is not at parsing, its at calling "localize" and trying to localize a value, probably caused by a script.
And besides providing full script callstack context... which I could I guess. not much you can do.
12:58:49 \/Context: a3\some_pbo_name\stringtable.csv <- EndContext 12:59:03 Unsupported language english in stringtable 13:22:24 \/Context: bla\blob\kp_liberation.blip\stringtable.csv <- EndContext 13:22:24 Item STR_COMMANDER listed twice
not sure if I want line of code, probably too much effort.
Oct 13 2020
Fixed in 2.00 I think
Sep 26 2020
CfgSoundCategories will get max limit of 64 (instead of 4), probably. Might be reverted if we notice issues in QA
Sep 25 2020
Music playlist. We now have music end eventhandler.
Ability to define a playlist of songs, it'll switch to next at MusicStopped.
Sep 24 2020
- you can manage them all in 3DEN, is that not sufficient?