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Add Water Soundcontroller to CfgAmmo
Assigned, NormalPublic

Description

As seen here: SoundController Arma 3 Wiki.

The Water Soundcontroller is not working for CfgAmmo classes. If it were able to use this controller to detect if, for example, an explosion is happening in water, it would be possible to have different sounds for explosions inside and outside of water, which would highly benefit the variety and immersion!

Details

Severity
Feature
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
Sound
Steps To Reproduce

Through grenades or any sort of explosion type ammo into the water and let it explode.

Event Timeline

dedmen changed the task status from New to Assigned.Oct 29 2020, 9:46 AM
dedmen set Ref Ticket to AIII-53474.
dedmen added a subscriber: dedmen.Dec 16 2020, 5:17 PM

Please provide a example config where the new "water" controller is used.