It would be great to have a EH for when a Gesture starts/changes/ends similar to the AnimChanged EH for regular Animations.
https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#AnimChanged
Right now if I want to make sure the player constantly performs a certain gesture, I have to use a loop and "playActionNow" to constantly play the gesture, because I cannot detect when it changes due to someone reloading, or somehow performing a different gesture which will always overwrite the old one.