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Sep 28 2023

SoulMasterOpus created T175775: Eden Collab - Wish List.
Sep 28 2023, 12:13 AM · Arma 3

Sep 27 2023

SoulMasterOpus created T175773: Eden Editor: mouse not properly unblocked after closing attributes UI opened from entity list.
Sep 27 2023, 9:32 PM · Arma 3
NikkoJT added a comment to T175722: Expand radioChannelCreate/radioChannelSetCallsign to apply callsign to VON indicator.

Just applying the callsign stuff to the existing speaker indicator, the same way it applies to text chat. (see also https://community.bistudio.com/wiki/radioChannelSetCallSign)

Sep 27 2023, 6:45 PM · Arma 3
dedmen closed T124460: "EntityCreated" and "EntityDeleted" mission events as Resolved.

2.10

Sep 27 2023, 6:40 PM · Arma 3
dedmen merged task T155096: entityCreated mission event handler into T124460: "EntityCreated" and "EntityDeleted" mission events.
Sep 27 2023, 6:40 PM · Arma 3
dedmen merged T155096: entityCreated mission event handler into T124460: "EntityCreated" and "EntityDeleted" mission events.
Sep 27 2023, 6:40 PM · Arma 3
Elektro860 added a comment to T175342: Game crashing after ungrouping units synced to a trigger in zeus.

I have said it wrong in the first thread the game freezes I counted that as a crash I am not sure on how arma 3 goes with the ungrouping of units but the overall problem was that I had units synced to a trigger which activated them and when I went into zeus whenever i unsynced said units it would just freeze the game doesn't crash it just freezes it only turns off when I press alt + f4 or start clicking into the program then it turns white

Sep 27 2023, 6:33 PM · Arma 3
jameseric added a comment to T175748: Query starting with "mod" prefix in Editor is detected as a PBO classname search.
Sep 27 2023, 6:04 PM · Arma 3
dedmen added a comment to T175722: Expand radioChannelCreate/radioChannelSetCallsign to apply callsign to VON indicator.

can you photoshop some image showing how you imagine it to look like?

Sep 27 2023, 5:48 PM · Arma 3
dedmen set Ref Ticket to AIII-56010 on T175658: AnimDone - EH fires constanly for dead units.
Sep 27 2023, 5:45 PM · Arma 3
dedmen set Ref Ticket to AIII-56007 on T175509: Long shadow distance = low gpu utilization in forest area.
Sep 27 2023, 5:44 PM · Arma 3
dedmen set Ref Ticket to AIII-56009 on T175589: [Feature Request] Append/Subtract Mods/DLCs to/from the current list using a Preset.
Sep 27 2023, 5:38 PM · Arma 3
dedmen set Ref Ticket to AIII-56008 on T175562: Add weapon animation sources for aiming and optics mode.
Sep 27 2023, 5:35 PM · Arma 3
dedmen changed the status of T175612: Turning off shadows doesn't disable shadow calculations from New to Assigned.
Sep 27 2023, 4:06 PM · Arma 3
dedmen set Ref Ticket to AIII-56006 on T175342: Game crashing after ungrouping units synced to a trigger in zeus.
Sep 27 2023, 4:06 PM · Arma 3
dedmen changed the status of T175604: Arma3 keeps closing from New to Need More Info.

You posted no useful information.
Please describe what your actual problem is.
If you mean that your game is crashing, then follow this guide: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Sep 27 2023, 4:04 PM · Arma 3
dedmen changed the status of T175342: Game crashing after ungrouping units synced to a trigger in zeus from Need More Info to Feedback.
Sep 27 2023, 3:39 PM · Arma 3
dedmen added a comment to T175342: Game crashing after ungrouping units synced to a trigger in zeus.

I left the trigger sync connection there.
Fixed in next profiling branch

Sep 27 2023, 3:39 PM · Arma 3
dedmen added a comment to T175342: Game crashing after ungrouping units synced to a trigger in zeus.

And a extra question. Its trying to disconnect the synced trigger.
But should it even do that, why would assigning a unit to a different group, unsync it from the trigger? Do you think it should?

Sep 27 2023, 2:04 PM · Arma 3
dedmen added a comment to T175342: Game crashing after ungrouping units synced to a trigger in zeus.

Wow I really somehow posted about:blank :D
Should've been this https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Sep 27 2023, 1:09 PM · Arma 3
dedmen added a comment to T175587: Add command for value addition.
  1. A script command (like add or +) doesn't know where the value came from.

It cannot differentiate between 0 add 5 or _variable add 5

Sep 27 2023, 12:59 PM · Arma 3
dedmen added a comment to T175681: Arma 64 bit crashing right after loadup. .

The illegal instruction is inside your graphics drivers. dxgi.dll/nvcuda64.dll
Part of Nvidia's graphics drivers, we can't do anything about that

Sep 27 2023, 12:50 PM · Arma 3
dedmen changed the status of T175683: Arma was crassed from New to Need More Info.

You dumped a ton of information that is useless for me. But didn't provide the actual crash dump that we need.
Please follow this guide: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Sep 27 2023, 12:40 PM · Arma 3
dedmen closed T175702: Game crash after alt+tab switch back from another application as Resolved.

There are several freezes. But the freezes are inside Windows code
The crashes all gave you the message

Sep 27 2023, 12:38 PM · Arma 3
dedmen changed the status of T175703: Single player campaign and main menu fatal game crash from New to Feedback.

I don't know how this happens, cannot reproduce.
You even had that crash when not loading any mods.

Sep 27 2023, 12:32 PM · Arma 3
dedmen changed the status of T175728: Hard Freeze and Crash from New to Need More Info.

Please follow this: https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Sep 27 2023, 11:32 AM · Arma 3
dedmen added a comment to T175720: [Feature Request] Improve the Moon and Stars, maybe add planets too..
  1. No
  2. Unlikely
  3. No
  4. No
  5. No
Sep 27 2023, 11:31 AM · Arma 3
michaelarrington added a comment to T126275: Rahim ammo incompatible with Rahim rifle bug in 1.72.
Sep 27 2023, 5:42 AM · Arma 3
timothyferriss added a comment to T123685: #include after block comment invalidates line references.
Sep 27 2023, 5:39 AM · Arma 3
randolphshaw4 added a comment to T175707: Compass move on 2D map is not reset when close the map with holding LMB.
Sep 27 2023, 4:05 AM · Arma 3

Sep 26 2023

Leopard20 changed the status of T175748: Query starting with "mod" prefix in Editor is detected as a PBO classname search from New to Assigned.
Sep 26 2023, 9:45 PM · Arma 3
honger created T175748: Query starting with "mod" prefix in Editor is detected as a PBO classname search.
Sep 26 2023, 8:58 PM · Arma 3
gor3Splatter added a comment to T175633: [Feature Request] Provide access to HashMapObject parent "class".

Alright, thanks for feedback. Will try what @crashdome suggested instead.

Sep 26 2023, 6:43 PM · Arma 3
dedmen changed the status of T175632: 2.14 HashMapObject functionality broken (CTOR mostly) from New to Feedback.
Sep 26 2023, 2:25 PM · Arma 3
dedmen changed the status of T83476: SQF Expression Global Variable Instruction Performance Enhancement from New to Acknowledged.
Sep 26 2023, 2:24 PM · Arma 3
dedmen merged T167783: groups and objects as HashMap entry values are not restored after loading game into T162726: HashMaps don't retain reference to groups or objects on loading saves.
Sep 26 2023, 2:21 PM · Arma 3
dedmen merged task T167783: groups and objects as HashMap entry values are not restored after loading game into T162726: HashMaps don't retain reference to groups or objects on loading saves.
Sep 26 2023, 2:21 PM · Arma 3
dedmen closed T160982: [Feature Request] New parameter for hashmap set to only set data if it doesn't exist as Resolved.
Sep 26 2023, 2:21 PM · Arma 3
dedmen closed T165862: [Feature Request] New syntax for `resize` as Resolved.
Sep 26 2023, 2:21 PM · Arma 3
dedmen reopened T83476: SQF Expression Global Variable Instruction Performance Enhancement as "New".
Sep 26 2023, 2:18 PM · Arma 3
dedmen closed T83476: SQF Expression Global Variable Instruction Performance Enhancement as Resolved.
Sep 26 2023, 2:17 PM · Arma 3
dedmen closed T170647: [Feature Request] OOP support for SQF using hashmaps (with destructor support) as Resolved.
Sep 26 2023, 2:16 PM · Arma 3
dedmen closed T158639: SQF hash map idea - event handler which is called when the hash map is deleted as Resolved.

https://community.bistudio.com/wiki/createHashMapObject 2.14

Sep 26 2023, 2:15 PM · Arma 3
dedmen closed T175633: [Feature Request] Provide access to HashMapObject parent "class" as Resolved.
Sep 26 2023, 2:14 PM · Arma 3
dedmen added a comment to T175633: [Feature Request] Provide access to HashMapObject parent "class".

The bases actually don't exist as separate objects. They are all merged (and partially overwritten) when the object is created. So to link to them, we would also have to create instances of the base classes. I don't want to waste that memory/processing time.

Sep 26 2023, 2:13 PM · Arma 3
dedmen set Ref Ticket to AIII-55574 on T175632: 2.14 HashMapObject functionality broken (CTOR mostly).
Sep 26 2023, 2:07 PM · Arma 3
dedmen added a comment to T175632: 2.14 HashMapObject functionality broken (CTOR mostly).

Wow. I indeed F'ed up the variable passing in scheduled execution.
Instead of the new map, it passes the argument that you passed to createHashMapObject.

Sep 26 2023, 2:06 PM · Arma 3
dedmen added a comment to T175632: 2.14 HashMapObject functionality broken (CTOR mostly).

The constructor call environment depends on the caller.
its just a call. So if called from scheduled, it will also be scheduled. If called from unscheduled, it will

Sep 26 2023, 1:56 PM · Arma 3
dedmen closed T167311: A command to check if two variables reference same array or hashmap as Resolved.
Sep 26 2023, 1:53 PM · Arma 3
dedmen closed T162536: Request - Alternative syntax for namedProperties that will return HashMap. as Resolved.
Sep 26 2023, 1:53 PM · Arma 3
dedmen closed T167434: A command to return value from hashmap by key and calculate default value only if key is missing as Resolved.
Sep 26 2023, 1:53 PM · Arma 3
kajschak added a comment to T175612: Turning off shadows doesn't disable shadow calculations.

If you turn off shadows, you don’t get the full performance gain you should get. You get much better fps if you reduce shadow drawing distance, while this should not be happening as the shadows are turned off already ?

Sep 26 2023, 12:09 PM · Arma 3
Barrycummings added a comment to T175612: Turning off shadows doesn't disable shadow calculations.
Sep 26 2023, 11:00 AM · Arma 3
Barrycummings added a comment to T175680: Eden `OnHistoryChange` event not triggered when pasting entities, creating a new layer, or using "Move to Root" layer button. .
Sep 26 2023, 10:58 AM · Arma 3
Barrycummings added a comment to T175707: Compass move on 2D map is not reset when close the map with holding LMB.
Sep 26 2023, 10:54 AM · Arma 3
Barrycummings added a comment to T175632: 2.14 HashMapObject functionality broken (CTOR mostly).
Sep 26 2023, 10:50 AM · Arma 3
Pantox created T175731: Neverending cook off tank explosions in Multiplayer.
Sep 26 2023, 12:12 AM · Arma 3

Sep 25 2023

Arkin_Raedwald created T175728: Hard Freeze and Crash.
Sep 25 2023, 10:35 PM · Arma 3
NikkoJT created T175722: Expand radioChannelCreate/radioChannelSetCallsign to apply callsign to VON indicator.
Sep 25 2023, 3:35 PM · Arma 3
NikkoJT added a comment to T69116: Suggestion: Allow selection of (radio) channels by command.

getPlayerChannel, currentChannel and setCurrentChannel were added in 1.42, which seems to cover everything requested in this ticket.

Sep 25 2023, 2:55 PM · Arma 3
NikkoJT added a comment to T85310: Add a way to retrieve the label and call sign of a custom radio channel.

This was resolved by the addition of radioChannelInfo in 2.00

Sep 25 2023, 2:51 PM · Arma 3
NoraJames added a comment to T173832: Game won't launch 0x0000DEAD - Unkown.
Sep 25 2023, 1:05 PM · Arma 3
POLPOX created T175720: [Feature Request] Improve the Moon and Stars, maybe add planets too..
Sep 25 2023, 11:50 AM · Arma 3
NamasteIndiaTrip added a comment to T168848: Some classes issue in version 1.1.
Sep 25 2023, 8:35 AM · Arma 3 Creator DLC - CSLA Iron Curtain
UshaDestination added a comment to T168848: Some classes issue in version 1.1.
Sep 25 2023, 8:33 AM · Arma 3 Creator DLC - CSLA Iron Curtain
UshaDestination added a comment to T168848: Some classes issue in version 1.1.
Sep 25 2023, 8:32 AM · Arma 3 Creator DLC - CSLA Iron Curtain

Sep 24 2023

TRAGER created T175707: Compass move on 2D map is not reset when close the map with holding LMB.
Sep 24 2023, 11:04 PM · Arma 3
Alaa added a comment to T175702: Game crash after alt+tab switch back from another application.

another crash report -hope it helps

Sep 24 2023, 10:29 PM · Arma 3
crashdome added a comment to T175632: 2.14 HashMapObject functionality broken (CTOR mostly).

I thought I had it working with 'call' instead of 'spawn' (which it does work if called unscheduled) but, you are right. Call in initPlayerLocal.sqf is scheduled. I don't know why I thought it wasn't. So if you wrap it using isNil, it does fix it as a workaround. This does need to be fixed though.

Sep 24 2023, 9:43 PM · Arma 3
lousy_lizard created T175706: Left Control button stops you from walking.
Sep 24 2023, 8:59 PM · Arma 3
liv2die96396 edited Additional Information on T175703: Single player campaign and main menu fatal game crash.
Sep 24 2023, 5:04 PM · Arma 3
liv2die96396 created T175703: Single player campaign and main menu fatal game crash.
Sep 24 2023, 5:02 PM · Arma 3
Alaa created T175702: Game crash after alt+tab switch back from another application.
Sep 24 2023, 4:28 PM · Arma 3
Leopard20 set Ref Ticket to AIII-56002 on T120107: HitPart EH does not return projectile object for unguided rockets.
Sep 24 2023, 3:13 PM · Arma 3
Leopard20 changed the status of T120107: HitPart EH does not return projectile object for unguided rockets from Reviewed to Assigned.
Sep 24 2023, 3:00 PM · Arma 3
Leopard20 set Ref Ticket to AIII-56001 on T172847: [Feature Request] EntityDeleted mission event handler.
Sep 24 2023, 1:53 PM · Arma 3
Leopard20 changed the status of T172847: [Feature Request] EntityDeleted mission event handler from New to Assigned.
Sep 24 2023, 1:51 PM · Arma 3
gor3Splatter added a comment to T175632: 2.14 HashMapObject functionality broken (CTOR mostly).

Yeah, no dice. Tried it wrapped, tried w/ calling a setter instead of using set... All to no avail. Remains broken.

Sep 24 2023, 11:34 AM · Arma 3
reyhard added a comment to T175621: T-100X Doesn't fire on MP Server.

@wjbond - can you confirm that you were playing on server with custom mission where it didn't work?

Sep 24 2023, 10:11 AM · Arma 3
enderz updated the task description for T175681: Arma 64 bit crashing right after loadup. .
Sep 24 2023, 9:43 AM · Arma 3
SaMatra added a comment to T175621: T-100X Doesn't fire on MP Server.

Found the issue, BIS_fnc_fire has to be RE-allowed. I expected it to be engine-driven.

Sep 24 2023, 5:00 AM · Arma 3
crashdome added a comment to T175633: [Feature Request] Provide access to HashMapObject parent "class".

I think some sort of preprocessor would be needed. I have created a mod which can be placed at top level (like CBA) and does 'extra' stuff to sqf files which return an array formatted for hashmap objects. Not announced yet but, I dont mind people poking around or using it themselves right now. https://github.com/XPS-Group/XPS_A3/tree/main It does already do what you are looking for.

Sep 24 2023, 3:27 AM · Arma 3
crashdome added a comment to T175632: 2.14 HashMapObject functionality broken (CTOR mostly).

initPlayerLocal.sqf is ran as scheduled iirc. If you had wrapped it in a call block, I believe it would run that block unscheduled.

Sep 24 2023, 2:59 AM · Arma 3
gor3Splatter added a comment to T175632: 2.14 HashMapObject functionality broken (CTOR mostly).

Nice detective work. I also found only the CTOR affected, but - sadly - whether scheduled or unscheduled, the error persists. (The code in the attached map was my actual second attempt; the first was without spawn()).

Sep 24 2023, 1:07 AM · Arma 3

Sep 23 2023

grrobee created T175683: Arma was crassed.
Sep 23 2023, 11:48 PM · Arma 3
SoulMasterOpus added a comment to T175682: Eden group icon locked to [0,0,0] for pasted unit after redo if previous action was delete.

After some more testing it seems you don't have to paste right after deleting, you can place as many new objects after the delete as you want. This happens to units copied before a delete happened, then it's group will be set to [0,0,0] after Undo -> Redo

Sep 23 2023, 11:20 PM · Arma 3
SoulMasterOpus created T175682: Eden group icon locked to [0,0,0] for pasted unit after redo if previous action was delete.
Sep 23 2023, 11:13 PM · Arma 3
enderz created T175681: Arma 64 bit crashing right after loadup. .
Sep 23 2023, 11:05 PM · Arma 3
reyhard added a comment to T175621: T-100X Doesn't fire on MP Server.

I tested with 3 people on Zeus Game Master on dedicated and it is working fine. Are you sure it is not caused by some mission settings?

Sep 23 2023, 9:21 PM · Arma 3
SoulMasterOpus renamed T175680: Eden `OnHistoryChange` event not triggered when pasting entities, creating a new layer, or using "Move to Root" layer button. from Eden `OnHistoryChange` event not triggered when creating a new layer or using "Move to Root" button to Eden `OnHistoryChange` event not triggered when pasting entities, creating a new layer, or using "Move to Root" layer button. .
Sep 23 2023, 9:10 PM · Arma 3
SoulMasterOpus created T175680: Eden `OnHistoryChange` event not triggered when pasting entities, creating a new layer, or using "Move to Root" layer button. .
Sep 23 2023, 8:47 PM · Arma 3
SaMatra added a comment to T175621: T-100X Doesn't fire on MP Server.

Looks like T-100X doesn't work in MP at all anymore. No matter what I do, just doesn't shoot. Server-created vehicle, client-created, locality combos, AIs on other seat, never shoots.

Sep 23 2023, 8:33 PM · Arma 3
BIS_fnc_KK claimed T171981: [BUG] Garbage collector and respective SQF commands are bugged.
Sep 23 2023, 1:22 PM · Arma 3
cwilsonjames added a comment to T119941: Usabillity of UAVs / UGVs Feature Request and Bugs.
Sep 23 2023, 12:19 PM · Arma 3
Sergadra updated the task description for T119941: Usabillity of UAVs / UGVs Feature Request and Bugs.
Sep 23 2023, 11:34 AM · Arma 3
SoulMasterOpus created T175661: CfgFunctions `recompile = 1` stops functions from being compiled to missionNamespace in 3DEN.
Sep 23 2023, 2:18 AM · Arma 3

Sep 22 2023

veteran29 created T175658: AnimDone - EH fires constanly for dead units.
Sep 22 2023, 5:37 PM · Arma 3
Albino_Gorilla created T175656: Rung Cung Vines.
Sep 22 2023, 3:59 PM · Arma 3 Creator DLC - S.O.G. Prairie Fire
crashdome added a comment to T175632: 2.14 HashMapObject functionality broken (CTOR mostly).

I can confirm the error but, it seems to be related to using spawn and createhashmapobject. And it only affects the constructor... I am guessing constructor runs either scheduled or unscheduled depending on the parent scope when it should probably always be unscheduled. So, for example, using [] call { ...code... } without the uiSleep doesn't produce the error -and- I am guessing methods always work because they are 'called'. as Biki states:

Sep 22 2023, 4:37 AM · Arma 3

Sep 21 2023

DeltaTimo added a comment to T175242: Slotting menu not loading when joining official server after 2.14.

Fix is available on profiling branch.
You can switch that by going to steam Arma 3's properties and selecting the profiling beta branch

Sep 21 2023, 5:22 PM · Arma 3