Eh, is that normal that your listbox, has actually 3 columns? the right one just has empty text...
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Arma 3 Activity
Dec 9 2020
Seems that since this is a normal addaction action it's faded out according to class CfgInGameUi -> class PlayerInfo dimmStartTime/dimmEndTime 🤔
This is only relevant for the loaded/active mods, right?
Can be closed. Command was not documented on the biki.
Fixed, only found in perf/dev branch
Cannot reproduce, works fine for me on internal dev branch
Exists in code, for control and IDC
lnbPictureRight
fix maaaybe next dev, or one after
sorting loaded/active mods won't be possible if their order decides the load order, which seems to be the case.
The IDC one was fixed, the control one wasn't
A useful thing that definitely needs to be added.
Dec 8 2020
Perhaps
Dec 7 2020
"test" insert [-1, "ab"] // "testab" "test" insert [1, "ab"] // "tabest" "test" insert [0, "ab"] // "abtest"
string insert will be padded with whitespace if you go past end
_array = []; _array insert [-1, [1,2,4]]; //[0,1,2,4]; _index = 0; _value = 0; _array insert [_index, [_value]]; //[0,1,2,4]; _index = 3; _value = 3; _array insert [_index, [_value]]; //[0,1,2,3,4]
-1 index for "at end"
you could just use append for that, but I can either just support it, or add checking and error for negative index.
Add with Arma 3 Tanks 1.82
am here!
Dec 5 2020
Very useful handler!
Dec 4 2020
A very necessary thing that will really speed up the process of my work
Cool! It helped a lot, thanks!
I noticed the same issue, still present in v1.98 and v2.00
Thanks! We will investigate and fix this.
Thanks! We will investigate and fix this.
Thanks! We will investigate and fix this.
Thanks! We will investigate and fix this.
Dec 3 2020
Working
Very similar to {T154837: Multi line text controls becomes slower the more text is in it}
Not working in 2.01.147002. (See repro)
disableSerialization; private _ctrlMenuStrip = findDisplay 313 displayCtrl 120;
Fix confirmed.
Fix confirmed.
Fix confirmed.
Here's a workaround until the issue is fixed:
In T155449#2136055, @h- wrote:This would be useful, would be neat if it also returned what some remoteExecCalled function/command might return 🤔
This would be useful, would be neat if it also returned what some remoteExecCalled function/command might return 🤔
Dec 2 2020
Dec 1 2020
@FrancescoSkuya please look at my ticket -> https://feedback.bistudio.com/T155335
Issue is similar but in my case it was Type_10 (public variables).
Does this issue also happen without mods? Can you post the log file? To find the log files see https://community.bistudio.com/wiki/Crash_Files
o que fazer com esses erro por favor me ajudem sou novo no jogo comprei o pc 5 dias para jogar esse jogo muito obrigado
up, pls