on the server just add pbo with the fix to your server.
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Jul 15 2020
Clothing shouldn't be an Engine class so not sure what the problem is there, holds no proto/native methods and inherits from ItemBase which can be modded.
Hello MRI-901.
We suggest that you turn on log_ce_dynamicevent (set to true) in cfgEconomyCore.xml.
After that you should focus on what can be found in the RPT file, keywords would be
Hello fundogthrillionaire.
Was the light turned on or off while the wires got cleaned up? As so far, the wires seem to persist for us but the light is turned on.
Regards,
Geez
Hello Carib153.
Have you tried to also delete all the mods and run just the vanilla version of the game?
If so and it has not helped, can you try the following?
Hello Mountedantman.
It appears you have sent link that does not work (the imgur picture).
Can you please provide us with a working link?
Regards,
Geez
i can confirm this. cant put any clothing items or headgear inside the buttpack. also not in pouches.
We are glad to hear that the issue has been resolved!
In that case I am going to set the ticket status as Resolved, but feel free to create another ticket in case you run in to any issues in the future.
Regards,
Geez
Hello,
reassuring to know that you are not the only one with this problem.
This has become *extremely* important given the changes to CanReceiveItemIntoCargo and CanPutInCargo with 1.08.
I adhere to this request +1
Hello, I update again, I built another car from the reappearance of a new car and I went everywhere and did not have any errors, could it be that the cars before this last revision were left with problems or errors?. Since the two cars with which he had the black screen and then the disappearance were from the previous revision to this current one
Hopefully this gets fixed. Also I have noted that this is occurring a lot since the latest update.
Jul 14 2020
In T141310#2078773, @PR9INICHEK wrote:@Geez hi :)
Another examples of this bug.
My video settings:
I don't understand, how it will reproduce.
It is necessary to add them to the quick menu, perhaps at the moment when the image disappears, it disappears in the quick menu. Perhaps it will become clear at what point this is happening, or what actions provoke it.
Man, i love you )))
I drop windows to start version, then install steam and day-z
Then run on "bulldozer" and now that`s ok !!!1
Great thx for you!)
Hello, if the same thing happened to me, two cars already lost a sarka and an olga while driving a black screen like (show the photos), they could not do anything, just restart and when I return there are no traces of the car with the same the two cars Missing For me, this did not happen before this update today.
Thank you @komer , That seems like good info. I am still loading OP_BaseItems and other mods, and resolved the error another way. Recently this same error popped up again after a recent mod updated, and removing CodeLock fixed the issue. I did not want to remove CodeLock so I tested removing other mods, and strangely enough, removing the KillFeed mod actually resolved it, and I was able to keep OP_BaseItems and CodeLock, and BBP loaded.
Hello again
Steel doesn`t work ... I don`t know what wrong with me or my computer
In T152514#2086907, @Geez wrote:Hello again.
Can you please provide us with the server IP of the server you are experiencing the problem on?
Regards,
Geez
Still happening in 1.08. I still have not been able to work out exactly how to reproduce the bug, but keep using R to reload any weapon (chambered or external magazine) it will eventually become desynced. The server doesn’t register the action while it is complete on the client, which will cause ghost bullets and refilling issues.
It's pretty easy to reproduce, just place a tent near to a slope and get the bag to be under the map. As soon as it's placed there's no getting it back. A possible fix is making it so that it is possible to pack a tent from the inventory.
it seemed to be simply outdated server setups on some servers, I shall report issues after having been able to better reproduce them from herein. I jumped the gun :P
Nope, this isn't happening anymore since the hotfixes. Weird.
Thank you for the report Lijazos.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Thank you for the report Kathosky.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Hello fundogthrillionaire.
We have tested this issue based on your report but unfortunately we were unable to produce the issue. In case you come across any other information you could provide, that would lead us towards producing the issue, please let us know here.
Regards,
Geez
Thank you for the report fundogthrillionaire.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Hello NinjaMeh.
We have been testing the issue internally but were unable to produce this on our end. In case you experience this issue on non modded servers and find some other information you could share with us, please do so here.
Regards,
Geez
Thank you for all the info juanmaevil.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Thank you for the report fundogthrillionaire.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
Hello again.
Can you please provide us with the server IP of the server you are experiencing the problem on?
Regards,
Geez
Hello Illidante.
In that case, can you try the following?
Hello fundogthrillionaire and thank you for the report.
This is a technical limitation and unfortunately there are not going to be any changes regarding to this.
Regards,
Geez
I mean I could just punch it open pretty easily anyways.
here is an easy way to solve this problem
this error is apparently due to the fact that you can not pass the value of const to const.
Add a fix to 4_World
modded class ActionTargets
{
private const float c_MaxActionDistance = 2;
}
Hello, I wanted to update this in case it helps, if you disassemble the tower floor, you will see and be able to take the lost items.
any news ?
I started receiving this same error when I added the @Advanced Weapon Scopes mod. I had configured my types and spawnabletypes and activated the mod. Upon loading the server, it throws up the "Can't compile "World" script module!
Jul 13 2020
I do this. But dayz still doesn`t work (
Thank you. One other thing to consider is that lockpicks currently have infinite durability.
FINALLY!!!
Thank you sparhawk29.
We have confirmed that the issue is related to a server restart and has been scheduled for a fix.
Regards,
Geez
Thank you for your feedback fundogthrillionaire.
Your feedback has been passed to the design team and will be considered.
Regards,
Geez
Thank you for the feedback tarkules.
This will be changed back for the 1.09 version.
Regards,
Geez
Hello again.
If you delete the contents of your C:\Users\*username*\Documents\DayZ and verify the game data through Steam, does the issue still occur? (Make sure that Steam cloud is disabled prior to doing so).
Regards,
Geez
In T152621#2086176, @fundogthrillionaire wrote:Maybe. I reported the steering wheel texture problem over 6 months ago.
Jul 12 2020
Maybe. I reported the steering wheel texture problem over 6 months ago.
Removing OPBaseItems solved it for me
In T152621#2085959, @fundogthrillionaire wrote:Already reported this the other day https://feedback.bistudio.com/T152524